Patents by Inventor Izzet B. Yildiz

Izzet B. Yildiz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240115831
    Abstract: Various implementations disclosed herein include devices, systems, and methods that provide customized feedback content during a meditation experience. For example, an example process may include obtaining physiological data via one or more sensors, determining that an attentive state based on the physiological data, customizing feedback content based on a user attribute to change the attentive state during the meditation mode, and providing the customized feedback content during the meditation mode after a delay time based on the user attribute.
    Type: Application
    Filed: December 20, 2023
    Publication date: April 11, 2024
    Inventors: Christine E. Welch, Alastair K. Fettes, Amy E. DeDonato, Christine Godwin, Dorian D. Dargan, Eric Landreneau, Gary I. Butcher, Grant H. Mulliken, Hugh A. Sider, Izzet B. Yildiz, James D. Dusseau, Jean-Francois St-Amour, Joanne Lee, Lucie Belanger, Michael B. Tucker, Philipp Rockel, Theodore Nestor Panagiotopoulos
  • Patent number: 11861837
    Abstract: Identifying a state of a user (e.g., attentive, distracted, mind wandering, etc.) based on the user's physiological (e.g., pupillary) response to luminance change events in which a portion or all of the content quickly becomes brighter or dimmer.
    Type: Grant
    Filed: May 6, 2022
    Date of Patent: January 2, 2024
    Assignee: Apple Inc.
    Inventors: Izzet B. Yildiz, Grant H. Mulliken, Sterling R. Crispin
  • Publication number: 20230418378
    Abstract: Some implementations disclosed herein present a computer-generated reality (CGR) environment in which a user participates in an activity, identify a cognitive state of the user (e.g., working, learning, resting, etc.) based on data regarding the user's body (e.g., facial expressions, hand movements, physiological data, etc.), and update the environment with a surrounding environment that promotes a cognitive state of the user for the activity.
    Type: Application
    Filed: September 7, 2023
    Publication date: December 28, 2023
    Inventors: Izzet B. Yildiz, Mary A. Pyc, Ronald J. Guglielmone, JR., Sterling R. Crispin, Mikaela D. Estep, Grant H. Mulliken
  • Publication number: 20230376107
    Abstract: Some implementations disclosed herein provide systems, methods, and devices that use physiological data (e.g., indicative of surprise) of a user to determine that an unexpected user interface behavior occurred. In some implementations, a device having a processor implements a method. The method obtains, via a sensor, physiological data of a user during a period of time and uses the physiological data to determine a characteristic of the user during the period of time while the user is using the electronic device. The method identifies an unexpected user interface behavior occurring prior to the period of time based on the characteristic of the user during the period of time.
    Type: Application
    Filed: September 15, 2021
    Publication date: November 23, 2023
    Inventors: Izzet B. Yildiz, Grant H. Mulliken, Sterling R. Crispin
  • Patent number: 11782508
    Abstract: Some implementations disclosed herein present a computer-generated reality (CGR) environment in which a user participates in an activity, identify a cognitive state of the user (e.g., working, learning, resting, etc.) based on data regarding the user's body (e.g., facial expressions, hand movements, physiological data, etc.), and update the environment with a surrounding environment that promotes a cognitive state of the user for the activity.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: October 10, 2023
    Assignee: APPLE INC.
    Inventors: Izzet B. Yildiz, Mary A. Pyc, Ronald J. Guglielmone, Jr., Sterling R. Crispin, Mikaela D. Estep, Grant H. Mulliken
  • Patent number: 11762457
    Abstract: Some implementations disclosed herein present multimedia content to a user, identify a comfort state of the user (e.g., happy, unhappy, distressed, etc.) based on body data of the user (e.g., facial expressions, hand movements, physiological data, etc.), and update the multimedia content based on the identified comfort state.
    Type: Grant
    Filed: June 21, 2022
    Date of Patent: September 19, 2023
    Assignee: Apple Inc.
    Inventors: Akiko Ikkai, Grant H. Mulliken, Izzet B. Yildiz, Sterling R. Crispin
  • Publication number: 20230282080
    Abstract: Various implementations disclosed herein include devices, systems, and methods that determine an attentive state of a user based on physiological data associated with a physiological response of the user to an auditory stimulus. For example, an example process may include selecting an auditory stimulus based on a characteristic of an environment, presenting the auditory stimulus to a user, obtaining, using a sensor, first physiological data associated with a physiological response of the user to the auditory stimulus, and assessing an attentive state of the user based on the physiological response of the user to the auditory stimulus.
