Patents by Inventor Ian Donovan

Ian Donovan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20260249201
    Abstract: A system and method may adjust the evaluation of input signals from an input device used by a game player, based on performance or motor acuity. A relationship or mapping between computer input device input and movement within a virtual environment may be adjusted based on the performance metric. An embodiment may measure or calculate a performance metric or motor acuity in a person playing a computer game by determining, for different target types, speed of the player and one of precision, accuracy and variability of the player; and determining motor acuity based on the relationship between speed of the player and the precision, accuracy or variability. The calculation may be using a statistical analysis; and may be by creating a best-fit line in a comparison of speed and variability; and transforming the best-fit line to a curve in a comparison of player speed and player precision.
    Type: Application
    Filed: April 20, 2026
    Publication date: August 27, 2026
    Applicant: State Space Labs, Inc.
    Inventors: Kevin DESIMONE, Ian DONOVAN, Jennifer B. LISTMAN, Marcia A. SAUL, Xinyu D. SONG, Jason R. FULLER, David J. HEEGER, Wayne E. MACKEY
  • Publication number: 20250249367
    Abstract: A system and method may adjust the evaluation of input signals from an input device used by a game player, based on performance or motor acuity. A relationship or mapping between computer input device input and movement within a virtual environment may be adjusted based on the performance metric. An embodiment may measure or calculate a performance metric or motor acuity in a person playing a computer game by determining, for different target types, speed of the player and one of precision, accuracy and variability of the player; and determining motor acuity based on the relationship between speed of the player and the precision, accuracy or variability. The calculation may be using a statistical analysis; and may be by creating a best-fit line in a comparison of speed and variability; and transforming the best-fit line to a curve in a comparison of player speed and player precision.
    Type: Application
    Filed: March 24, 2025
    Publication date: August 7, 2025
    Applicant: State Space Labs, Inc.
    Inventors: Kevin DESIMONE, Ian DONOVAN, Jennifer B. LISTMAN, Marcia A. SAUL, Xinyu D. SONG, Jason R. FULLER, David J. HEEGER, Wayne E. MACKEY
  • Publication number: 20230381668
    Abstract: A system and method may measure or calculate motor acuity in a person playing a computer game by determining, for a number of different target types, speed of the player and one of precision, accuracy and variability of the player; and determining or calculating motor acuity based on the relationship between speed of the player and the precision, accuracy or variability (e.g. in movement or shots). The calculation may be using a statistical analysis; and may be by creating a best-fit line in a comparison of speed and variability; and transforming the best-fit line to a curve in a comparison of player speed and player precision.
    Type: Application
    Filed: July 28, 2023
    Publication date: November 30, 2023
    Applicant: State Space Labs, Inc.
    Inventors: Kevin DESIMONE, Ian DONOVAN, Jennifer B. LISTMAN, Marcia A. SAUL, Xinyu D. SONG, Jason R. FULLER, David J. HEEGER, Wayne E. MACKEY
  • Publication number: 20230347253
    Abstract: A system and method may measure or calculate motor acuity in a person playing a computer game by determining, for a number of different target types, speed of the player and one of precision, accuracy and variability of the player; and determining or calculating motor acuity based on the relationship between speed of the player and the precision, accuracy or variability (e.g. in movement or shots). The calculation may be using a statistical analysis; and may be by creating a best-fit line in a comparison of speed and variability; and transforming the best-fit line to a curve in a comparison of player speed and player precision.
    Type: Application
    Filed: March 31, 2023
    Publication date: November 2, 2023
    Applicant: State Space Labs, Inc.
    Inventors: Kevin DESIMONE, Ian Donovan, Jennifer B. Listman, Marcia A. Saul, Xinyu D. Song