Patents by Inventor Gunpei Yokoi
Gunpei Yokoi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 4424967Abstract: A liquid crystal display in a timepiece apparatus comprises a figure displaying region and a numerical value displaying region. The figure displaying region is utilized for displaying a game pattern in a game mode and the numerical value displaying region is utilized for displaying the current time in a current time display mode. The timepiece apparatus comprises a setting switch for setting a desired alarming time so that an alarm is raised at the set time. An alarm is raised in terms of a sound audibly discernible or in terms of a visible indication visibly discernible. An alarm is raised in a different manner depending on whether an alarm is raised in the timepiece mode or the game mode.Type: GrantFiled: December 10, 1981Date of Patent: January 10, 1984Assignee: Nintendo Co., Ltd.Inventors: Gunpei Yokoi, Satoru Okada
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Patent number: 4415153Abstract: An electronic game of a size that may be held in one hand (FIG. 1) has a liquid crystal display screen with activatable display segments forming different display smybols. A player may activate hitting symbol segments in an effort to hit moving symbol segments apparently moving along a plurality of paths. The hitting symbol segments may, for example, display a person trying to hit a moving mole displayed by the moving symbol segments. When a moving symbol is hit score points are accumulated. When a moving symbol is missed it is also recorded and a game is automatically terminated when a permissible number of misses is exceeded. Thereafter, a play may start a new game. Score points and misses are displayed in respective regions of the display screen.Type: GrantFiled: June 15, 1981Date of Patent: November 15, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4403216Abstract: A liquid crystal display apparatus comprises a first and second housing portions. The first and second housing portions are coupled so that the angle of the opposing surfaces may be adjustable. A light transmitting portion is formed on the upper surface of the first housing portion. The light beam received by the light transmitting portion is further transmitted through a liquid crystal plate and a colored filter housed in the first housing portion and then is led to impinge upon the mirror provided on the second housing portion. An image formed on the liquid crystal plate can be observed as a multicolored image through a light beam reflected from the mirror.Type: GrantFiled: April 22, 1981Date of Patent: September 6, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4402510Abstract: A puzzle toy is provided in which a game may be played to achieve a desired combination of colors by shifting several puzzle elements arranged checkerwise in the lengthwise and the breadthwise directions. The puzzle toy includes a plurality of polarizing plates fixed to a case and individual polarizing plates fixed to the individual puzzle elements. Color indication of the puzzle elements is varied with the change of the relative relationship of the polarizing axis of the individual polarizing plates to that of the first polarizing plates, due to the transparency indication action and the polarizing color indication action which result from the principle of double refraction polarization.Type: GrantFiled: February 12, 1982Date of Patent: September 6, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4398804Abstract: A reflection type liquid crystal display unit wherein twisted nematic liquid crystal molecules are used in a field effect mode. A polarizing sheet placed on the upper surface of the liquid crystal display element of the unit is formed with spacer projections geometrically distributed substantially over the entire surface area of the display unit by an embossing process, thereby defining a clearance of uniform predetermined thickness between the polarizing plate and the liquid crystal display element. As a result of this arrangement, formation of interference fringes known as Newton's rings is prevented.Type: GrantFiled: July 18, 1980Date of Patent: August 16, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4376537Abstract: A puzzle game device with which one tries to solve a puzzle by shifting puzzle elements. The puzzle game device includes a rotary indicator having puzzle holes, a shunting body having at least one shunting hole and puzzle elements. The rotary indicator is rotatable correlatively to the shunting body. Puzzle indication can be changed by shifting puzzle elements in the rotary indicator into other puzzle holes through the medium of shunting holes of the shunting body.Type: GrantFiled: December 30, 1980Date of Patent: March 15, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4306329Abstract: A self-propelled cleaning device with wireless remote control includes a body, a driving device on the body for moving the same rotatably about its axis or in a straight line along the underlying ground surface, and a vacuum cleaning device carried on the body with its suction port open to the underside thereof. The cleaning device normally rotates on its axis at a stationary or fixed location on the underlying surface for concentrated spot cleaning of the underlying surface. The wireless remote control is effective to change the operative