Patents by Inventor Hidetoshi AOYAGI

Hidetoshi AOYAGI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11516284
    Abstract: An interactive system includes a terminal apparatus that is connected to a server apparatus via a network. The terminal apparatus requests the server apparatus to code a game image related to a game program. The server apparatus codes the game image related to the game program in response to an input operation signal from the terminal apparatus, and transmits coded moving image data of the game image to the terminal apparatus. The server apparatus includes an execution memory storing the coded moving image data requested by the terminal apparatus. In a case where communication with the terminal apparatus is stopped, the server apparatus suspends coding of the game image and holds the coded moving image data in the execution memory as suspended data.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: November 29, 2022
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Hidetoshi Aoyagi
  • Publication number: 20200346110
    Abstract: An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen. The user interface element is displayed with transparency determined during the progress of the video game. An operation to the user interface element displayed on the display screen is received regardless of the transparency. The progress of the video game is controlled in accordance with the operation to the user interface element displayed on the display screen.
    Type: Application
    Filed: July 16, 2020
    Publication date: November 5, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Takehiro ANDO, Hidetoshi AOYAGI
  • Publication number: 20200329096
    Abstract: An interactive system includes a terminal apparatus that is connected to a server apparatus via a network. The terminal apparatus requests the server apparatus to code a game image related to a game program. The server apparatus codes the game image related to the game program in response to an input operation signal from the terminal apparatus, and transmits coded moving image data of the game image to the terminal apparatus. The server apparatus includes an execution memory storing the coded moving image data requested by the terminal apparatus. In a case where communication with the terminal apparatus is stopped, the server apparatus suspends coding of the game image and holds the coded moving image data in the execution memory as suspended data.
    Type: Application
    Filed: June 25, 2020
    Publication date: October 15, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventor: Hidetoshi AOYAGI
  • Patent number: 10751615
    Abstract: An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen. The user interface element is displayed with transparency determined during the progress of the video game. An operation to the user interface element displayed on the display screen is received regardless of the transparency. The progress of the video game is controlled in accordance with the operation to the user interface element displayed on the display screen.
    Type: Grant
    Filed: November 1, 2016
    Date of Patent: August 25, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Takehiro Ando, Hidetoshi Aoyagi
  • Patent number: 10735502
    Abstract: Provided is an interactive system in which program processing which is performed by a server apparatus in response to a request from a terminal apparatus can be preserved in a desired condition. An interactive system includes a terminal apparatus that is connected to a server apparatus via a network, requests the server apparatus to perform program processing, receives a processing result from the server apparatus, and displays the processing result, and the server apparatus that performs program processing in response to a request from the terminal apparatus, and transmits a processing result to the terminal apparatus, in which the terminal apparatus determines a predetermined condition in which execution of a display process of displaying the processing result from the server apparatus is suspended, and transmits a suspension signal to the server apparatus.
    Type: Grant
    Filed: April 8, 2019
    Date of Patent: August 4, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Hidetoshi Aoyagi
  • Publication number: 20190238629
    Abstract: Provided is an interactive system in which program processing which is performed by a server apparatus in response to a request from a terminal apparatus can be preserved in a desired condition. An interactive system includes a terminal apparatus that is connected to a server apparatus via a network, requests the server apparatus to perform program processing, receives a processing result from the server apparatus, and displays the processing result, and the server apparatus that performs program processing in response to a request from the terminal apparatus, and transmits a processing result to the terminal apparatus, in which the terminal apparatus determines a predetermined condition in which execution of a display process of displaying the processing result from the server apparatus is suspended, and transmits a suspension signal to the server apparatus.
    Type: Application
    Filed: April 8, 2019
    Publication date: August 1, 2019
    Applicant: SQUARE ENIX CO., LTD.
    Inventor: Hidetoshi AOYAGI
  • Publication number: 20190160374
    Abstract: A game machine with a display which serves as a touch panel type input is provided. The game machine includes a character display for displaying at least two characters on a screen of the display. A finger contact detector detects a contact between a fingertip of a player and the screen. A cursor movement controller locates a cursor on the basis of a coordinate position of the fingertip when the finger contact detector detects the contact. The cursor movement controller controls movement of the cursor on the basis of movement of the coordinate position. A character selector sets a character, with which the cursor is contacted, to a selection state. The character becomes a controlled object when a predetermined selection fixed operation is received, and the character selector keeps the selection state of the character when the fingertip is released.
    Type: Application
    Filed: January 31, 2019
    Publication date: May 30, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Hidetoshi AOYAGI
  • Patent number: 10298668
    Abstract: Provided is an interactive system in which program processing which is performed by a server apparatus in response to a request from a terminal apparatus can be preserved in a desired condition. An interactive system includes a terminal apparatus that is connected to a server apparatus via a network, requests the server apparatus to perform program processing, receives a processing result from the server apparatus, and displays the processing result, and the server apparatus that performs program processing in response to a request from the terminal apparatus, and transmits a processing result to the terminal apparatus, in which the terminal apparatus determines a predetermined condition in which execution of a display process of displaying the processing result from the server apparatus is suspended, and transmits a suspension signal to the server apparatus.
    Type: Grant
    Filed: October 8, 2014
    Date of Patent: May 21, 2019
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Hidetoshi Aoyagi
  • Patent number: 9814979
    Abstract: A provision apparatus provides data for a game content to an execution apparatus which generates a game screen for the game content by executing rendering processing for the game content. The apparatus receives, from the execution apparatus, a provision request of a first data, which at least includes a minimum required data on the execution start timing of the rendering processing for the game content, among the data for the game content, and a provision request of a second data among the data for the game content other than the first data, and transmits corresponding data to the execution apparatus. The apparatus receives the provision request of the second data from the execution apparatus after completing the transmission of the first data.
    Type: Grant
    Filed: January 12, 2015
    Date of Patent: November 14, 2017
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventor: Hidetoshi Aoyagi
  • Publication number: 20170085631
    Abstract: Provided is an interactive system in which program processing which is performed by a server apparatus in response to a request from a terminal apparatus can be preserved in a desired condition. An interactive system includes a terminal apparatus that is connected to a server apparatus via a network, requests the server apparatus to perform program processing, receives a processing result from the server apparatus, and displays the processing result, and the server apparatus that performs program processing in response to a request from the terminal apparatus, and transmits a processing result to the terminal apparatus, in which the terminal apparatus determines a predetermined condition in which execution of a display process of displaying the processing result from the server apparatus is suspended, and transmits a suspension signal to the server apparatus.
    Type: Application
    Filed: October 8, 2014
    Publication date: March 23, 2017
    Applicant: SQUARE ENIX CO., LTD.
    Inventor: Hidetoshi AOYAGI
  • Publication number: 20170043250
    Abstract: An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen. The user interface element is displayed with transparency determined during the progress of the video game. An operation to the user interface element displayed on the display screen is received regardless of the transparency. The progress of the video game is controlled in accordance with the operation to the user interface element displayed on the display screen.
    Type: Application
    Filed: November 1, 2016
    Publication date: February 16, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Takehiro ANDO, Hidetoshi AOYAGI
  • Patent number: 9531802
    Abstract: When content data is split into multiple pieces of data and there is a request from a client terminal to download the content data, in addition to a transfer to the client terminal from a server that has the content data, the split-up data of the content data is transferred via a P2P communications network from other client terminals that have in a cache region the split-up data of the content data, and the content data is reconstructed within the client terminal, thereby enabling the realization of higher speed data transfer rates by using multiple paths while resolving bottlenecks where traffic is concentrated on the server.
    Type: Grant
    Filed: June 11, 2012
    Date of Patent: December 27, 2016
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Hidetoshi Aoyagi, Yoshihisa Hashimoto
  • Patent number: 9517411
    Abstract: A user interface processing apparatus is provided. A user interface element such as a virtual controller is displayed on a display screen. When an operation to the displayed user interface element is received from a player, the application is controlled in accordance with the received operation. A learning level of the player is determined in accordance with a control state of the application, such as utilization time of the application and the number of executions of a predetermined function in the application. The transparency is increased in accordance with the determined learning level. In a case where it is detected that an operation state of the user interface element continues for a certain period of time, transparency of the user interface element to increase is determined. The user interface element is displayed with the determined transparency.
    Type: Grant
    Filed: April 25, 2011
    Date of Patent: December 13, 2016
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Takehiro Ando, Hidetoshi Aoyagi
  • Patent number: 9174131
    Abstract: A user interface processing apparatus for controlling an application is provided. In the user interface processing apparatus, a touch on a display screen by means of a contact operation by a user on a touch panel is received. A touched position on the touch panel is detected when the touch on the display screen is received. The touched position is a position touched by the player on the display screen. A virtual controller is displayed at a predetermined position on the display screen corresponding to the detected touched position in a case where the touch on the display screen is received. An operation of the virtual controller displayed on the display screen is received from the player. The application is controlled in accordance with the operation received from the player.
