Patents by Inventor Henry L Sterchi

Henry L Sterchi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7928986
    Abstract: A game developer can “tag” an item in the game environment. When an animated character walks near the “tagged” item, the animation engine can cause the character's head to turn toward the item, and mathematically computes what needs to be done in order to make the action look real and normal. The tag can also be modified to elicit an emotional response from the character. For example, a tagged enemy can cause fear, while a tagged inanimate object may cause only indifference or indifferent interest.
    Type: Grant
    Filed: January 6, 2010
    Date of Patent: April 19, 2011
    Assignee: Nintendo of America
    Inventors: Henry L Sterchi, Jeff C Kalles, Shigeru Miyamoto, Denis Dyack, Carey Murray
  • Publication number: 20020171647
    Abstract: A game developer can “tag” an item in the game environment. When an animated character walks near the “tagged” item, the animation engine can cause the character's head to turn toward the item, and mathematically computes what needs to be done in order to make the action look real and normal. The tag can also be modified to elicit an emotional response from the character. For example, a tagged enemy can cause fear, while a tagged inanimate object may cause only indifference or indifferent interest.
    Type: Application
    Filed: February 21, 2002
    Publication date: November 21, 2002
    Inventors: Henry L. Sterchi, Jeff Kalles, Shigeru Miyamoto, Denis Dyack, Carey Murray