mode of the cleaning device from stationary rotation to straight-line travel.Type: GrantFiled: October 5, 1979Date of Patent: December 22, 1981Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4296931Abstract: A projector type shooting game apparatus which provides a target movable on a screen under mechanical and manual control giving a player a feeling of real air fights. The apparatus includes a housing with some distance from a screen, a mirror rotatable in the horizontal and vertical direction in the housing, a mechanism for changing the vertical angle of the mirror, a mechanism for changing the horizontal angle of the mirror, a random driver for driving the above two means at a random direction, a lever for a player to rotate either in the horizontal or vertical direction, a coupling mechanism for connecting the lever's vertical rotation to the mechanism for changing the vertical angle of the mirror, and a coupling mechanism for connecting the lever's horizontal rotation to the mechanism for changing the horizontal angle of the mirror, wherein the motion of the target on the screen is effected by the random motion by the random driver and by the player's manual operation of the lever.Type: GrantFiled: March 26, 1979Date of Patent: October 27, 1981Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4279417Abstract: An obstacle game machine wherein a movable sheet having a running area and obstacle area is moved in a given direction, and a simulated objects to be driven is moved relative to said sheet through manipulation by the player so that said object passes the running area while staying away from the obstacle area. Said game machine comprising an obstruction detecting means having an electrically conductive mask which moves in operative association with said movable sheet and includes an obstacle conductive area for detecting entrance of said running object area and a running non-conductive area for detecting the running of said object along said running area, a first electrode in contact with the obstacle conductive area of said conductive mask and a second electrode which is movable across the conductive mask in operative association with the movement of said running object.Type: GrantFiled: July 23, 1979Date of Patent: July 21, 1981Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 4268036Abstract: A shooting game apparatus to project a target and a pair of bullets on a screen. Upon firing a gun, a pair of bullets will move on the screen toward the target giving a feeling of real air fights. The apparatus comprises a housing, a light source disposed in the house, a pair of bullet forming units placed in the sides of said light source in a symmetrical fashion including a bullet slit, a mirror and a lense, said units being rotatable around said light source in said housing, and a means for driving said units rotating around said light source, whereby a pair of bullets are projected and moved on a screen in a symmetrical fashion.Type: GrantFiled: March 26, 1979Date of Patent: May 19, 1981Assignee: Nintendo Company LimitedInventor: Gunpei Yokoi
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Patent number: 4175748Abstract: A structure for a shooting game device of the type including the apparatus for projecting moving targets and hits onto a screen and a gun having a gun sight and in which when the gun sight corresponds with the projected moving target a hit is projected on the screen. The structure further includes a photoelectric element coupled to the gun such that it moves vertically and horizontally as the gun moves vertically and horizontally and apparatus for projecting a light mark in near proximity to the photoelectric element which is indicative of the position of a projected target. The photoelectric element and the apparatus for projecting a light mark being arranged and configured such that when the photoelectric element and the light mark coincide, the photoelectric element generates a hit signal which causes a hit to be projected on the screen in lieu of a target.Type: GrantFiled: November 29, 1977Date of Patent: November 27, 1979Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: 3960380Abstract: A rapid-firing game machine wherein a player with a light-emission gun fights a series of simulated fights with images of objects (e.g. gunmen) on a motion-picture screen. A first film on a first projector has a plurality of scenes each including one of the gunmen and a second film has the same number of scenes showing the corresponding gunmen in defeated condition, a successful firing of the player's weapon causing said second projector to be driven and brought into projecting relation with said screen while said first projector remains to be driven but not in projecting relation and an unsuccessful firing of the weapon causing said first projector to remain in projecting relation while the second projector remains to be driven for a while but not in projecting relation.Type: GrantFiled: January 27, 1975Date of Patent: June 1, 1976Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: D267661Type: GrantFiled: January 8, 1981Date of Patent: January 18, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi
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Patent number: D271595Type: GrantFiled: November 23, 1981Date of Patent: November 29, 1983Assignee: Nintendo Co., Ltd.Inventor: Gunpei Yokoi