Patents by Inventor Hiroaki Ohno

Hiroaki Ohno has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11921341
    Abstract: An optical cable includes: twisted optical fiber units each including a fiber group formed by optical fibers. At least one of the optical fiber units includes a filling that wraps an outer circumference of the fiber group.
    Type: Grant
    Filed: January 17, 2023
    Date of Patent: March 5, 2024
    Assignees: Fujikura Ltd., NIPPON TELEGRAPH AND TELEPHONE CORPORATION
    Inventors: Masatoshi Ohno, Akira Namazue, Ken Osato, Yusuke Yamada, Yuta Maruo, Akira Sakurai, Shigekatsu Tetsutani, Hiroaki Tanioka
  • Publication number: 20230227536
    Abstract: The present invention relates to a low-molecular antibody composed of D-amino acids and achiral glycine, a method for producing the same, and a method for screening the low-molecular antibody using a mirror-image target protein corresponding to a target protein and an antibody library.
    Type: Application
    Filed: June 17, 2021
    Publication date: July 20, 2023
    Applicant: Kyoto University
    Inventors: Motohiro NONAKA, Shinya OISHI, Hiroaki OHNO, Keisuke AOKI
  • Patent number: 11504621
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Grant
    Filed: July 7, 2020
    Date of Patent: November 22, 2022
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Patent number: 11465046
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a motion control function configured to refer to a storing section to cause an object to carry out a motion specified by the user, a series of actions (hereinafter, referred to as a “motion”) being stored in the storing section in advance, the object being to be caused to carry out the series of actions; a stopping function configured to cause the motion, which the object is carrying out, to stop on the way on the basis of an operation of the user; and a proceeding function configured to cause the video game to proceed in a state where the motion of the object is stopped on the way on the basis of the stopping function.
    Type: Grant
    Filed: September 6, 2017
    Date of Patent: October 11, 2022
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Hiroaki Ohno, Kei Odagiri
  • Publication number: 20220168650
    Abstract: A new game program that increases a degree of freedom of a player and provides a higher degree of satisfaction is provided. A game program causes a game to be able to progress under a second mode having a lower degree of difficulty than a first mode in a case where a predetermined condition is satisfied.
    Type: Application
    Filed: November 22, 2021
    Publication date: June 2, 2022
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Shunnosuke ANDO, Hiroaki OHNO, Tsuyoshi YOKOZAWA
  • Patent number: 11117051
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: September 14, 2021
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki Ohno, Kei Odagiri
  • Publication number: 20200330872
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Application
    Filed: July 7, 2020
    Publication date: October 22, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Publication number: 20200324202
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Application
    Filed: June 29, 2020
    Publication date: October 15, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki OHNO, Kei ODAGIRI
  • Publication number: 20200254343
    Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.
    Type: Application
    Filed: April 28, 2020
    Publication date: August 13, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 10737176
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Grant
    Filed: November 1, 2018
    Date of Patent: August 11, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki Ohno, Kei Odagiri
  • Patent number: 10737177
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: August 11, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.)
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Patent number: 10675539
    Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.
    Type: Grant
    Filed: April 4, 2016
    Date of Patent: June 9, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Publication number: 20190224567
    Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.
    Type: Application
    Filed: November 1, 2018
    Publication date: July 25, 2019
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Hiroaki OHNO, Kei ODAGIRI
  • Publication number: 20190217201
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.
    Type: Application
    Filed: March 27, 2019
    Publication date: July 18, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 10265623
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Grant
    Filed: February 7, 2018
    Date of Patent: April 23, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Publication number: 20180161677
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Application
    Filed: February 7, 2018
    Publication date: June 14, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Patent number: 9919216
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Grant
    Filed: February 17, 2016
    Date of Patent: March 20, 2018
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Kei Odagiri, Hiroaki Ohno
  • Publication number: 20180071629
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a motion control function configured to refer to a storing section to cause an object to carry out a motion specified by the user, a series of actions (hereinafter, referred to as a “motion”) being stored in the storing section in advance, the object being to be caused to carry out the series of actions; a stopping function configured to cause the motion, which the object is carrying out, to stop on the way on the basis of an operation of the user; and a proceeding function configured to cause the video game to proceed in a state where the motion of the object is stopped on the way on the basis of the stopping function.
    Type: Application
    Filed: September 6, 2017
    Publication date: March 15, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Hiroaki OHNO, Kei ODAGIRI
  • Publication number: 20170106285
    Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.
    Type: Application
    Filed: April 4, 2016
    Publication date: April 20, 2017
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Kei ODAGIRI, Hiroaki OHNO
  • Publication number: 20170080344
    Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.
    Type: Application
    Filed: February 17, 2016
    Publication date: March 23, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Kei ODAGIRI, Hiroaki OHNO