    Type: Application
    Filed: November 30, 2022
    Publication date: September 7, 2023
    Inventors: Grant H. MULLIKEN, Christine GODWIN, Izzet B. YILDIZ, Sterling R. CRISPIN
  • Publication number: 20230280827
    Abstract: Some implementations disclosed herein provide systems, methods, and devices that predict or otherwise determined aspects of a user-to-object contact using physiological data, e.g., from eye tracking or an electromyography (EMG) sensor. Such a determination of user-to-object contact may be used for numerous purposes.
    Type: Application
    Filed: February 24, 2023
    Publication date: September 7, 2023
    Inventors: Sterling R. CRISPIN, Dimitri E. DIAKOPOULOS, Grant H. MULLIKEN, Izzet B. YILDIZ
  • Publication number: 20230259203
    Abstract: Various implementations disclosed herein include devices, systems, and methods that determine an attentive state of a user during an experience (e.g., visual and/or auditory content that could include real-world physical environment, virtual content, or a combination of each) based on the user's gaze characteristic(s) to enhance the experience. For example, an example process may include obtaining physiological data associated with a gaze of a user during an experience, determine a gaze characteristic during a segment of the experience based on the obtained physiological data, and determine that the user has a first attentive state during the segment of the experience based on classifying the gaze characteristic of the user during the segment of the experience.
    Type: Application
    Filed: December 1, 2022
    Publication date: August 17, 2023
    Inventors: Grant H. MULLIKEN, Christine GODWIN, Izzet B. YILDIZ, Sterling R. CRISPIN
  • Publication number: 20220261999
    Abstract: Some implementations disclosed herein identify a state of a user (e.g., attentive, distracted, mind wandering, etc.) based on the user's physiological (e.g., pupillary) response to luminance change events in which a portion or all of the content quickly becomes brighter or dimmer.
    Type: Application
    Filed: May 6, 2022
    Publication date: August 18, 2022
    Inventors: Izzet B. Yildiz, Grant H. Mulliken, Sterling R. Crispin
  • Patent number: 11354805
    Abstract: Identifying a state of a user (e.g., attentive, distracted, mind wandering, etc.) based on the user's physiological (e.g., pupillary) response to luminance change events in which a portion or all of the content quickly becomes brighter or dimmer.
    Type: Grant
    Filed: July 21, 2020
    Date of Patent: June 7, 2022
    Assignee: Apple Inc.
    Inventors: Izzet B. Yildiz, Grant H. Mulliken, Sterling R. Crispin
  • Publication number: 20210349536
    Abstract: One exemplary implementation displays a visual characteristic associated with an object on a display of a device and utilizes a sensor of the device to obtain physiological data associated with a pupillary response of a user to the visual characteristic. The device adjusts the visual characteristic based on the obtained physiological data to enhance pupillary responses of the user to the object and displays the adjusted visual characteristic to the user. For example, the adjusted visual characteristic may be selected based on previously identified pupillary responses of the user to particular visual characteristics.
    Type: Application
    Filed: July 21, 2021
    Publication date: November 11, 2021
    Inventors: Sterling R. CRISPIN, Izzet B. YILDIZ, Grant H. MULLIKEN
  • Publication number: 20210096646
    Abstract: Some implementations disclosed herein present a computer-generated reality (CGR) environment in which a user participates in an activity, identify a cognitive state of the user (e.g., working, learning, resting, etc.) based on data regarding the user's body (e.g., facial expressions, hand movements, physiological data, etc.), and update the environment with a surrounding environment that promotes a cognitive state of the user for the activity.
    Type: Application
    Filed: September 24, 2020
    Publication date: April 1, 2021
    Inventors: Izzet B. Yildiz, Mary A. Pyc, Ronald J. Guglielmone, JR., Sterling R. Crispin, Mikaela D. Estep, Grant H. Mulliken
  • Publication number: 20210035298
    Abstract: Some implementations disclosed herein identify a state of a user (e.g., attentive, distracted, mind wandering, etc.) based on the user's physiological (e.g., pupillary) response to luminance change events in which a portion or all of the content quickly becomes brighter or dimmer.
    Type: Application
    Filed: July 21, 2020
    Publication date: February 4, 2021
    Inventors: Izzet B. Yildiz, Grant H. Mulliken, Sterling R. Crispin