Patents by Inventor Gregory Edward Young

Gregory Edward Young has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11680734
    Abstract: A Cornelius keg refrigerated storage, transport, and contents dispensing device holds the keg in the interior of a container equipped with provision for transporting the container, cooling the keg using refrigerated contact along the effective height of the keg, insulating the keg to maintain temperature, and storing the equipment for dispensing the keg contents.
    Type: Grant
    Filed: April 20, 2021
    Date of Patent: June 20, 2023
    Inventors: Gwyn-Mohr Pierce Tully, Gregory Edward Young, Michael Peter Kelley
  • Publication number: 20220065501
    Abstract: A Cornelius keg refrigerated storage, transport, and contents dispensing device holds the keg in the interior of a container equipped with provision for transporting the container, cooling the keg using refrigerated contact along the effective height of the keg, insulating the keg to maintain temperature, and storing the equipment for dispensing the keg contents.
    Type: Application
    Filed: April 20, 2021
    Publication date: March 3, 2022
    Inventors: Gwyn-Mohr Pierce Tully, Gregory Edward Young, Michael Peter Kelley
  • Patent number: 10627983
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Grant
    Filed: June 2, 2014
    Date of Patent: April 21, 2020
    Assignee: ACTIVISION PUBLISHING, INC.
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Patent number: 9525746
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Grant
    Filed: September 15, 2014
    Date of Patent: December 20, 2016
    Assignee: ACTIVISION PUBLISHING, INC.
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Patent number: 9300612
    Abstract: Methods and apparatus associate a computed trust level to avatars that interact with one another in a simulated environment. The avatars may represent legitimate users of the virtual world or spammers. System monitoring of each avatar provides ability to recognize potential spammers and create an alternate indication of the spammers. A user index may be used to store data describing attributes of each avatar for analysis using programs stored in memory.
    Type: Grant
    Filed: January 15, 2009
    Date of Patent: March 29, 2016
    Assignee: International Business Machines Corporation
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20150127818
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Application
    Filed: September 15, 2014
    Publication date: May 7, 2015
    Applicant: ACTIVISION PUBLISHING, INC.
    Inventors: CARY LEE BATES, JIM CHUN-TA CHEN, ZACHARY ADAM GARBOW, GREGORY EDWARD YOUNG
  • Patent number: 8924250
    Abstract: Embodiments of the invention may be used to place a targeted advertisement on a billboard (or other advertising location) in an immersive virtual environment by determining the interests of a group of users at a given location to calculate an advertisement matching the whole group. The selected advisement may be based not only on the sum of individual interests for the avatars present in the particular location, but also current interaction between the avatars. As groups of users communicate with one another within a virtual world, the substance of their communications may contribute to what advertisement is selected and presented to the avatars at the advertising location.
    Type: Grant
    Filed: September 13, 2007
    Date of Patent: December 30, 2014
    Assignee: International Business Machines Corporation
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20140344725
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Application
    Filed: June 2, 2014
    Publication date: November 20, 2014
    Applicant: ACTIVISION PUBLISHING, INC.
    Inventors: CARY LEE BATES, JIM CHUN-TA CHEN, ZACHARY ADAM GARBOW, GREGORY EDWARD YOUNG
  • Patent number: 8838640
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Grant
    Filed: February 7, 2011
    Date of Patent: September 16, 2014
    Assignee: Activision Publishing, Inc.
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Patent number: 8516380
    Abstract: Embodiments of the invention provide techniques for abstracting conversations between avatars within a virtual world. In one embodiment, the user of an avatar observing a conversation between other avatars may be presented with an abstracted version of the conversation. The abstraction may be performed so as to enable the user to determine the general topic or nature of the conversation, without receiving sensitive or detailed information included in the conversation. In one embodiment, the abstraction is performed by substituting words of the conversation with fewer words, or words having a more general meaning. The degree of abstraction performed may be based on a level of trust between the observer and the users engaged in conversation.
    Type: Grant
    Filed: December 28, 2007
    Date of Patent: August 20, 2013
    Assignee: International Business Machines Corporation
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Patent number: 8046700
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Grant
    Filed: December 21, 2007
    Date of Patent: October 25, 2011
    Assignee: International Business Machines Corporation
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20110131239
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Application
    Filed: February 7, 2011
    Publication date: June 2, 2011
    Applicant: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Patent number: 7890623
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Grant
    Filed: December 27, 2007
    Date of Patent: February 15, 2011
    Assignee: International Business Machines Corporation
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Patent number: 7886045
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Grant
    Filed: December 26, 2007
    Date of Patent: February 8, 2011
    Assignee: International Business Machines Corporation
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20100180216
    Abstract: Methods and apparatus associate a computed trust level to avatars that interact with one another in a simulated environment. The avatars may represent legitimate users of the virtual world or spammers. System monitoring of each avatar provides ability to recognize potential spammers and create an alternate indication of the spammers. A user index may be used to store data describing attributes of each avatar for analysis using programs stored in memory.
    Type: Application
    Filed: January 15, 2009
    Publication date: July 15, 2010
    Applicant: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090172538
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Application
    Filed: December 27, 2007
    Publication date: July 2, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090172146
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Application
    Filed: December 26, 2007
    Publication date: July 2, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090172539
    Abstract: Embodiments of the invention provide techniques for abstracting conversations between avatars within a virtual world. In one embodiment, the user of an avatar observing a conversation between other avatars may be presented with an abstracted version of the conversation. The abstraction may be performed so as to enable the user to determine the general topic or nature of the conversation, without receiving sensitive or detailed information included in the conversation. In one embodiment, the abstraction is performed by substituting words of the conversation with fewer words, or words having a more general meaning. The degree of abstraction performed may be based on a level of trust between the observer and the users engaged in conversation.
    Type: Application
    Filed: December 28, 2007
    Publication date: July 2, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090164918
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Application
    Filed: December 21, 2007
    Publication date: June 25, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090164919
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Application
    Filed: December 24, 2007
    Publication date: June 25, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young