Patents by Inventor Hitoshi Otomo
Hitoshi Otomo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9566519Abstract: Provided is a game system capable of discriminating types of action performed by a game character in more detail. A reproduction data acquiring section (46) saves a game situation obtained within a reproduction subject period as reproduction data if a shooting action is performed, an action determining section (48) determines based on the reproduction data whether or not a dummy action was performed by an operation subject object other than an operation subject object that performed the shooting action, and a playback video outputting section (50) performs an output based on a determination result by the action determining section (48) in accordance with outputting of a playback video based on the reproduction data.Type: GrantFiled: March 17, 2009Date of Patent: February 14, 2017Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Hitoshi Otomo, Takeshi Okubo, Yoshinori Shiigi
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Patent number: 8962521Abstract: Disclosed is a humidity indicator which contains no heavy metal and has good visibility of a color change that occurs when the humidity is increased. The humidity indicator can be produced by applying an aqueous coating comprising a leuco dye, an acidic compound which is in a solid state at ambient temperature, a deliquescent substance and an aqueous resin emulsion onto a substrate such as a resin film, a nonwoven fabric or a paper, and heating and drying the resulting product.Type: GrantFiled: April 25, 2007Date of Patent: February 24, 2015Assignee: Kyodo Printing Co., Ltd.Inventors: Kunio Nakatsubo, Tatsuya Ogawa, Hitoshi Otomo, Midori Fujisaki
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Patent number: 8827812Abstract: To provide a game device that is capable, in a match in which a player character group including operating characters of a plurality of game players and one or more teammate character competes with an opponent character or an opponent character group opposing the player character group, of improving diversity of combination of the characters belonging to the player character group while suppressing increase of data amount. An operating character obtaining unit (30) obtains the player data on an operating player of each game player. A teammate character obtaining unit (32) obtains the player data on a teammate player of each game player. A game execution unit (36) carries out a game in which an operating team takes part in a soccer match with an opponent team, based on the player data on the respective operating players and that on the respective teammate players.Type: GrantFiled: June 18, 2009Date of Patent: September 9, 2014Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Hitoshi Otomo, Takeshi Okubo, Yoshinori Shiigi, Motoki Kanematsu, Takashi Onishi, Kenichi Akiyama
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Patent number: 8827786Abstract: A display control section displays, on a game screen, a whole or a part of a game space in which a plurality of objects are located. An update section updates a location state of the plurality of objects. A notification subject situation saving section stores, as a notification subject situation, a location state of the plurality of objects at a given time point in a notification subject situation storage. A notification control section executes notification output based on a result of comparison between the location state of the plurality of objects and the notification subject situation.Type: GrantFiled: March 26, 2010Date of Patent: September 9, 2014Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Hideyuki Shin, Seitaro Kimura, Hitoshi Otomo, Hidekazu Sekiguchi
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Patent number: 8444463Abstract: A game device is provided. The game device includes a pass target selector, an operated target switcher, a first player controller, and a second player controller. The pass target selector selects a player character to be a pass target in a case where a first player character is in possession of a moving object. The switcher switches the user operated target from the first player character to a second player character. The first player controller moves the first player character and the moving object after switching, based on a position of an opponent player character, determines whether positions of the first player character or the moving object and the second character satisfy a condition, and causes, if the condition is satisfied, the first player character to make a pass to the second player character. The second player controller moves the second player character after switching.Type: GrantFiled: June 3, 2009Date of Patent: May 21, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Toshiyuki Terada, Naoya Hatsumi, Hitoshi Otomo, Kenichi Akiyama, Motoki Kanematsu, Takeshi Okubo, Takashi Onishi, Yoshinori Shiigi
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Patent number: 8292734Abstract: A game configured such that one or more game characters behave based on behavior control data is executed. A reexecution section reexecutes the game from a situation at a time point in the past. A generation section generates second behavior control data based on first behavior control data used at the time point in the past and an operation of a user. A save section causes the situation at the time point in the past and the second behavior control data to be stored as a reference situation and special behavior control data associated with the reference situation, respectively. In a case where a comparison result between the situation of the game and the reference situation is a predetermined result, behavior control section starts behavior control of the one or more game characters based on the special behavior control data associated with the reference situation.Type: GrantFiled: March 29, 2010Date of Patent: October 23, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Hitoshi Otomo, Seitaro Kimura, Hideyuki Shin, Hidekazu Sekiguchi
