Patents by Inventor Haosheng XUE

Haosheng XUE has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11951398
    Abstract: This application discloses a method for controlling a virtual race car based on artificial intelligence (AI). The method includes: controlling, using a client, a first virtual race car to move on a virtual map of a round of racing game, the first virtual race car being a pursuing race car and the first account being an account participating in the round of racing game; displaying, on the client, that an endurance value of a second virtual race car is reduced when a predefined location of the first virtual race car hits the second virtual race car on the virtual map, the second virtual race car being a fleeing race car in the round of racing game controlled by a second account logged into the round of racing game; and displaying, on the client, that the second virtual race car wins the round of racing game when the endurance value of the second virtual race car is greater than a preset threshold for a specified time.
    Type: Grant
    Filed: November 16, 2022
    Date of Patent: April 9, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Meng Wang, Rui Zheng, Haosheng Xue, Lei Zheng
  • Publication number: 20230084808
    Abstract: This application discloses a method for controlling a virtual race car based on artificial intelligence (AI). The method includes: controlling, using a client, a first virtual race car to move on a virtual map of a round of racing game, the first virtual race car being a pursuing race car and the first account being an account participating in the round of racing game; displaying, on the client, that an endurance value of a second virtual race car is reduced when a predefined location of the first virtual race car hits the second virtual race car on the virtual map, the second virtual race car being a fleeing race car in the round of racing game controlled by a second account logged into the round of racing game; and displaying, on the client, that the second virtual race car wins the round of racing game when the endurance value of the second virtual race car is greater than a preset threshold for a specified time.
    Type: Application
    Filed: November 16, 2022
    Publication date: March 16, 2023
    Inventors: Meng WANG, Rui Zheng, Haosheng Xue, Lei Zheng
  • Patent number: 11529560
    Abstract: This application discloses a method for controlling a virtual race car based on artificial intelligence (AI). The method includes: controlling, using a client, a first virtual race car to move on a virtual map of a round of racing game, the first virtual race car being a pursuing race car and the first account being an account participating in the round of racing game; displaying, on the client, that an endurance value of a second virtual race car is reduced when the first virtual race car hits the second virtual race car on the virtual map, the second virtual race car being a fleeing race car; and displaying, on the client, that the second virtual race car has been removed from the round of racing game when the endurance value of the second virtual race car is no greater than a preset threshold.
    Type: Grant
    Filed: June 7, 2021
    Date of Patent: December 20, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Meng Wang, Rui Zheng, Haosheng Xue, Lei Zheng
  • Publication number: 20210291057
    Abstract: This application discloses a method for controlling a virtual race car based on artificial intelligence (AI). The method includes: controlling, using a client, a first virtual race car to move on a virtual map of a round of racing game, the first virtual race car being a pursuing race car and the first account being an account participating in the round of racing game; displaying, on the client, that an endurance value of a second virtual race car is reduced when the first virtual race car hits the second virtual race car on the virtual map, the second virtual race car being a fleeing race car; and displaying, on the client, that the second virtual race car has been removed from the round of racing game when the endurance value of the second virtual race car is no greater than a preset threshold.
    Type: Application
    Filed: June 7, 2021
    Publication date: September 23, 2021
    Inventors: Meng WANG, Rui ZHENG, Haosheng XUE, Lei ZHENG