Patents by Inventor Gerald Edsall

Gerald Edsall has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10039982
    Abstract: A volumetric dynamic virtual camera system employs a radial basis function (RBF) component that can utilize non-uniform training datasets that are blended to provide interpolated camera parameters during application runtime based on a player's position within virtual volumes in a 3D space. During application development, an artist or developer can interactively author cameras that are finely tuned to appear just right and which provide the training data for runtime. The RBF component blends the training data during runtime as the player's position within the volume changes to produce camera parameters that the camera system uses to capture scenes for rendering on a display device. The result is an overall camera system that lets authors very quickly develop film-quality cameras that appear and behave more like fully dynamic cameras having significant intelligence. The cameras are volumetric because they can exist in all the virtual spaces exposed by the application.
    Type: Grant
    Filed: March 1, 2017
    Date of Patent: August 7, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventor: Gerald Edsall
  • Publication number: 20170173468
    Abstract: A volumetric dynamic virtual camera system employs a radial basis function (RBF) component that can utilize non-uniform training datasets that are blended to provide interpolated camera parameters during application runtime based on a player's position within virtual volumes in a 3D space. During application development, an artist or developer can interactively author cameras that are finely tuned to appear just right and which provide the training data for runtime. The RBF component blends the training data during runtime as the player's position within the volume changes to produce camera parameters that the camera system uses to capture scenes for rendering on a display device. The result is an overall camera system that lets authors very quickly develop film-quality cameras that appear and behave more like fully dynamic cameras having significant intelligence. The cameras are volumetric because they can exist in all the virtual spaces exposed by the application.
    Type: Application
    Filed: March 1, 2017
    Publication date: June 22, 2017
    Inventor: Gerald Edsall
  • Patent number: 9616339
    Abstract: A volumetric dynamic virtual camera system employs a radial basis function (RBF) component that can utilize non-uniform training datasets that are blended to provide interpolated camera parameters during application runtime based on a player's position within virtual volumes in a 3D space. During application development, an artist or developer can interactively author cameras that are finely tuned to appear just right and which provide the training data for runtime. The RBF component blends the training data during runtime as the player's position within the volume changes to produce camera parameters that the camera system uses to capture scenes for rendering on a display device. The result is an overall camera system that lets authors very quickly develop film-quality cameras that appear and behave more like fully dynamic cameras having significant intelligence. The cameras are volumetric because they can exist in all the virtual spaces exposed by the application.
    Type: Grant
    Filed: April 24, 2014
    Date of Patent: April 11, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventor: Gerald Edsall
  • Patent number: 9421461
    Abstract: Systems and methods are provided to implement a predictive avoidance algorithm, or “locomotion assist”, to help players maneuver player avatars to avoid collisions, as well as to occupy cover positions. A level of partial system control is exerted to subtly guide player avatars so as to navigate virtual environments, such as towards points of interest or away from obstacles. In this way, a user can navigate a 3-D environment more easily. Ways to decipher a user intent are disclosed, and the same may be employed in the application or removal of partial system control.
    Type: Grant
    Filed: December 26, 2013
    Date of Patent: August 23, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Gerald Edsall, Athomas Goldberg
  • Publication number: 20150306500
    Abstract: A volumetric dynamic virtual camera system employs a radial basis function (RBF) component that can utilize non-uniform training datasets that are blended to provide interpolated camera parameters during application runtime based on a player's position within virtual volumes in a 3D space. During application development, an artist or developer can interactively author cameras that are finely tuned to appear just right and which provide the training data for runtime. The RBF component blends the training data during runtime as the player's position within the volume changes to produce camera parameters that the camera system uses to capture scenes for rendering on a display device. The result is an overall camera system that lets authors very quickly develop film-quality cameras that appear and behave more like fully dynamic cameras having significant intelligence. The cameras are volumetric because they can exist in all the virtual spaces exposed by the application.
    Type: Application
    Filed: April 24, 2014
    Publication date: October 29, 2015
    Applicant: Microsoft Corporation
    Inventor: Gerald Edsall
  • Publication number: 20150182854
    Abstract: Systems and methods are provided to implement a predictive avoidance algorithm, or “locomotion assist”, to help players maneuver player avatars to avoid collisions, as well as to occupy cover positions. A level of partial system control is exerted to subtly guide player avatars so as to navigate virtual environments, such as towards points of interest or away from obstacles. In this way, a user can navigate a 3-D environment more easily. Ways to decipher a user intent are disclosed, and the same may be employed in the application or removal of partial system control.
    Type: Application
    Filed: December 26, 2013
    Publication date: July 2, 2015
    Applicant: Microsoft Corporation
    Inventors: Gerald Edsall, Athomas Goldberg
  • Publication number: 20080182660
    Abstract: A club may be established in an online gaming space independent of the game title. The online gaming club may include a playlist of game titles and a rule set. A user may join an online gaming session, associated with the online gaming club, of one of the game titles in the playlist. Further, the online gaming club may be updated to exclude a user whose behavior within the online gaming session is inconsistent with the rule set.
    Type: Application
    Filed: January 30, 2007
    Publication date: July 31, 2008
    Applicant: Microsoft Corporation
    Inventors: William B. Fulton, Sage Merrill, Barton House, Gerald Edsall