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Publication number: 20110237333Abstract: To provide a game device that is capable, in a match in which a player character group including operating characters of a plurality of game players and one or more teammate character competes with an opponent character or an opponent character group opposing the player character group, of improving diversity of combination of the characters belonging to the player character group while suppressing increase of data amount. An operating character obtaining unit (30) obtains the player data on an operating player of each game player. A teammate character obtaining unit (32) obtains the player data on a teammate player of each game player. A game execution unit (36) carries out a game in which an operating team takes part in a soccer match with an opponent team, based on the player data on the respective operating players and that on the respective teammate players.Type: ApplicationFiled: June 18, 2009Publication date: September 29, 2011Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Hitoshi Otomo, Takeshi Okubo, Yoshinori Shiigi, Motoki Kanematsu, Takashi Onishi, Kenichi Akiyama
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Publication number: 20110136557Abstract: To provide a game device capable of improving operability of an operation related to a pass between player characters. If a second player character is selected as a pass target while a first player character which is a user operated target is in possession of a moving object, an operated target switching unit (64) switches the user operated target from the first player character to the second player character. A second player control unit (66b) moves the second player character, based on a user operation. A first player control unit (66a) moves the first player character and the moving object, based on the position of a player character belonging to the opponent team. In addition, the first player control unit (66a) causes the first player character to make a pass to the second player character if it is determined that a position/positions of the first player character or/and the moving object and the position of the second player character satisfy a predetermined condition.Type: ApplicationFiled: June 3, 2009Publication date: June 9, 2011Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Toshiyuki Terada, Naoya Hatsumi, Hitoshi Otomo, Kenichi Akiyama, Motoki Kanematsu, Takeshi Okubo, Takashi Onishi, Yoshinori Shiigi
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Publication number: 20110124385Abstract: Provided is a game system capable of discriminating types of action performed by a game character in more detail. A reproduction data acquiring section (46) saves a game situation obtained within a reproduction subject period as reproduction data if a shooting action is performed, an action determining section (48) determines based on the reproduction data whether or not a dummy action was performed by an operation subject object other than an operation subject object that performed the shooting action, and a playback video outputting section (50) performs an output based on a determination result by the action determining section (48) in accordance with outputting of a playback video based on the reproduction data.Type: ApplicationFiled: March 17, 2009Publication date: May 26, 2011Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Hitoshi Otomo, Takeshi Okubo, Yoshinori Shiigi
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Publication number: 20110104023Abstract: A humidity indicator including a coloration composition, which contains a deliquescent material, supported on a porous base material, wherein the adhesion of the coloration composition, which has been once printed and thus adhered to the base material, to a member or the like of a printer is inhibited in a production process to thereby reduce printing errors and the maintenance frequency of the printer. Furthermore, blocking which occurs in stacking multiple humidity indicators can be prevented. Beads not reacting with the constituting components of the coloration composition are dispersed into the coloration composition to form convex portions. Further, the coloration composition is coated with a top coat layer including beads dispersed in a resin.Type: ApplicationFiled: June 22, 2009Publication date: May 5, 2011Applicant: KYODO PRINTING CO., LTD.Inventors: Kunio Nakatsubo, Tatsuya Ogawa, Hitoshi Otomo
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Patent number: 7883504Abstract: The invention provides a device for a percutaneous absorption preparation, provided with a solution storage container which can exhibit good solution migration independently of the level of force. The device for a percutaneous absorption preparation comprises an electrode film comprising a base member (1) and an electrode layer (2) and having a dissolution liquid passage hole (9), a drug impregnation member (3) mounted on the electrode layer (2) side of the electrode film, and a dissolution liquid storage container (5) bonded to the base member (1) side of the electrode film via a lid member (7) covering the solution passage hole (9). The dissolution liquid storage container (5) comprises a bottom and a sidewall. A protrusion (5b) which faces the dissolution liquid passage hole (9) is provided at the center of the bottom, and the sidewall is provided with a vertically folded part (5c).Type: GrantFiled: August 31, 2007Date of Patent: February 8, 2011Assignees: Hisamitsu Pharmaceutical Co., Inc., Kyodo Printing Co., Ltd.Inventors: Seiji Tokumoto, Hirotoshi Adachi, Yasushi Fuchita, Tatsuya Ogawa, Hitoshi Otomo
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Publication number: 20100248827Abstract: A display control section displays, on a game screen, a whole or a part of a game space in which a plurality of objects are located. An update section updates a location state of the plurality of objects. A notification subject situation saving section stores, as a notification subject situation, a location state of the plurality of objects at a given time point in a notification subject situation storage. A notification control section executes notification output based on a result of comparison between the location state of the plurality of objects and the notification subject situation.Type: ApplicationFiled: March 26, 2010Publication date: September 30, 2010Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Hideyuki SHIN, Seitaro Kimura, Hitoshi Otomo, Hidekazu Sekiguchi
