Patents by Inventor Hanna Lee Sanborn

Hanna Lee Sanborn has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20210019997
    Abstract: An electronic gaming machine (EGM) may present first visual effects on a display system, including game play items, corresponding to one or more instances of a base game and determining instances of game play items that correspond to feature credits towards an automatic award of a feature comprising one or more bonus games. The EGM may present second visual effects corresponding to an accumulation of feature credits towards the automatic award of the feature, receive an indication of a player's initiation of an attempt to trigger an award of the feature, at a time during which less than a number of feature credits necessary for an automatic award of the feature has been accumulated, determine whether an award of the feature will be triggered and control the display system to present third visual effects corresponding to whether an award of the feature has been triggered.
    Type: Application
    Filed: October 2, 2020
    Publication date: January 21, 2021
    Inventors: Lane Alan Shapiro, Erick T. Ching, Chad La Guardia, Hanna Lee Sanborn, Arlen Avakian, Brittany Nyberg Nelson
  • Patent number: 10896578
    Abstract: A method may involve determining which slot symbols will be presented on a display system for an instance of a slot game. The symbols may include one or more mystery symbols and one or more trigger symbols. The method may involve controlling the display system to present first visual effects corresponding to the instance of the game. The first visual effects may include moving symbols and landing of the one or more mystery symbols and the one or more trigger symbols. The method may involve controlling the display system to present second visual effects corresponding to the one or more mystery symbols. The second visual effects may include a first revealed mystery symbol image corresponding to a first mystery symbol. The first revealed mystery symbol image and the trigger symbols, taken together, may correspond to a feature award. The method may involve presenting third visual effects corresponding to the feature.
    Type: Grant
    Filed: April 9, 2019
    Date of Patent: January 19, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Chad La Guardia, Erick T. Ching
  • Patent number: 10854044
    Abstract: An electronic gaming machine (EGM) may present first visual effects on a display system, including game play items, corresponding to one or more instances of a base game and determining instances of game play items that correspond to feature credits towards an automatic award of a feature comprising one or more bonus games. The EGM may present second visual effects corresponding to an accumulation of feature credits towards the automatic award of the feature, receive an indication of a player's initiation of an attempt to trigger an award of the feature, at a time during which less than a number of feature credits necessary for an automatic award of the feature has been accumulated, determine whether an award of the feature will be triggered and control the display system to present third visual effects corresponding to whether an award of the feature has been triggered.
    Type: Grant
    Filed: March 1, 2019
    Date of Patent: December 1, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Lane Alan Shapiro, Erick T. Ching, Chad La Guardia, Hanna Lee Sanborn, Arlen Avakian, Brittany Nyberg Nelson
  • Publication number: 20200327779
    Abstract: A method may involve determining which slot symbols will be presented on a display system for an instance of a slot game. The symbols may include one or more mystery symbols and one or more trigger symbols. The method may involve controlling the display system to present first visual effects corresponding to the instance of the game. The first visual effects may include moving symbols and landing of the one or more mystery symbols and the one or more trigger symbols. The method may involve controlling the display system to present second visual effects corresponding to the one or more mystery symbols. The second visual effects may include a first revealed mystery symbol image corresponding to a first mystery symbol. The first revealed mystery symbol image and the trigger symbols, taken together, may correspond to a feature award. The method may involve presenting third visual effects corresponding to the feature.
    Type: Application
    Filed: April 9, 2019
    Publication date: October 15, 2020
    Inventors: Hanna Lee Sanborn, Chad La Guardia, Erick T. Ching
  • Patent number: 10789812
    Abstract: An electronic gaming machine (EGM) or another type of gaming device may be configured to provide games that involve “WYSIWYG” (what you see is what you get) symbols or “prize on” symbols. The gaming device may be configured to provide the value of all “prize on” symbols that land during a single instance of a game if a prize on trigger symbol, which also may be referred to herein as a blast symbol, lands during the same instance of the game. In some examples, the game may be a base game. According to some examples, a feature does not need to be triggered during the instance of the base game for the value of all prize on symbols that land during the instance of the base game to be awarded. In other examples, the game may be a feature game, such as a “hold and spin” game.
