Patents by Inventor Gustavo A. Hernandez-Abrego

Gustavo A. Hernandez-Abrego has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10376785
    Abstract: Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.
    Type: Grant
    Filed: June 30, 2016
    Date of Patent: August 13, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Gustavo Hernandez-Abrego, Xavier Menendez-Pidal, Steven Osman, Ruxin Chen, Rishi Deshpande, Care Michaud-Wideman, Richard Marks, Eric J. Larsen, Xiaodong Mao
  • Publication number: 20160310847
    Abstract: Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.
    Type: Application
    Filed: June 30, 2016
    Publication date: October 27, 2016
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Gustavo Hernandez-Abrego, Xavier Menendez-Pidal, Steven Osman, Ruxin Chen, Rishi Deshpande, Care Michaud-Wideman, Richard Marks, Eric J. Larsen, Xiaodong Mao
  • Patent number: 9405363
    Abstract: Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.
    Type: Grant
    Filed: August 13, 2014
    Date of Patent: August 2, 2016
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC. (SIEI)
    Inventors: Gustavo Hernandez-Abrego, Xavier Menendez-Pidal, Steven Osman, Ruxin Chen, Rishi Deshpande, Care Michaud-Wideman, Richard Marks, Eric J. Larsen, Xiaodong Mao
  • Patent number: 9250703
    Abstract: Methods, computer programs, and systems for interfacing a user with a computer program, utilizing gaze detection and voice recognition, are provided. One method includes an operation for determining if a gaze of a user is directed towards a target associated with the computer program. The computer program is set to operate in a first state when the gaze is determined to be on the target, and set to operate in a second state when the gaze is determined to be away from the target. When operating in the first state, the computer program processes voice commands from the user, and, when operating in the second state, the computer program omits processing of voice commands.
    Type: Grant
    Filed: May 18, 2011
    Date of Patent: February 2, 2016
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Gustavo A. Hernandez-Abrego, Steven Osman, Anton Mikhailov, Ruxin Chen
  • Publication number: 20140347272
    Abstract: Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.
    Type: Application
    Filed: August 13, 2014
    Publication date: November 27, 2014
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Gustavo Hernandez-Abrego, Xavier Menendez-Pidal, Steven Osman, Ruxin Chen, Rishi Deshpande, Care Michaud-Wideman, Richard Marks, Eric J. Larsen, Xiaodong Mao
  • Patent number: 8825482
    Abstract: Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.
    Type: Grant
    Filed: September 15, 2006
    Date of Patent: September 2, 2014
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Gustavo Hernandez-Abrego, Xavier Menendez-Pidal, Steven Osman, Ruxin Chen, Rishi Deshpande, Care Michaud-Wideman, Richard Marks, Eric Larsen, Xiaodong Mao
  • Patent number: 8818813
    Abstract: A plurality of statements are received from within a grammar structure. Each of the statements is formed by a number of word sets. A number of alignment regions across the statements are identified by aligning the statements on a word set basis. Each aligned word set represents an alignment region. A number of potential confusion zones are identified across the statements. Each potential confusion zone is defined by words from two or more of the statements at corresponding positions outside the alignment regions. For each of the identified potential confusion zones, phonetic pronunciations of the words within the potential confusion zone are analyzed to determine a measure of confusion probability between the words when audibly processed by a speech recognition system during the computing event. An identity of the potential confusion zones across the statements and their corresponding measure of confusion probability are reported to facilitate grammar structure improvement.
    Type: Grant
    Filed: October 4, 2013
    Date of Patent: August 26, 2014
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Gustavo A. Hernandez-Abrego
  • Patent number: 8788256
    Abstract: Computer implemented speech processing generates one or more pronunciations of an input word in a first language by a non-native speaker of the first language who is a native speaker of a second language. The input word is converted into one or more pronunciations. Each pronunciation includes one or more phonemes selected from a set of phonemes associated with the second language. Each pronunciation is associated with the input word in an entry in a computer database. Each pronunciation in the database is associated with information identifying a pronunciation language and/or a phoneme language.
    Type: Grant
    Filed: February 2, 2010
    Date of Patent: July 22, 2014
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Ruxin Chen, Gustavo Hernandez-Abrego, Masanori Omote, Xavier Menendez-Pidal
  • Patent number: 8761412
    Abstract: Methods and systems for beam forming an audio signal based on a location of an object relative to the listening device, the location being determined from positional data deduced from an optical image including the object. In an embodiment, an object's position is tracked based on video images of the object and the audio signal received from a microphone array located at a fixed position is filtered based on the tracked object position. Beam forming techniques may be applied to emphasize portions of an audio signal associated with sources near the object.