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Publication number: 20100248830Abstract: A game configured such that one or more game characters behave based on behavior control data is executed. A reexecution section reexecutes the game from a situation at a time point in the past. A generation section generates second behavior control data based on first behavior control data used at the time point in the past and an operation of a user. A save section causes the situation at the time point in the past and the second behavior control data to be stored as a reference situation and special behavior control data associated with the reference situation, respectively. In a case where a comparison result between the situation of the game and the reference situation is a predetermined result, behavior control section starts behavior control of the one or more game characters based on the special behavior control data associated with the reference situation.Type: ApplicationFiled: March 29, 2010Publication date: September 30, 2010Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Hitoshi OTOMO, Seitaro KIMURA, Hideyuki SHIN, Hidekazu SEKIGUCHI
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Publication number: 20100022942Abstract: The invention provides a device for a percutaneous absorption preparation, provided with a solution storage container which can exhibit good solution migration independently of the level of force. The device for a percutaneous absorption preparation comprises an electrode film comprising a base member (1) and an electrode layer (2) and having a dissolution liquid passage hole (9), a drug impregnation member (3) mounted on the electrode layer (2) side of the electrode film, and a dissolution liquid storage container (5) bonded to the base member (1) side of the electrode film via a lid member (7) covering the solution passage hole (9). The dissolution liquid storage container (5) comprises a bottom and a sidewall. A protrusion (5b) which faces the dissolution liquid passage hole (9) is provided at the center of the bottom, and the sidewall is provided with a vertically folded part (5c).Type: ApplicationFiled: August 31, 2007Publication date: January 28, 2010Applicants: Hisamitsu Pharmaceutical Co., Inc., Kyodo Printing Co., Ltd.Inventors: Seiji Tokumoto, Hirotoshi Adachi, Yasushi Fuchita, Tatsuya Ogawa, Hitoshi Otomo
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Publication number: 20090124497Abstract: Disclosed is a humidity indicator which contains no heavy metal and has good visibility of a color change that occurs when the humidity is increased. The humidity indicator can be produced by applying an aqueous coating comprising a leuco dye, an acidic compound which is in a solid state at ambient temperature, a deliquescent substance and an aqueous resin emulsion onto a substrate such as a resin film, a nonwoven fabric or a paper, and heating and drying the resulting product.Type: ApplicationFiled: April 25, 2007Publication date: May 14, 2009Applicant: KYODO PRINTING CO., LTD.Inventors: Kunio Nakatsubo, Tatsuya Ogawa, Hitoshi Otomo, Midori Fujisaki
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Publication number: 20090048092Abstract: The present invention is to provide a method for manufacturing adsorbent-containing compact wherein the adsorbent-containing compact has 70 weight % or more of high contents of zeolite in order to maintain its high hardness and adsorbability. The present invention is to provide a method for manufacturing adsorbent-containing compact which is an easy manufacturing method with high safety even though the respective dies are not used, and to provide an adsorbent-containing compact obtained from the method for manufacturing the same.Type: ApplicationFiled: March 7, 2007Publication date: February 19, 2009Inventors: Yuriko Morinaka, Hitoshi Otomo, Tatsuya Ogawa
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Patent number: 7289723Abstract: An erase prohibition setting unit sets erase prohibition in accordance with an instruction. When the range is not set in units of cells of the current cell, the current cell is divided by a cell separator to set a sequence of advanced cells. A reconstruction part reconstructs management information for playing back the advanced cells and current cell, and appends erase prohibition information to the management information for playing back the advanced cells that belong to the range.Type: GrantFiled: July 11, 2002Date of Patent: October 30, 2007Assignee: Kabushiki Kaisha ToshibaInventors: Shinichi Kikuchi, Hideo Ando, Kazuhiko Taira, Yuji Ito, Hideki Mimura, Hitoshi Otomo, Takahiro Seita
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Patent number: 7269105Abstract: A DVD audio data structure following high-sound-quality specifications is realized, making the best use of the audio data structure standard in DVD video. A first sample data string created by digitizing a first channel audio signal at a first sampling frequency in a first number of quantization bits, a second sample data string created by digitizing a second channel audio signal at a second sampling frequency in a second number of quantization bits, and header data including timing data to synchronize the first sample data string with the second sample data string are recorded on a recording medium.Type: GrantFiled: May 23, 2005Date of Patent: September 11, 2007Assignee: Kabushiki Kaisha ToshibaInventors: Hitoshi Otomo, Hideki Mimura, Junichi Uota
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Patent number: 7263271Abstract: In order to use video contents created according to DVD video in DVD audio, audio and video sub-directories are located under a root directory. The video sub-directory includes video contents and their management information. The audio sub-directory includes audio contents and their management information. The video management information can only access the video contents. However, the audio management information can access not only the audio contents but also the video contents.Type: GrantFiled: February 22, 2001Date of Patent: August 28, 2007Assignee: Kabushiki Kaisha ToshibaInventors: Hitoshi Otomo, Shigeru Todokoro, Hideki Mimura
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Patent number: 7095704Abstract: In audio contents which have cells for defining an audio title playback unit and whose actual playback sequence is determined by defining the playback sequence of the cells, cell information to specify the cells is provided with identification information to identify the types of the cells according to the difference in the contents of the data included in the cells. One type of the contents of the data in the cells is for obtaining the length of the silent period of time. The identification information corresponding to the cell indicates a silent cell.Type: GrantFiled: March 13, 2003Date of Patent: August 22, 2006Assignee: Kabushiki Kaisha ToshibaInventors: Hitoshi Otomo, Hideki Mimura