Patents by Inventor Glen Keith Russell
Glen Keith Russell has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Patent number: 10896580Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: GrantFiled: May 17, 2017Date of Patent: January 19, 2021Assignee: IGTInventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria E. P. Sutich, Anthony J. Baerlocher, David H. Muir
-
Patent number: 10504324Abstract: A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award.Type: GrantFiled: September 10, 2014Date of Patent: December 10, 2019Assignee: IGTInventors: Anthony J. Baerlocher, Glen Keith Russell
-
Patent number: 9786120Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: GrantFiled: November 4, 2016Date of Patent: October 10, 2017Assignee: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
-
Patent number: 9773381Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: GrantFiled: November 2, 2011Date of Patent: September 26, 2017Assignee: IGTInventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir, Sr.
-
Publication number: 20170256139Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: ApplicationFiled: May 17, 2017Publication date: September 7, 2017Inventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria E.P. Sutich, Anthony J. Baerlocher, David H. Muir
-
Patent number: 9685034Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.Type: GrantFiled: September 12, 2012Date of Patent: June 20, 2017Assignee: IGTInventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Brad Robert Steinbach, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Schlottmann, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin M. Higgins, Gregory H. Parrott, David L. Salls
-
Publication number: 20170076541Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: November 4, 2016Publication date: March 16, 2017Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
-
Patent number: 9508224Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: GrantFiled: November 24, 2014Date of Patent: November 29, 2016Assignee: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
-
Patent number: 9039511Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: GrantFiled: November 2, 2011Date of Patent: May 26, 2015Assignee: IGTInventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
-
Publication number: 20150111647Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: November 24, 2014Publication date: April 23, 2015Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
-
Patent number: 8968077Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.Type: GrantFiled: May 5, 2009Date of Patent: March 3, 2015Assignee: IDTInventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Scholttmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin Higgins, Gregory H. Parrott, David L. Salls, Brad Robert Steinbach
-
Publication number: 20140378218Abstract: A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award.Type: ApplicationFiled: September 10, 2014Publication date: December 25, 2014Inventors: Anthony J. Baerlocher, Glen Keith Russell
-
Patent number: 8870645Abstract: A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award.Type: GrantFiled: December 19, 2012Date of Patent: October 28, 2014Assignee: IGTInventors: Anthony J. Baerlocher, Glen Keith Russell
-
Patent number: 8376836Abstract: A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award.Type: GrantFiled: November 7, 2008Date of Patent: February 19, 2013Assignee: IGTInventors: Anthony J. Baerlocher, Glen Keith Russell
-
Publication number: 20130035157Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.Type: ApplicationFiled: September 12, 2012Publication date: February 7, 2013Applicant: IGTInventors: Reid M. WEBER, William C. LITTLE, Steven G. LeMAY, Adrian R. MARCU, Warner R. COCKERILLE, IV, Nicole M. BEAULIEU, David A. GIPP, Daniel DE WAAL, Vincent S. MANFREDI, Bryan BULLARD, Richard J. SCHNEIDER, Glen Keith RUSSELL, Jacob GRAHAM, Gregory A. SCHLOTTMANN, Richard E. ROWE, David C. WILLIAMS, Kurt M. LARSEN, Jae Man YI, Erik B. PETERSEN, Kevin HIGGINS, Gregory H. PARROTT, David L. SALLS, Brad Robert Steinbach
-
Publication number: 20120046112Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: ApplicationFiled: November 2, 2011Publication date: February 23, 2012Applicant: IGTInventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
-
Publication number: 20120046088Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: ApplicationFiled: November 2, 2011Publication date: February 23, 2012Applicant: IGTInventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
-
Patent number: 8070593Abstract: A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time).Type: GrantFiled: November 11, 2008Date of Patent: December 6, 2011Assignee: IGTInventors: Daniel J. DeWaal, Glen Keith Russell, Alexandria Estella Ponte Sutich, Anthony J. Baerlocher, David H. Muir
-
Patent number: 7951003Abstract: A gaming system has at least two gaming components. Each gaming component has controller, a communications interface, a communication link to allow the controllers of the gaming components to communicate with internal components in either a wired or wireless fashion, a communication link providing for a wireless communications to external systems and/or components, a wireless identification mechanism used to uniquely and automatically identify the gaming device to appropriate sensors, and a positioning system that can relay precise positional data to host systems.Type: GrantFiled: June 14, 2004Date of Patent: May 31, 2011Assignee: IGTInventors: Glen Keith Russell, R. Jeffrey Jordan
-
Publication number: 20110003642Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: September 13, 2010Publication date: January 6, 2011Applicant: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler