Patents by Inventor Hiromichi Miyake

Hiromichi Miyake has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11224808
    Abstract: In an example of a game system, based on saved data of a plurality of players, a plurality of player characters are generated, and based on an operation on each of a plurality of operation devices, one of the player characters corresponding to the operation device is controlled in a virtual space. The game system can set any of the plurality of player characters as a main character, set the other player character as a sub characters, switch the main character and the sub character. Then, the game system controls a field of view of the game so that at least the main character is included in the field of view. The game system generates a game image based on the field of view to be displayed on a display device.
    Type: Grant
    Filed: January 23, 2020
    Date of Patent: January 18, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Aya Kyogoku, Ken Kato, Yusuke Amano, Hiromichi Miyake, Yoshitaka Takeshita
  • Publication number: 20200384363
    Abstract: In an example of a game system, based on saved data of a plurality of players, a plurality of player characters are generated, and based on an operation on each of a plurality of operation devices, one of the player characters corresponding to the operation device is controlled in a virtual space. The game system can set any of the plurality of player characters as a main character, set the other player character as a sub characters, switch the main character and the sub character. Then, the game system controls a field of view of the game so that at least the main character is included in the field of view. The game system generates a game image based on the field of view to be displayed on a display device.
    Type: Application
    Filed: January 23, 2020
    Publication date: December 10, 2020
    Applicant: Nintendo Co., Ltd.
    Inventors: Aya KYOGOKU, Ken KATO, Yusuke AMANO, Hiromichi MIYAKE, Yoshitaka TAKESHITA
  • Patent number: 7695367
    Abstract: A predetermined action is performed between a player object and another object positioned in a first determination range when a player designates said another object by controlling a pointing device. On the other hand, when the player performs an operation so as to designate said another object positioned outside the first determination range, a position of the player object is updated based on the designated position.
    Type: Grant
    Filed: January 9, 2006
    Date of Patent: April 13, 2010
    Assignee: Nintendo Co., Ltd.
    Inventors: Isao Moro, Hiromichi Miyake, Toshinori Kawai
  • Patent number: 7495665
    Abstract: Plane position coordinates indicating a position of a player object in a plane game field is updated based on an action which is performed by the player object on the plane game field and is determined according to an input signal. The plane position coordinates in a coordinate system based on the plane game field are converted into coordinates in a coordinate system based on a game field of a curved surface, thereby obtaining curved surface position coordinates. Based on the curved surface position coordinates, the player object is positioned in the game field of the curved surface and displayed on a display screen.
    Type: Grant
    Filed: February 9, 2006
    Date of Patent: February 24, 2009
    Assignee: Nintendo Co., Ltd.
    Inventors: Hisashi Nogami, Hiromichi Miyake
  • Publication number: 20060258443
    Abstract: A predetermined action is performed between a player object and another object positioned in a first determination range when a player designates said another object by controlling a pointing device. On the other hand, when the player performs an operation so as to designate said another object positioned outside the first determination range, a position of the player object is updated based on the designated position.
    Type: Application
    Filed: January 9, 2006
    Publication date: November 16, 2006
    Applicant: Nintendo Co., Ltd.
    Inventors: Isao Moro, Hiromichi Miyake, Toshinori Kawai
  • Publication number: 20060258444
    Abstract: Plane position coordinates indicating a position of a player object in a plane game field is updated based on an action which is performed by the player object on the plane game field and is determined according to an input signal. The plane position coordinates in a coordinate system based on the plane game field are converted into coordinates in a coordinate system based on a game field of a curved surface, thereby obtaining curved surface position coordinates. Based on the curved surface position coordinates, the player object is positioned in the game field of the curved surface and displayed on a display screen.
    Type: Application
    Filed: February 9, 2006
    Publication date: November 16, 2006
    Applicant: Nintendo Co., Ltd.
    Inventors: Hisashi Nogami, Hiromichi Miyake