    Type: Grant
    Filed: December 30, 2010
    Date of Patent: November 3, 2015
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kouichi Shirasaka, Takao Suzuki, Okinori Yasuta, Takehiro Ando, Hidetoshi Aoyagi
  • Publication number: 20150126277
    Abstract: A provision apparatus provides data for a game content to an execution apparatus which generates a game screen for the game content by executing rendering processing for the game content. The apparatus receives, from the execution apparatus, a provision request of a first data, which at least includes a minimum required data on the execution start timing of the rendering processing for the game content, among the data for the game content, and a provision request of a second data among the data for the game content other than the first data, and transmits corresponding data to the execution apparatus. The apparatus receives the provision request of the second data from the execution apparatus after completing the transmission of the first data.
    Type: Application
    Filed: January 12, 2015
    Publication date: May 7, 2015
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventor: Hidetoshi AOYAGI
  • Publication number: 20140297735
    Abstract: [Problem] The problem to be solved by the present invention is increasing speed of data transmission while resolving the problem of bottlenecks that occur when content data is distributed to client terminals in a server-client system. [Solution] The present invention is based on the knowledge that, when content data is split into multiple pieces of data and there is a request from a client terminal to download the content data, in addition to a transfer to the client terminal from a server that has the content data, the split-up data of the content data is transferred via a P2P communications network from other client terminals that have in a cache region the split-up data of the content data, and the content data is reconstructed within the client terminal, thereby enabling the realization of higher speed data transfer rates by means of multiple paths while resolving bottlenecks where traffic is concentrated on the server.
    Type: Application
    Filed: June 11, 2012
    Publication date: October 2, 2014
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Hidetoshi Aoyagi, Yoshihisa Hashimoto
  • Patent number: 8764533
    Abstract: Spotlight information that contains at least coordinate information indicating a coordinate at which an object is positioned is generated in accordance with a selection operation for selecting the object. A spotlight screen, including a spotlight illuminating region for receiving an operation input and a darkened region for receiving a request to cancel the selection operation, is displayed in accordance with the generated spotlight information. The received selection operation is determined in a case where a selection of the spotlight illuminating region is received. A predetermined region having its center at a coordinate at which the object is positioned is determined as the spotlight illuminating region. A predetermined region including a coordinate on which an object, for which the selection operation is not received, exists is determined as the darkened region in a case where there is the object within the spotlight illuminating region.
    Type: Grant
    Filed: November 29, 2010
    Date of Patent: July 1, 2014
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Takashi Ohara, Hisatoshi Ohno, Takehiro Ando, Hidetoshi Aoyagi
  • Publication number: 20140080598
    Abstract: A game machine with a display which serves as a touch panel type input is provided. The game machine includes a character display for displaying at least two characters on a screen of the display. A finger contact detector detects a contact between a fingertip of a player and the screen. A cursor movement controller locates a cursor on the basis of a coordinate position of the fingertip when the finger contact detector detects the contact. The cursor movement controller controls movement of the cursor on the basis of movement of the coordinate position. A character selector sets a character, with which the cursor is contacted, to a selection state. The character becomes a controlled object when a predetermined selection fixed operation is received, and the character selector keeps the selection state of the character when the fingertip is released.
    Type: Application
    Filed: August 30, 2013
    Publication date: March 20, 2014
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD. )
    Inventor: Hidetoshi AOYAGI
  • Patent number: 8648817
    Abstract: A portable game machine with a display which also serves as a touch panel type input portion is comprised of means for detecting a contact between a finger of a player and a screen, means for computing a coordinate position of the finger on the screen, means for computing and determining the coordinate position where the object to be displayed on the display is displayed so as to separate a predetermined distance from the coordinate position of the finger and to create a gap between the object displayed on the display and a periphery of the finger contacted with the screen, and object display means for displaying the object at the computed and determined coordinate position on the display.
    Type: Grant
    Filed: March 19, 2010
    Date of Patent: February 11, 2014
    Assignee: Square Enix Co., Ltd.
    Inventor: Hidetoshi Aoyagi
  • Patent number: 8547357
    Abstract: A portable game machine with a display which also serves as a touch panel type input portion is comprised of means for detecting a contact between a finger of a player and a screen, means for computing a coordinate position of the finger on the screen, means for computing and determining the coordinate position where the object to be displayed on the display is displayed so as to separate a predetermined distance from the coordinate position of the finger and to create a gap between the object displayed on the display and a periphery of the finger contacted with the screen, and object display means for displaying the object at the computed and determined coordinate position on the display.
    Type: Grant
    Filed: July 13, 2012
    Date of Patent: October 1, 2013
    Assignee: Square Enix Co., Ltd.
    Inventor: Hidetoshi Aoyagi