Patents by Inventor Gregory H. Parrott

Gregory H. Parrott has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10360757
    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.
    Type: Grant
    Filed: September 20, 2017
    Date of Patent: July 23, 2019
    Assignee: IGT
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory H. Parrott
  • Patent number: 10169957
    Abstract: Systems and methods for transferring objects from a first player to a second player within a gaming system are described herein. The method includes receiving, via a first touchscreen of the first gaming machine, a selection of an object by the first player. The method further includes receiving, via the first touchscreen, gesture information relating to the object. The method includes analyzing, by a controller of the gaming system, the gesture information. The method further includes determining, by the controller, that the object is to be transferred from the first player to the second player based at least in part on the gesture information. The method includes transferring, by the controller, the object from the first gaming machine to the second gaming machine.
    Type: Grant
    Filed: February 10, 2015
    Date of Patent: January 1, 2019
    Assignee: IGT
    Inventors: Aaron Hightower, William McMaster, Gregory H. Parrott, Alex Popovich
  • Publication number: 20180033239
    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.
    Type: Application
    Filed: September 20, 2017
    Publication date: February 1, 2018
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory H. Parrott
  • Patent number: 9792759
    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.
    Type: Grant
    Filed: November 13, 2015
    Date of Patent: October 17, 2017
    Assignee: IGT
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory H. Parrott
  • Patent number: 9685034
    Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
    Type: Grant
    Filed: September 12, 2012
    Date of Patent: June 20, 2017
    Assignee: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Brad Robert Steinbach, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Schlottmann, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin M. Higgins, Gregory H. Parrott, David L. Salls
  • Publication number: 20160071362
    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.
    Type: Application
    Filed: November 13, 2015
    Publication date: March 10, 2016
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory H. Parrott
  • Patent number: 9189919
    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.
    Type: Grant
    Filed: February 6, 2014
    Date of Patent: November 17, 2015
    Assignee: IGT
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory H. Parrott
  • Publication number: 20150228146
    Abstract: Systems and methods for transferring objects from a first player to a second player within a gaming system are described herein. The method includes receiving, via a first touchscreen of the first gaming machine, a selection of an object by the first player. The method further includes receiving, via the first touchscreen, gesture information relating to the object. The method includes analyzing, by a controller of the gaming system, the gesture information. The method further includes determining, by the controller, that the object is to be transferred from the first player to the second player based at least in part on the gesture information. The method includes transferring, by the controller, the object from the first gaming machine to the second gaming machine.
    Type: Application
    Filed: February 10, 2015
    Publication date: August 13, 2015
    Inventors: Aaron Hightower, William McMaster, Gregory H. Parrott, Alex Popovich
  • Patent number: 9039516
    Abstract: Some implementations allow a player to control multiple gaming machines involved in a concurrent gaming session by interacting with only one of the machines. For example, a patron may be able to provide credit and/or user input for all gaming machines that are involved in a concurrent gaming session by interacting with only one gaming machine. A patron may be able to provide a player tracking card to only one gaming machine, but may obtain player loyalty points for all participating machines. A coordinated game presentation may be provided for some or all of the gaming machines. Game outcomes of two or more gaming machines may be combined to produce an outcome that could not be produced by an individual gaming machine.
    Type: Grant
    Filed: July 30, 2009
    Date of Patent: May 26, 2015
    Assignee: IGT
    Inventor: Gregory H. Parrott
  • Patent number: 8968077
    Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
    Type: Grant
    Filed: May 5, 2009
    Date of Patent: March 3, 2015
    Assignee: IDT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Scholttmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin Higgins, Gregory H. Parrott, David L. Salls, Brad Robert Steinbach
  • Publication number: 20140155143
    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.
