Patents by Inventor Gregory E. James

Gregory E. James has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180126598
    Abstract: A method and system for automated fabrication of composite preforms. In one implementation, a fabrication apparatus includes a stitching assembly, needle apparatus, motion stage, preform cartridge, CAD/CAM Software, and embedded machine software. The stitching assembly includes an upper portion that supports a stitching mechanism. The stitching mechanism includes at least one needle assembly. The needle assembly may be configured with at least one needle apparatus configured to pass filaments through composite preforms. In one implementation, the stitching assembly is used to stitch layers of the composite preforms using a variety of stitching patterns. The fabrication apparatus may be configured to fold fabric layers of the composite preform before or after stitching two or more layers of the composite preform.
    Type: Application
    Filed: November 6, 2017
    Publication date: May 10, 2018
    Applicant: Seriforge, Inc.
    Inventors: Jonathan Worthy Hollander, Eric Gregory, Ashish A. Choudhari, Jesica E. Ferro, Gregory E. James, Maxwell Shimshak, Benjamin D. Voiles
  • Patent number: 8701091
    Abstract: A method and system for application development. Specifically, a generic console interface is provided that is capable of interacting with graphics applications. The console interface is capable of accessing a graphics application by detouring at least one predefined system call made by the graphics application. User input is intercepted that is related to the predefined system call that is detoured. The user input is communicated through the console interface. An operation is performed as implemented by the user input through a dynamically loadable module.
    Type: Grant
    Filed: December 15, 2005
    Date of Patent: April 15, 2014
    Assignee: Nvidia Corporation
    Inventors: Matthias M. Wloka, Raul Aguaviva, Sebastien Julien Domine, Gregory E. James, William Orville Ramey, II
  • Publication number: 20090158258
    Abstract: Description of a instrumentation information gathering system and method are presented in accordance with embodiments of the present invention. The present invention instrumentation information gathering systems and methods can be utilized to facilitate efficient and flexible instrumentation information gathering. In one embodiment, a static variable associated with instrumentation information is established. Primary code operations are performed and instrumentation information associated with the primary code operations is gathered, wherein the gathering utilizes the static variable.
    Type: Application
    Filed: December 17, 2007
    Publication date: June 18, 2009
    Inventor: Gregory E. James
  • Patent number: 7454320
    Abstract: A system and method are provided for computing partial differential equations in a hardware graphics pipeline. Initially, input is received in a hardware graphics pipeline. Next, the input is processed to generate a solution to a partial differential equation utilizing the hardware graphics pipeline.
    Type: Grant
    Filed: March 14, 2002
    Date of Patent: November 18, 2008
    Assignee: NVIDIA Corporation
    Inventor: Gregory E. James
  • Patent number: 6765584
    Abstract: A system and method are provided for creating a vector map in a hardware graphic pipeline. Initially, one of a plurality of transforms is selected in a hardware graphic pipeline. Further, input is processed in order to generate a vector map utilizing the selected transform in the hardware graphics pipeline. Subsequently, a plurality of pixel color values is rendered utilizing the vector map.
    Type: Grant
    Filed: March 14, 2002
    Date of Patent: July 20, 2004
    Assignee: NVIDIA Corporation
    Inventors: Matthias M. Wloka, Gregory E. James
  • Patent number: 6760032
    Abstract: A system and method are provided for executing a cellular automata program in a hardware graphics pipeline. Initially, cell values are received in a hardware graphics pipeline. Next, the cell values are rendered to generate a condition value utilizing the hardware graphics pipeline. A cell value result for the subsequent generation is read from a rule map according to the condition value utilizing the hardware graphics pipeline. Still yet, additional cell values are stored based on the rule map value.
    Type: Grant
    Filed: March 14, 2002
    Date of Patent: July 6, 2004
    Assignee: Nvidia Corporation
    Inventor: Gregory E. James