Patents by Inventor Hiroaki Ohno
Hiroaki Ohno has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11921341Abstract: An optical cable includes: twisted optical fiber units each including a fiber group formed by optical fibers. At least one of the optical fiber units includes a filling that wraps an outer circumference of the fiber group.Type: GrantFiled: January 17, 2023Date of Patent: March 5, 2024Assignees: Fujikura Ltd., NIPPON TELEGRAPH AND TELEPHONE CORPORATIONInventors: Masatoshi Ohno, Akira Namazue, Ken Osato, Yusuke Yamada, Yuta Maruo, Akira Sakurai, Shigekatsu Tetsutani, Hiroaki Tanioka
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Publication number: 20230227536Abstract: The present invention relates to a low-molecular antibody composed of D-amino acids and achiral glycine, a method for producing the same, and a method for screening the low-molecular antibody using a mirror-image target protein corresponding to a target protein and an antibody library.Type: ApplicationFiled: June 17, 2021Publication date: July 20, 2023Applicant: Kyoto UniversityInventors: Motohiro NONAKA, Shinya OISHI, Hiroaki OHNO, Keisuke AOKI
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Patent number: 11504621Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.Type: GrantFiled: July 7, 2020Date of Patent: November 22, 2022Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Kei Odagiri, Hiroaki Ohno
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Patent number: 11465046Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a motion control function configured to refer to a storing section to cause an object to carry out a motion specified by the user, a series of actions (hereinafter, referred to as a “motion”) being stored in the storing section in advance, the object being to be caused to carry out the series of actions; a stopping function configured to cause the motion, which the object is carrying out, to stop on the way on the basis of an operation of the user; and a proceeding function configured to cause the video game to proceed in a state where the motion of the object is stopped on the way on the basis of the stopping function.Type: GrantFiled: September 6, 2017Date of Patent: October 11, 2022Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Hiroaki Ohno, Kei Odagiri
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Publication number: 20220168650Abstract: A new game program that increases a degree of freedom of a player and provides a higher degree of satisfaction is provided. A game program causes a game to be able to progress under a second mode having a lower degree of difficulty than a first mode in a case where a predetermined condition is satisfied.Type: ApplicationFiled: November 22, 2021Publication date: June 2, 2022Applicant: SQUARE ENIX CO., LTD.Inventors: Shunnosuke ANDO, Hiroaki OHNO, Tsuyoshi YOKOZAWA
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Patent number: 11117051Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.Type: GrantFiled: June 29, 2020Date of Patent: September 14, 2021Assignee: SQUARE ENIX CO., LTD.Inventors: Hiroaki Ohno, Kei Odagiri
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Publication number: 20200330872Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.Type: ApplicationFiled: July 7, 2020Publication date: October 22, 2020Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Kei ODAGIRI, Hiroaki OHNO
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Publication number: 20200324202Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.Type: ApplicationFiled: June 29, 2020Publication date: October 15, 2020Applicant: SQUARE ENIX CO., LTD.Inventors: Hiroaki OHNO, Kei ODAGIRI
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Publication number: 20200254343Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.Type: ApplicationFiled: April 28, 2020Publication date: August 13, 2020Applicant: SQUARE ENIX CO., LTD.Inventors: Kei ODAGIRI, Hiroaki OHNO
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Patent number: 10737176Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.Type: GrantFiled: November 1, 2018Date of Patent: August 11, 2020Assignee: SQUARE ENIX CO., LTD.Inventors: Hiroaki Ohno, Kei Odagiri
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Patent number: 10737177Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.Type: GrantFiled: March 27, 2019Date of Patent: August 11, 2020Assignee: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.)Inventors: Kei Odagiri, Hiroaki Ohno
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Patent number: 10675539Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.Type: GrantFiled: April 4, 2016Date of Patent: June 9, 2020Assignee: SQUARE ENIX CO., LTD.Inventors: Kei Odagiri, Hiroaki Ohno
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Publication number: 20190224567Abstract: Disclosed is a video game program for causing a computer to realize an acquisition function of acquiring replay data for reproducing play contents already ended of a user in a game space in which a plurality of characters including a player character of the user appear, an image generation function of generating a replay image to be displayed on a display based on the acquired replay data, and a selection function of selecting one or more characters from among the plurality of characters as a focus character based on a selection operation on an operator by the user. In the image generation function, the replay image is generated in a display format for the focus character.Type: ApplicationFiled: November 1, 2018Publication date: July 25, 2019Applicant: SQUARE ENIX CO., LTD.Inventors: Hiroaki OHNO, Kei ODAGIRI
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Publication number: 20190217201Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game. The functions include: an updating function configured to update a position of a character; a first displaying function configured to display, in a normal mode, a normal game screen; and a second displaying function configured to display, in a photographing mode, a photographing game screen based on a photographing operation. In a first case where a user operates the user character to change position while the photographing screen is displayed in the photographing mode, a change in position of the user character does not affect a status of the normal mode. The status of the normal mode of the video game is configured to be updated in a second case while the photographing screen is displayed in the photographing mode.Type: ApplicationFiled: March 27, 2019Publication date: July 18, 2019Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Kei ODAGIRI, Hiroaki OHNO
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Patent number: 10265623Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.Type: GrantFiled: February 7, 2018Date of Patent: April 23, 2019Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Kei Odagiri, Hiroaki Ohno
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Publication number: 20180161677Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.Type: ApplicationFiled: February 7, 2018Publication date: June 14, 2018Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Kei ODAGIRI, Hiroaki OHNO
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Patent number: 9919216Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.Type: GrantFiled: February 17, 2016Date of Patent: March 20, 2018Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Kei Odagiri, Hiroaki Ohno
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Publication number: 20180071629Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: a motion control function configured to refer to a storing section to cause an object to carry out a motion specified by the user, a series of actions (hereinafter, referred to as a “motion”) being stored in the storing section in advance, the object being to be caused to carry out the series of actions; a stopping function configured to cause the motion, which the object is carrying out, to stop on the way on the basis of an operation of the user; and a proceeding function configured to cause the video game to proceed in a state where the motion of the object is stopped on the way on the basis of the stopping function.Type: ApplicationFiled: September 6, 2017Publication date: March 15, 2018Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Hiroaki OHNO, Kei ODAGIRI
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Publication number: 20170106285Abstract: There is provided a game program causing a computer to realize a function of controlling progress of a game by imaging, with a virtual camera, a three-dimensional game space in which a plurality of objects including a player object are disposed, and displaying the game space on a display unit as a game image, the program causing the computer to execute a mode setting function of setting a display mode of a game image displayed on the display unit out of at least a normal mode and a scenery mode according to a predetermined condition, an imaging function of causing the virtual camera to perform imaging at a plurality of imaging positions in the game space in a case where the display mode is the scenery mode, and a display control function of displaying a game image captured by the virtual camera on the display unit.Type: ApplicationFiled: April 4, 2016Publication date: April 20, 2017Applicant: SQUARE ENIX CO., LTD.Inventors: Kei ODAGIRI, Hiroaki OHNO
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Publication number: 20170080344Abstract: A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation.Type: ApplicationFiled: February 17, 2016Publication date: March 23, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Kei ODAGIRI, Hiroaki OHNO