Patents by Inventor Hiroyuki Chiwata

Hiroyuki Chiwata has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9486705
    Abstract: An exercise support device including an input which inputs player motion information from a reference position, and an instructing component which displays a motion evaluation mark on a screen, a motion instruction mark in a scrolling manner on the screen, a plurality of display patterns of a series of motion instruction marks in a distinguishable manner on the screen such that the display patterns include at least first and second display patterns, with the second display pattern having the motion instruction marks of the first display pattern and additional motion instruction marks, and instructs the player on a motion timing represented by the motion instruction mark so that the motion evaluation and instructions marks coincide. The exercise support device further includes an evaluating component which evaluates a player's motion based on a level of coincidence of the motion instruction and evaluation marks that correspond to the player's motion.
    Type: Grant
    Filed: February 27, 2013
    Date of Patent: November 8, 2016
    Assignee: KONAMI DIGITAL ENTERTAIMENT, INC.
    Inventor: Hiroyuki Chiwata
  • Publication number: 20130288760
    Abstract: An exercise support device including an input which inputs player motion information from a reference position, and an instructing component which displays a motion evaluation mark on a screen, a motion instruction mark in a scrolling manner on the screen, a plurality of display patterns of a series of motion instruction marks in a distinguishable manner on the screen such that the display patterns include at least first and second display patterns, with the second display pattern having the motion instruction marks of the first display pattern and additional motion instruction marks, and instructs the player on a motion timing represented by the motion instruction mark so that the motion evaluation and instructions marks coincide. The exercise support device further includes an evaluating component which evaluates a player's motion based on a level of coincidence of the motion instruction and evaluation marks that correspond to the player's motion.
    Type: Application
    Filed: February 27, 2013
    Publication date: October 31, 2013
    Applicant: KONAMI DIGITAL ENTERTAINMENT, INC.
    Inventor: Hiroyuki CHIWATA
  • Patent number: 7846022
    Abstract: The objective of present invention is to provide a game input device which allows a player to enjoy the feeling of actually playing a musical instrument along with a rhythm of music, a game method and a game system using such a game input device. The present invention is a game input device having a moving portion and a neck portion, the moving portion has at least two or more inputs, the moving portion is provided onto the neck portion, and the position of the moving portion is movable on the neck portion. The present invention is also a game method and a game system using the game input device.
    Type: Grant
    Filed: August 6, 2007
    Date of Patent: December 7, 2010
    Assignee: Konami Digital Entertainment, Inc.
    Inventor: Hiroyuki Chiwata
  • Publication number: 20100022287
    Abstract: A dance game machine has a mode wherein instruction information to guide a player's dance motion is displayed on a display part, and a mode wherein the instruction information is not displayed. If not displayed, a storage part stores music data, step data, screen data, and comment data corresponding to the mode. A control part reproduces the stored music data sequentially, as well as outputting to the display part the screen data corresponding to the music data, but excepting the instruction information. An input receiving part receives operational input data based on a player's dance motion, while reproducing the music data sequentially. A determination part creates evaluation data of the player's dance motion by comparing dance data being created based on the music data and the step data with operational input data of the player, and outputs the evaluation data to the control part. The control part outputs comment data corresponding to the evaluation data to the display part.
    Type: Application
    Filed: September 29, 2009
    Publication date: January 28, 2010
    Applicant: KONAMI DIGITAL ENTERTAINMENT, CO., LTD.
    Inventor: Hiroyuki Chiwata
  • Publication number: 20090042650
    Abstract: The objective of present invention is to provide a game input device which allows a player to enjoy the feeling of actually playing a musical instrument along with a rhythm of music, a game method and a game system using such a game input device. The present invention is a game input device having a moving portion and a neck portion, the moving portion has at least two or more inputs, the moving portion is provided onto the neck portion, and the position of the moving portion is movable on the neck portion. The present invention is also a game method and a game system using the game input device.
    Type: Application
    Filed: August 6, 2007
    Publication date: February 12, 2009
    Applicant: Konami Digital Entertainment, Inc.
    Inventor: Hiroyuki Chiwata
  • Publication number: 20070079690
    Abstract: A dance game machine has a mode wherein instruction information to guide a player's dance motion is displayed on a display part, and a mode wherein the instruction information is not displayed. If not displayed, a storage part stores music data, step data, screen data, and comment data corresponding to the mode. A control part reproduces the stored music data sequentially, as well as outputting to the display part the screen data corresponding to the music data, but excepting the instruction information. An input receiving part receives operational input data based on a player's dance motion, while reproducing the music data sequentially. A determination part creates evaluation data of the player's dance motion by comparing dance data being created based on the music data and the step data with operational input data of the player, and outputs the evaluation data to the control part. The control part outputs comment data corresponding to the evaluation data to the display part.
    Type: Application
    Filed: September 29, 2005
    Publication date: April 12, 2007
    Applicant: Konami Digital Entertainment, Inc.
    Inventor: Hiroyuki Chiwata