Patents by Inventor Hayden Schoen

Hayden Schoen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240061502
    Abstract: When a notification is to be shown, an artificial reality notification system can add the notification to a pre-defined location in the user's field of view (e.g., top, side, or bottom) where it stays as a head leashed virtual object until the user's gaze is direct to the notification. When the user's gaze is directed at the notification, the artificial reality notification system can make the notification world locked, allowing the user to move her head to bring the notification to the center of her field of view, move closer to the notification to make it larger, move around the notification to see aspects from different angles, etc. The notification can be dismissed if the user never directs her gaze at it for a first threshold amount of time or when the user looks away from the world-locked version for a second threshold amount of time.
    Type: Application
    Filed: October 17, 2023
    Publication date: February 22, 2024
    Inventor: Hayden SCHOEN
  • Patent number: 11847753
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Grant
    Filed: January 9, 2023
    Date of Patent: December 19, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: James Tichenor, Arthur Zwiegincew, Hayden Schoen, Alex Marcolina, Gregory Alt, Todd Harris, Merlyn Deng, Barrett Fox, Michal Hlavac
  • Patent number: 11829529
    Abstract: When a notification is to be shown, an artificial reality notification system can add the notification to a pre-defined location in the user's field of view (e.g., top, side, or bottom) where it stays as a head leashed virtual object until the user's gaze is direct to the notification. When the user's gaze is directed at the notification, the artificial reality notification system make the notification world locked, allowing the user to move her head to bring the notification to the center of her field of view, move closer to the notification to make it larger, move around the notification to see aspects from different angles, etc. The notification can be dismissed if the user never directs her gaze at it for a first threshold amount of time or when the user looks away from the world-locked version for a second threshold amount of time.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: November 28, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventor: Hayden Schoen
  • Publication number: 20230325046
    Abstract: A user uses “snap points” to activate virtual objects and/or to transition virtual objects from body-locked or head-locked (i.e., “leashed”) to world-locked. A snap point is a specific location in the user's artificial-reality (XR) world. When the user assumes a position near to where he was when he previously defined a snap point, the object ceases to be leashed and instead locks to the snap point (i.e., the object becomes “world-locked”). Until the user's distance from where he was when he defined the snap point exceeds a threshold value, the object remains stably world-locked at the snap point. When the user moves more than the threshold, the object releases from the snap point, returns to its previously defined leashed mode, and follows the user through the XR world as previously.
    Type: Application
    Filed: April 11, 2022
    Publication date: October 12, 2023
    Inventors: Camila Cortes DE ALMEIDA E DE VINCENZO, Hayden SCHOEN
  • Patent number: 11769304
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Grant
    Filed: November 9, 2021
    Date of Patent: September 26, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: James Tichenor, Arthur Zwiegincew, Hayden Schoen, Alex Marcolina, Gregory Alt, Todd Harris, Merlyn Deng, Barrett Fox, Michal Hlavac
  • Publication number: 20230244321
    Abstract: Aspects of the present disclosure are for an interaction mode system that provides multiple interaction modes in an artificial reality environment with automatic, context-specific transitions between interaction modes. An interaction mode can specify how the interaction mode system determines direction indications and movement within an artificial reality environment and interactions for making selections or performing other actions. In some implementations, the interaction mode system can control at least four interaction modes including a no-hands, 3DoF mode, a no-hands, 6DoF mode, a gaze and gesture mode, and a ray casting mode. The interaction mode system can employ a mapping of interaction mode context factors (e.g., which components are enabled, mode settings, lighting or other environment conditions, current body positions, etc.) to interaction modes to control transitioning between particular interaction modes.
    Type: Application
    Filed: April 4, 2023
    Publication date: August 3, 2023
    Inventor: Hayden SCHOEN
  • Patent number: 11651573
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Grant
    Filed: October 12, 2021
    Date of Patent: May 16, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: James Tichenor, Arthur Zwiegincew, Hayden Schoen, Alex Marcolina, Gregory Alt, Todd Harris, Merlyn Deng, Barrett Fox, Michal Hlavac
  • Patent number: 11637999
    Abstract: Aspects of the present disclosure are directed to setting a display mode for a virtual object based on a display mode timer that is controlled by context factors. An artificial reality system can associate one or more virtual objects with a corresponding display mode timer. Various ranges on the display mode timer can be mapped to different display modes that the virtual object can assume. The display mode timer can be adjusted to add time based on a determination of a user focusing on the virtual object or other context factors. Display mode timers can also have rules for setting other display mode timer properties, such as how quickly the display mode timer runs down, that are evaluated based on context factors.
    Type: Grant
    Filed: October 14, 2021
    Date of Patent: April 25, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: James Tichenor, Hayden Schoen, Yeliz Karadayi
  • Patent number: 11625103
    Abstract: Aspects of the present disclosure are for an interaction mode system that provides multiple interaction modes in an artificial reality environment with automatic, context-specific transitions between interaction modes. An interaction mode can specify how the interaction mode system determines direction indications and movement within an artificial reality environment and interactions for making selections or performing other actions. In some implementations, the interaction mode system can control at least four interaction modes including a no-hands, 3DoF mode, a no-hands, 6DoF mode, a gaze and gesture mode, and a ray casting mode. The interaction mode system can employ a mapping of interaction mode context factors (e.g., which components are enabled, mode settings, lighting or other environment conditions, current body positions, etc.) to interaction modes to control transitioning between particular interaction modes.