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: September 29, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Erick T. Ching, Chad La Guardia
  • Publication number: 20200279456
    Abstract: An electronic gaming machine (EGM) may present first visual effects on a display system, including game play items, corresponding to one or more instances of a base game and determining instances of game play items that correspond to feature credits towards an automatic award of a feature comprising one or more bonus games. The EGM may present second visual effects corresponding to an accumulation of feature credits towards the automatic award of the feature, receive an indication of a player's initiation of an attempt to trigger an award of the feature, at a time during which less than a number of feature credits necessary for an automatic award of the feature has been accumulated, determine whether an award of the feature will be triggered and control the display system to present third visual effects corresponding to whether an award of the feature has been triggered.
    Type: Application
    Filed: March 1, 2019
    Publication date: September 3, 2020
    Inventors: Lane Alan Shapiro, Erick T. Ching, Chad La Guardia, Hanna Lee Sanborn, Arlen Avakian, Brittany Nyberg Nelson
  • Publication number: 20200279451
    Abstract: A local electronic gaming device may include a display system, an interface system and a control system that includes one or more processors. The control system may cause the display system to present visual effects corresponding to a metamorphic image, which may correspond to an award. The visual effects may include changes to the metamorphic image in response to local game event data corresponding to one or more games presented on the local gaming device and in response to networked gaming device game event data corresponding to one or more games presented on one or more other gaming devices.
    Type: Application
    Filed: March 1, 2019
    Publication date: September 3, 2020
    Inventors: Chad La Guardia, Hanna Lee Sanborn, Erick T. Ching, Arlen Avakian, Brittany Nyberg Nelson, Lane Alan Shapiro
  • Publication number: 20200273293
    Abstract: An electronic gaming machine (EGM) or another type of gaming device may be configured to provide games that involve “WYSIWYG” (what you see is what you get) symbols or “prize on” symbols. The gaming device may be configured to provide the value of all “prize on” symbols that land during a single instance of a game if a prize on trigger symbol, which also may be referred to herein as a blast symbol, lands during the same instance of the game. In some examples, the game may be a base game. According to some examples, a feature does not need to be triggered during the instance of the base game for the value of all prize on symbols that land during the instance of the base game to be awarded. In other examples, the game may be a feature game, such as a “hold and spin” game.
    Type: Application
    Filed: February 22, 2019
    Publication date: August 27, 2020
    Inventors: Hanna Lee Sanborn, Erick T. Ching, Chad La Guardia
  • Publication number: 20190188966
    Abstract: A gaming machine comprising a display, and a game controller that at least: selects a first set of symbols, causes the display to display the first set of symbols at a first set of display positions and conducts a random selection process so that a second set of display positions has an overlapping spatial relationship with a first set of display positions. The random selection process includes a first type of outcome where a designated number of special symbols is selected and a second type of outcome where less than the designated number of special symbols is selected. Upon the occurrence of the second type of outcome, the game controller displays the less than the designated number of special symbols selected at either individual ones of the first set of display positions or of the second set of display positions, and triggers a feature game for conducting feature game play.
    Type: Application
    Filed: December 19, 2018
    Publication date: June 20, 2019
    Inventors: Matthew Chan, Emily Therese Margaret Ross, Hanna Lee Sanborn
  • Patent number: D895644
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: September 8, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Chad La Guardia, Erick T. Ching
  • Patent number: D895645
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: September 8, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Chad La Guardia, Erick T. Ching, Peter Wasielewski, Philip Wanardi
  • Patent number: D895646
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: September 8, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Chad La Guardia, Erick T. Ching, Peter Wasielewski
  • Patent number: D895647
    Type: Grant
    Filed: February 22, 2019
    Date of Patent: September 8, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Hanna Lee Sanborn, Chad La Guardia, Erick T. Ching, Peter Wasielewski
  • Patent number: D898044
    Type: Grant
    Filed: March 1, 2019
    Date of Patent: October 6, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Chad La Guardia, Hanna Lee Sanborn, Erick T. Ching