    Type: Grant
    Filed: December 16, 2010
    Date of Patent: June 24, 2014
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Gustavo Hernandez-Abrego, Eric Larsen
  • Publication number: 20140039896
    Abstract: A plurality of statements are received from within a grammar structure. Each of the statements is formed by a number of word sets. A number of alignment regions across the statements are identified by aligning the statements on a word set basis. Each aligned word set represents an alignment region. A number of potential confusion zones are identified across the statements. Each potential confusion zone is defined by words from two or more of the statements at corresponding positions outside the alignment regions. For each of the identified potential confusion zones, phonetic pronunciations of the words within the potential confusion zone are analyzed to determine a measure of confusion probability between the words when audibly processed by a speech recognition system during the computing event. An identity of the potential confusion zones across the statements and their corresponding measure of confusion probability are reported to facilitate grammar structure improvement.
    Type: Application
    Filed: October 4, 2013
    Publication date: February 6, 2014
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventor: Gustavo A. Hernandez-Abrego
  • Patent number: 8560318
    Abstract: A plurality of statements are received from within a grammar structure. Each of the statements is formed by a number of word sets. A number of alignment regions across the statements are identified by aligning the statements on a word set basis. Each aligned word set represents an alignment region. A number of potential confusion zones are identified across the statements. Each potential confusion zone is defined by words from two or more of the statements at corresponding positions outside the alignment regions. For each of the identified potential confusion zones, phonetic pronunciations of the words within the potential confusion zone are analyzed to determine a measure of confusion probability between the words when audibly processed by a speech recognition system during the computing event. An identity of the potential confusion zones across the statements and their corresponding measure of confusion probability are reported to facilitate grammar structure improvement.
    Type: Grant
    Filed: May 14, 2010
    Date of Patent: October 15, 2013
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Gustavo A. Hernandez-Abrego
  • Patent number: 8450591
    Abstract: Methods for dynamically analyzing input sounds and processing the input sounds to define a new set of output sounds are provided. One method includes receiving a first set of input sounds and a second set of input sounds, where each of the first and second sets of input sounds are processed to identify one of a tone, intensity, or frequency, and a duration. The method defines a node for each identified input sound and a link between the input sounds of the first and second sets of input sounds. The nodes and links from the first and second sets of input sounds create a respective first and second finite state automata. A history value is defined for processing the nodes of the first and second sets of input sounds, and the history value defines a number of previous nodes that will be identical in each of the first and second sets of input sounds before a particular node is shared between the first and second sets of input sounds.
    Type: Grant
    Filed: February 3, 2011
    Date of Patent: May 28, 2013
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Gustavo Hernandez Abrego
  • Publication number: 20120295708
    Abstract: Methods, computer programs, and systems for interfacing a user with a computer program, utilizing gaze detection and voice recognition, are provided. One method includes an operation for determining if a gaze of a user is directed towards a target associated with the computer program. The computer program is set to operate in a first state when the gaze is determined to be on the target, and set to operate in a second state when the gaze is determined to be away from the target. When operating in the first state, the computer program processes voice commands from the user, and, when operating in the second state, the computer program omits processing of voice commands.
    Type: Application
    Filed: May 18, 2011
    Publication date: November 22, 2012
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Gustavo A. Hernandez-Abrego, Steven Osman, Anton Mikhailov, Ruxin Chen
  • Publication number: 20120155703
    Abstract: Methods and systems for beam forming an audio signal based on a location of an object relative to the listening device, the location being determined from positional data deduced from an optical image including the object. In an embodiment, an object's position is tracked based on video images of the object and the audio signal received from a microphone array located at a fixed position is filtered based on the tracked object position. Beam forming techniques may be applied to emphasize portions of an audio signal associated with sources near the object.
    Type: Application
    Filed: December 16, 2010
    Publication date: June 21, 2012
    Applicant: Sony Computer Entertainment, Inc.
    Inventors: Gustavo Hernandez-Abrego, Eric Larsen
  • Patent number: 8190433
    Abstract: A speech recognition engine is provided with an acoustic model and a layered grammar and dictionary library. The layered grammar and dictionary library includes a language and non-grammar layer that supplies types of rules a grammar definition layer can use and defines non-grammar the speech recognition engine should ignore. The layered grammar and dictionary library also includes a dictionary layer that defines phonetic transcriptions for word groups the speech recognition engine is meant to recognize when voice input is received. The layered grammar and dictionary library further includes a grammar definition layer that applies rules from the language and non-grammar layer to define combinations of word groups the speech recognition system is meant to recognize. Voice input is received at a speech recognition engine and is processed using the acoustic model and the layered grammar and dictionary library.
