Patents by Inventor Hisamichi Sugahara

Hisamichi Sugahara has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20030073492
    Abstract: An input device and game processing device for simulating an instrument such as a fishing rod, sword, bat, golf club, or the like, are provided, without mechanical constraints.
    Type: Application
    Filed: November 12, 2002
    Publication date: April 17, 2003
    Applicant: Kabushiki Kaisha Sega Enterprises.
    Inventors: Kenji Tosaki, Atsunori Himoto, Akitoshi Oikawa, Hisamichi Sugahara
  • Patent number: 6517438
    Abstract: A game processing device processes a simulated game wherein an input device is modeled on an instrument required for a prescribed action in real life. This game processing device comprises game developing means for developing a game simulating said real-life action and providing a display indicating that said instrument has received an impact at a timing during said game corresponding to a time when said instrument would receive an impact during said real-life action; and instruction means for outputting an instruction signal to said input device indicating that said impact has been received at a timing during said game corresponding to a time when said impact would be received. When movement information indicating the movement of said input device and supplied by said input device reaches prescribed conditions, the development of the game by said game developing means is changed.
    Type: Grant
    Filed: August 27, 2001
    Date of Patent: February 11, 2003
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Kenji Tosaki, Atsunori Himoto, Akitoshi Oikawa, Hisamichi Sugahara
  • Publication number: 20020004422
    Abstract: An input device and game processing device for simulating an instrument such as a fishing rod, sword, bat, golf club, or the like, are provided, without mechanical constraints.
    Type: Application
    Filed: August 27, 2001
    Publication date: January 10, 2002
    Applicant: Kabusiki Kaisha Sega Enterprises
    Inventors: Kenji Tosaki, Atsunori Himoto, Akitoshi Oikawa, Hisamichi Sugahara
  • Patent number: 6312335
    Abstract: An input device in which a player moves the whole of the input device and a game processing device for processing a simulated game are disclosed. The input device is modeled on an instrument required for a prescribed action in real-life. The input device includes detecting means for detecting physical quantities corresponding to the movement of the input device as a whole and converting the physical quantities to a detection signal which is output. The input device further includes vibration transmitting means, fixed to the casing of the input device so that vibration is transmitted to the input device, for inducing mechanical displacement corresponding to prescribed instruction signals. The game processing device includes game developing means for developing a game simulating the real-life action and for providing a display indicating that the instrument has received an impact at a time during the game corresponding to a time when the instrument would receive an impact during the real-life action.
    Type: Grant
    Filed: January 23, 1998
    Date of Patent: November 6, 2001
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Kenji Tosaki, Atsunori Himoto, Akitoshi Oikawa, Hisamichi Sugahara