Patents by Inventor Gregory J. Cohen

Gregory J. Cohen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11919863
    Abstract: The disclosure is directed to improved methods for preparing substituted quinolinylcyclohexylpropanamide compounds.
    Type: Grant
    Filed: December 16, 2021
    Date of Patent: March 5, 2024
    Assignee: Bristol-Myers Squibb Company
    Inventors: Albert J. Delmonte, Benjamin M. Cohen, Kenneth Joseph Fraunhoffer, Sergei Kolotuchin, Francisco Gonzalez-Bobes, Gregory Louis Beutner, Adam Joseph Freitag, Michael Scott Bultman, Yu Fan, Prantik Maity, Ian Scott Young, Hilary Plake Beck, Maksim Osipov, Jay Patrick Powers, Maureen Kay Reilly, Hunter Paul Shunatona, James Ross Walker, Mikhail Zibinsky
  • Publication number: 20230177929
    Abstract: Specialized gaming systems and methods for providing secure gaming features in which payouts are based upon the presence and identification of patterns of letters within an arrangement of letters, said pattern matching a word or phrase within a pre-defined dictionary.
    Type: Application
    Filed: September 23, 2022
    Publication date: June 8, 2023
    Inventors: Gregory J. Cohen, Mark C Nicely
  • Patent number: 11495095
    Abstract: A gaming system and method for a skill-based reel game that includes a sequence of letters and a game grid size are described. During a game session, a randomly selected plurality of letters are associated with a plurality of letter display elements. A game processor determines whether any of the plurality of letter display elements form a winning sequence of letter display elements that spell a word stored in a word database. The player then identifies the winning sequence with player input, such as selecting the sequence of letter display elements on a touchscreen. When the player input is received by the game processor within a preset time period, the player is awarded a game session prize.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: November 8, 2022
    Inventor: Gregory J. Cohen
  • Publication number: 20210375102
    Abstract: A gaming system and method for a skill-based reel game that includes a sequence of letters and a game grid size are described. During a game session, a randomly selected plurality of letters are associated with a plurality of letter display elements. A game processor determines whether any of the plurality of letter display elements form a winning sequence of letter display elements that spell a word stored in a word database. The player then identifies the winning sequence with player input, such as selecting the sequence of letter display elements on a touchscreen. When the player input is received by the game processor within a preset time period, the player is awarded a game session prize.
    Type: Application
    Filed: August 14, 2021
    Publication date: December 2, 2021
    Inventor: Gregory J. Cohen
  • Publication number: 20210174649
    Abstract: A gaming system and method for a skill-based reel game that includes a sequence of letters and a game grid size are described. During a game session, a randomly selected plurality of letters are associated with a plurality of letter display elements. A game processor determines whether any of the plurality of letter display elements form a winning sequence of letter display elements that spell a word stored in a word database. The player then identifies the winning sequence with player input, such as selecting the sequence of letter display elements on a touchscreen. When the player input is received by the game processor within a preset time period, the player is awarded a game session prize.
    Type: Application
    Filed: November 13, 2020
    Publication date: June 10, 2021
    Inventor: Gregory J. Cohen
  • Patent number: 10839653
    Abstract: A gaming system and method that may further divide the plurality of letter display elements into a first group of letter display elements and a second group of letter display elements. The gaming system may then proceed to display the first group of letter display elements in a display section of the display device associated with a first player and display the second group of letter display elements in a display section of the display device associated with a second player. The gaming system then determines whether a winning sequence of letter display elements is formed between the first group of letter display elements and the second group of letter display elements.
    Type: Grant
    Filed: July 22, 2018
    Date of Patent: November 17, 2020
    Inventor: Gregory J. Cohen
  • Patent number: 10032340
    Abstract: A gaming system and a gaming method for a reel-based game that includes a sequence of letters are described. During a game session, the selected plurality of letters are associated with a plurality of letter display elements. Additionally, each letter in the plurality of letters is compared to a particular letter limit. The operations include identifying a selected letter from the plurality of letters that exceeds the particular letter limit (or an excess letter) and replacing a letter display element associated with the excess letter with a display element selected from a group that includes a blank display element and a wild display element. The operations then proceed to display the plurality of letter display elements and the blank display element or the wild display element on the display device.
    Type: Grant
    Filed: June 16, 2016
    Date of Patent: July 24, 2018
    Inventor: Gregory J. Cohen