    Type: Grant
    Filed: February 18, 2011
    Date of Patent: May 29, 2012
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Gustavo Hernandez Abrego, Ruxin Chen
  • Publication number: 20110282667
    Abstract: A plurality of statements are received from within a grammar structure. Each of the statements is formed by a number of word sets. A number of alignment regions across the statements are identified by aligning the statements on a word set basis. Each aligned word set represents an alignment region. A number of potential confusion zones are identified across the statements. Each potential confusion zone is defined by words from two or more of the statements at corresponding positions outside the alignment regions. For each of the identified potential confusion zones, phonetic pronunciations of the words within the potential confusion zone are analyzed to determine a measure of confusion probability between the words when audibly processed by a speech recognition system during the computing event. An identity of the potential confusion zones across the statements and their corresponding measure of confusion probability are reported to facilitate grammar structure improvement.
    Type: Application
    Filed: May 14, 2010
    Publication date: November 17, 2011
    Applicant: Sony Computer Entertainment Inc.
    Inventor: Gustavo A. Hernandez-Abrego
  • Publication number: 20110191107
    Abstract: A speech recognition engine is provided with an acoustic model and a layered grammar and dictionary library. The layered grammar and dictionary library includes a language and non-grammar layer that supplies types of rules a grammar definition layer can use and defines non-grammar the speech recognition engine should ignore. The layered grammar and dictionary library also includes a dictionary layer that defines phonetic transcriptions for word groups the speech recognition engine is meant to recognize when voice input is received. The layered grammar and dictionary library further includes a grammar definition layer that applies rules from the language and non-grammar layer to define combinations of word groups the speech recognition system is meant to recognize. Voice input is received at a speech recognition engine and is processed using the acoustic model and the layered grammar and dictionary library.
    Type: Application
    Filed: February 18, 2011
    Publication date: August 4, 2011
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Gustavo Hernandez Abrego, Ruxin Chen
  • Publication number: 20110126694
    Abstract: Methods for dynamically analyzing input sounds and processing the input sounds to define a new set of output sounds are provided. One method includes receiving a first set of input sounds and a second set of input sounds, where each of the first and second sets of input sounds are processed to identify one of a tone, intensity, or frequency, and a duration. The method defines a node for each identified input sound and a link between the input sounds of the first and second sets of input sounds. The nodes and links from the first and second sets of input sounds create a respective first and second finite state automata. A history value is defined for processing the nodes of the first and second sets of input sounds, and the history value defines a number of previous nodes that will be identical in each of the first and second sets of input sounds before a particular node is shared between the first and second sets of input sounds.
    Type: Application
    Filed: February 3, 2011
    Publication date: June 2, 2011
    Applicant: Sony Computer Entertaiment Inc.
    Inventor: Gustavo Hernandez-Abrego
  • Patent number: 7921011
    Abstract: Methods for optimizing grammar structure for a set of phrases to be used in speech recognition during a computing event are provided. One method includes receiving a set of phrases, the set of phrases being relevant for the computing event and the set of phrases having a node and link structure. Also included is identifying redundant nodes by examining the node and link structures of each of the set of phrases so as to generate a single node for the redundant nodes. The method further includes examining the node and link structures to identify nodes that are capable of being vertically grouped and grouping the identified nodes to define vertical word groups. The method continues with fusing nodes of the set of phrases that are not vertically grouped into fused word groups. Wherein the vertical word groups and the fused word groups are linked to define an optimized grammar structure.
    Type: Grant
    Filed: May 19, 2006
    Date of Patent: April 5, 2011
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Gustavo Hernandez Abrego, Ruxin Chen
  • Patent number: 7902447
    Abstract: In one embodiment, a method for the automatic composition of music is disclosed. The method begins by receiving a plurality of input sound sequences containing sound frequencies with corresponding time duration. The method continues with converting the plurality of input sound sequences to a finite state automaton using a system that allows over-generation, followed by receiving exploration rules that constrain how the finite state automaton is to be traversed. The next step is creating a path marker data structure indexing a plurality of path markers, where each path marker contains a path marker history and a path marker registry. After the path marker data structure is created, the method continues by traversing the finite state automaton with a graph exploration procedure that uses the exploration rules and the plurality of path markers to determine paths across the finite state automaton.
    Type: Grant
    Filed: October 3, 2006
    Date of Patent: March 8, 2011
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Gustavo Hernandez Abrego