    Type: Application
    Filed: February 6, 2014
    Publication date: June 5, 2014
    Applicant: IGT
    Inventors: Scott A. Caputo, Mark C. Nicely, Gregory H. Parrott
  • Publication number: 20130035157
    Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
    Type: Application
    Filed: September 12, 2012
    Publication date: February 7, 2013
    Applicant: IGT
    Inventors: Reid M. WEBER, William C. LITTLE, Steven G. LeMAY, Adrian R. MARCU, Warner R. COCKERILLE, IV, Nicole M. BEAULIEU, David A. GIPP, Daniel DE WAAL, Vincent S. MANFREDI, Bryan BULLARD, Richard J. SCHNEIDER, Glen Keith RUSSELL, Jacob GRAHAM, Gregory A. SCHLOTTMANN, Richard E. ROWE, David C. WILLIAMS, Kurt M. LARSEN, Jae Man YI, Erik B. PETERSEN, Kevin HIGGINS, Gregory H. PARROTT, David L. SALLS, Brad Robert Steinbach
  • Publication number: 20120184367
    Abstract: A wearable display device including a wearable display device controller configured to communicate with a gaming machine or a casino gaming system. The wearable display device may be configured to display visual content in response to a communication from the casino gaming system or the gaming machine. The wearable display device may be integrated with a fashion accessory or garment.
    Type: Application
    Filed: January 14, 2011
    Publication date: July 19, 2012
    Applicant: IGT
    Inventors: Gregory H. Parrott, Sue Le
  • Publication number: 20110201409
    Abstract: Some wager gaming machines described herein include a switch that has an internet protocol (IP) address mapping function. The switch may have its own memory for maintaining gaming information, such as security information, state information, configuration parameters, etc. The switch may have embedded security functions that can operate even if a motherboard of the gaming machine is powered off or is otherwise inoperative. The function of the switch may change according to the function of the gaming machine. For example, when the motherboard is operational, the switch may route messages passively. When the motherboard is inoperative, the switch may take control of predetermined functionality. Even when the motherboard is fully operational, the switch may allow remote access to a peripheral device. In some implementations a logic device, such as a programmable logic device, may provide remote access and/or monitoring functions when the motherboard is inoperative.
    Type: Application
    Filed: February 17, 2010
    Publication date: August 18, 2011
    Applicant: IGT
    Inventors: Bronislav Paykin, Gregory H. Parrott
  • Publication number: 20110028205
    Abstract: Some implementations allow a player to control multiple gaming machines involved in a concurrent gaming session by interacting with only one of the machines. For example, a patron may be able to provide credit and/or user input for all gaming machines that are involved in a concurrent gaming session by interacting with only one gaming machine. A patron may be able to provide a player tracking card to only one gaming machine, but may obtain player loyalty points for all participating machines. A coordinated game presentation may be provided for some or all of the gaming machines. Game outcomes of two or more gaming machines may be combined to produce an outcome that could not be produced by an individual gaming machine.
    Type: Application
    Filed: July 30, 2009
    Publication date: February 3, 2011
    Inventor: Gregory H. Parrott
  • Publication number: 20100105454
    Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
    Type: Application
    Filed: May 5, 2009
    Publication date: April 29, 2010
    Applicant: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin Higgins, Gregory H. Parrott, David L. Salls, Brad Robert Steinbach
  • Patent number: 4958290
    Abstract: A method and apparatus for the measuring of the imbalance and the calculation of the location and size of the necessary weights to be added to a rotating object to balance it. Included are a mounting surface for receiving the object and a shaft affixed to and extending away therefrom with the shaft supported at two spaced apart points therealong, and a pair of pressure sensors with one each at the two support points of the shaft for providing a signal that is proportional to the force exerted by the shaft at the corresponding one of the support points as the object is rotated. In addition, a position and speed of rotation detection means is affixed to the shaft to continuously provide speed of rotation and position data of the shaft. Also there is a pair of tracking filters, each disposed to receive the output signal from a different one of the pair of pressure sensors with the center frequency of both filters being substantially the speed of rotation of the shaft.
    Type: Grant
    Filed: November 18, 1988
    Date of Patent: September 18, 1990
    Assignee: Accu Industries, Inc.
    Inventors: Paul W. Kendall, Gregory H. Parrott