    Type: Grant
    Filed: January 10, 2022
    Date of Patent: April 11, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventor: Hayden Schoen
  • Publication number: 20230026638
    Abstract: When a notification is to be shown, an artificial reality notification system can add the notification to a pre-defined location in the user's field of view (e.g., top, side, or bottom) where it stays as a head leashed virtual object until the user's gaze is direct to the notification. When the user's gaze is directed at the notification, the artificial reality notification system make the notification world locked, allowing the user to move her head to bring the notification to the center of her field of view, move closer to the notification to make it larger, move around the notification to see aspects from different angles, etc. The notification can be dismissed if the user never directs her gaze at it for a first threshold amount of time or when the user looks away from the world-locked version for a second threshold amount of time.
    Type: Application
    Filed: May 27, 2022
    Publication date: January 26, 2023
    Inventor: Hayden SCHOEN
  • Publication number: 20220129082
    Abstract: Aspects of the present disclosure are for an interaction mode system that provides multiple interaction modes in an artificial reality environment with automatic, context-specific transitions between interaction modes. An interaction mode can specify how the interaction mode system determines direction indications and movement within an artificial reality environment and interactions for making selections or performing other actions. In some implementations, the interaction mode system can control at least four interaction modes including a no-hands, 3DoF mode, a no-hands, 6DoF mode, a gaze and gesture mode, and a ray casting mode. The interaction mode system can employ a mapping of interaction mode context factors (e.g., which components are enabled, mode settings, lighting or other environment conditions, current body positions, etc.) to interaction modes to control transitioning between particular interaction modes.
    Type: Application
    Filed: January 10, 2022
    Publication date: April 28, 2022
    Applicant: Facebook Technologies, LLC
    Inventor: Hayden Schoen
  • Publication number: 20220122329
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Application
    Filed: October 12, 2021
    Publication date: April 21, 2022
    Inventors: James Tichenor, Arthur Zwiegincew, Hayden Schoen, Alex Marcolina, Gregory Alt, Todd Harris, Merlyn Deng, Barrett Fox, Michal Hlavac
  • Publication number: 20220068035
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Application
    Filed: November 9, 2021
    Publication date: March 3, 2022
    Inventors: James TICHENOR, Arthur ZWIEGINCEW, Hayden Schoen, Alex MARCOLINA, Gregory ALT, Todd HARRIS, Merlyn DENG, Barrett FOX, Michal HLAVAC
  • Patent number: 11256336
    Abstract: Aspects of the present disclosure are for an interaction mode system that provides multiple interaction modes in an artificial reality environment with automatic, context-specific transitions between interaction modes. An interaction mode can specify how the interaction mode system determines direction indications and movement within an artificial reality environment and interactions for making selections or performing other actions. In some implementations, the interaction mode system can control at least four interaction modes including a no-hands, 3DoF mode, a no-hands, 6DoF mode, a gaze and gesture mode, and a ray casting mode. The interaction mode system can employ a mapping of interaction mode context factors (e.g., which components are enabled, mode settings, lighting or other environment conditions, current body positions, etc.) to interaction modes to control transitioning between particular interaction modes.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: February 22, 2022
    Assignee: Facebook Technologies, LLC
    Inventor: Hayden Schoen
  • Patent number: 11227445
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: January 18, 2022
    Assignee: Facebook Technologies, LLC
    Inventors: James Tichenor, Arthur Zwiegincew, Hayden Schoen, Alex Marcolina, Gregory Alt, Todd Harris, Merlyn Deng, Barrett Fox, Michal Hlavac
  • Publication number: 20210405760
    Abstract: Aspects of the present disclosure are for an interaction mode system that provides multiple interaction modes in an artificial reality environment with automatic, context-specific transitions between interaction modes. An interaction mode can specify how the interaction mode system determines direction indications and movement within an artificial reality environment and interactions for making selections or performing other actions. In some implementations, the interaction mode system can control at least four interaction modes including a no-hands, 3DoF mode, a no-hands, 6DoF mode, a gaze and gesture mode, and a ray casting mode. The interaction mode system can employ a mapping of interaction mode context factors (e.g., which components are enabled, mode settings, lighting or other environment conditions, current body positions, etc.) to interaction modes to control transitioning between particular interaction modes.
    Type: Application
    Filed: June 29, 2020
    Publication date: December 30, 2021
    Inventor: Hayden Schoen
  • Patent number: 11178376
    Abstract: Aspects of the present disclosure are directed to setting a display mode for a virtual object based on a display mode timer that is controlled by context factors. An artificial reality system can associate one or more virtual objects with a corresponding display mode timer. Various ranges on the display mode timer can be mapped to different display modes that the virtual object can assume. The display mode timer can be adjusted to add time based on a determination of a user focusing on the virtual object or other context factors. Display mode timers can also have rules for setting other display mode timer properties, such as how quickly the display mode timer runs down, that are evaluated based on context factors.
    Type: Grant
    Filed: September 4, 2020
    Date of Patent: November 16, 2021
    Inventors: James Tichenor, Hayden Schoen, Yeliz Karadayi
  • Patent number: 11176755
    Abstract: Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An “augment” is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a “surface” that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.
    Type: Grant
    Filed: August 31, 2020
    Date of Patent: November 16, 2021
    Inventors: James Tichenor, Arthur Zwiegincew, Hayden Schoen, Alex Marcolina, Gregory Alt, Todd Harris, Merlyn Deng, Barrett Fox, Michal Hlavac
  • Patent number: D910029
    Type: Grant
    Filed: June 13, 2018
    Date of Patent: February 9, 2021
    Assignee: Dose Health, LLC
    Inventors: Paul Hines, Hayden Schoen
  • Patent number: D946583
    Type: Grant
    Filed: January 7, 2021
    Date of Patent: March 22, 2022
    Assignee: Dose Health, LLC
    Inventors: Paul Hines, Hayden Schoen