Patents by Inventor Hsiang-Tao Wu

Hsiang-Tao Wu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220392166
    Abstract: Techniques performed by a data processing system for reconstructing a three-dimensional (3D) model of the face of a human subject herein include obtaining source data comprising a two-dimensional (2D) image, three-dimensional (3D) image, or depth information representing a face of a human subject. Reconstructing the 3D model of the face also includes generating a 3D model of the face of the human subject based on the source data by analyzing the source data to produce a coarse 3D model of the face of the human subject, and refining the coarse 3D model through free form deformation to produce a fitted 3D model. The coarse 3D model may be a 3D Morphable Model (3DMM), and the coarse 3D model may be refined through free-form deformation in which the deformation of the mesh is limited by applying an as-rigid-as-possible (ARAP) deformation constraint.
    Type: Application
    Filed: August 12, 2022
    Publication date: December 8, 2022
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Noranart VESDAPUNT, Wenbin ZHU, Hsiang-Tao WU, Zeyu CHEN, Baoyuan WANG
  • Patent number: 11443484
    Abstract: Techniques performed by a data processing system for reconstructing a three-dimensional (3D) model of the face of a human subject herein include obtaining source data comprising a two-dimensional (2D) image, three-dimensional (3D) image, or depth information representing a face of a human subject. Reconstructing the 3D model of the face also includes generating a 3D model of the face of the human subject based on the source data by analyzing the source data to produce a coarse 3D model of the face of the human subject, and refining the coarse 3D model through free form deformation to produce a fitted 3D model. The coarse 3D model may be a 3D Morphable Model (3DMM), and the coarse 3D model may be refined through free-form deformation in which the deformation of the mesh is limited by applying an as-rigid-as-possible (ARAP) deformation constraint.
    Type: Grant
    Filed: July 15, 2020
    Date of Patent: September 13, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Noranart Vesdapunt, Wenbin Zhu, Hsiang-Tao Wu, Zeyu Chen, Baoyuan Wang
  • Publication number: 20210358212
    Abstract: Techniques performed by a data processing system for reconstructing a three-dimensional (3D) model of the face of a human subject herein include obtaining source data comprising a two-dimensional (2D) image, three-dimensional (3D) image, or depth information representing a face of a human subject. Reconstructing the 3D model of the face also includes generating a 3D model of the face of the human subject based on the source data by analyzing the source data to produce a coarse 3D model of the face of the human subject, and refining the coarse 3D model through free form deformation to produce a fitted 3D model. The coarse 3D model may be a 3D Morphable Model (3DMM), and the coarse 3D model may be refined through free-form deformation in which the deformation of the mesh is limited by applying an as-rigid-as-possible (ARAP) deformation constraint.
    Type: Application
    Filed: July 15, 2020
    Publication date: November 18, 2021
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Noranart VESDAPUNT, Wenbin ZHU, Hsiang-Tao WU, Zeyu CHEN, Baoyuan WANG
  • Patent number: 10984222
    Abstract: The present disclosure provides method, apparatus and system for 3-dimension (3D) face tracking. The method for 3D face tracking may comprise: obtaining a 2-dimension (2D) face image; performing a local feature regression on the 2D face image to determine 3D face representation parameters corresponding to the 2D face image; and generating a 3D facial mesh and corresponding 2D facial landmarks based on the determined 3D face representation parameters. The present disclosure may improve tracking accuracy and reduce memory cost, and accordingly may be effectively applied in broader application scenarios.
    Type: Grant
    Filed: July 12, 2016
    Date of Patent: April 20, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Hsiang-Tao Wu, Xin Tong, Yangang Wang, Fang Wen
  • Publication number: 20190332846
    Abstract: The present disclosure provides method, apparatus and system for 3-dimension (3D) face tracking. The method for 3D face tracking may comprise: obtaining a 2-dimension (2D) face image; performing a local feature regression on the 2D face image to determine 3D face representation parameters corresponding to the 2D face image; and generating a 3D facial mesh and corresponding 2D facial landmarks based on the determined 3D face representation parameters. The present disclosure may improve tracking accuracy and reduce memory cost, and accordingly may be effectively applied in broader application scenarios.
    Type: Application
    Filed: July 12, 2016
    Publication date: October 31, 2019
    Inventors: Hsiang Tao Wu, Xin Tong, Yangang Wang, Fang Wen
  • Patent number: 9001118
    Abstract: A method for constructing an avatar of a human subject includes acquiring a depth map of the subject, obtaining a virtual skeleton of the subject based on the depth map, and harvesting from the virtual skeleton a set of characteristic metrics. Such metrics correspond to distances between predetermined points of the virtual skeleton. In this example method, the characteristic metrics are provided as input to an algorithm trained using machine learning. The algorithm may be trained using a human model in a range of poses, and a range of human models in a single pose, to output a virtual body mesh as a function of the characteristic metrics. The method also includes constructing a virtual head mesh distinct from the virtual body mesh, with facial features resembling those of the subject, and connecting the virtual body mesh to the virtual head mesh.
    Type: Grant
    Filed: August 14, 2012
    Date of Patent: April 7, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: David Molyneaux, Xin Tong, Zicheng Liu, Eric Chang, Fan Yang, Jay Kapur, Emily Yang, Yang Liu, Hsiang-Tao Wu
  • Publication number: 20130342527
    Abstract: A method for constructing an avatar of a human subject includes acquiring a depth map of the subject, obtaining a virtual skeleton of the subject based on the depth map, and harvesting from the virtual skeleton a set of characteristic metrics. Such metrics correspond to distances between predetermined points of the virtual skeleton. In this example method, the characteristic metrics are provided as input to an algorithm trained using machine learning. The algorithm may be trained using a human model in a range of poses, and a range of human models in a single pose, to output a virtual body mesh as a function of the characteristic metrics. The method also includes constructing a virtual head mesh distinct from the virtual body mesh, with facial features resembling those of the subject, and connecting the virtual body mesh to the virtual head mesh.
    Type: Application
    Filed: August 14, 2012
    Publication date: December 26, 2013
    Applicant: MICROSOFT CORPORATION
    Inventors: David Molyneaux, Xin Tong, Zicheng Liu, Eric Chang, Fan Yang, Jay Kapur, Emily Yang, Yang Liu, Hsiang-Tao Wu