Patents by Inventor Jacek Grabiec

Jacek Grabiec has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240203199
    Abstract: A system and method(s) to perform operations for storing gaming data in a non-volatile random-access memory (NVRAM) of a gaming machine and detecting, after the storing, an unrecoverable fault of the gaming machine. The operations further include determining, in response to detecting the unrecoverable fault, that criteria is satisfied for authorization of a partial deletion of the gaming data from the NVRAM. The operations further include determining, in response to determining that the criteria is satisfied, a first portion of the gaming data to retain on the NVRAM, and deleting, after determining the first portion of the gaming data to retain, a second portion of the gaming data without deleting the first portion of the gaming data. The operations can further include booting a game of the gaming machine to a default operational state using at least some of the first portion of the gaming data.
    Type: Application
    Filed: December 14, 2023
    Publication date: June 20, 2024
    Inventors: Jacek GRABIEC, Anandkumar SINGH, Vignesh Kumar KRISHNAMOORTHY, Vijayakumar BALASUBRAMANIAN
  • Publication number: 20160314657
    Abstract: Capping single or multiple progressive wins subject to a maximum jurisdictional limit. Each progressive level(s) can be configured up to the maximum limit. The sum of all reset values for all levels does not exceed the maximum limit. The progressive award cannot exceed the maximum limit, and is funded first by the reset values of all progressive levels that triggered an award, followed by the increment values from the most rare to the least rare progressive levels up to the maximum limit. Any excess increment value is saved as short-term overflow and possibly long-term overflow. For the next play cycle, each progressive level is raised by its initial reset value plus its short-term overflow for that level, resulting in a higher reset value. Any increment that exceeds the maximum limit is stored as long-term overflow and is available to fund a subsequent play cycle following the next play cycle.
    Type: Application
    Filed: April 15, 2016
    Publication date: October 27, 2016
    Inventors: Dale R. Buchholz, Jacek Grabiec, James E. Oatman, Gary J. Oswald, Douglas P. Reichmuth
  • Patent number: 9367998
    Abstract: A gaming system comprises a wager input device for receiving at least one wager and a display for displaying a wagering game. The display includes an integrated image capture device for visually capturing objects proximate the display. The system further comprises at least one controller operative to (i) detect the presence of at least a first object proximate the display, (ii) cause the image capture device to visually capture the first object and create a stored image thereof, (iii) graphically integrate the stored image of the first object into the wagering game, and (iv) display one or more outcomes of the wagering game which include one or more symbols comprising at least a portion of the stored image.
    Type: Grant
    Filed: February 19, 2009
    Date of Patent: June 14, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Jacek Grabiec, Jeremy M. Hornik, Joel R. Jaffe, Timothy C. Loose, Larry J. Pacey, Miguel A. Vega, Muthu Velu
  • Publication number: 20110014975
    Abstract: A gaming system comprises a wager input device for receiving at least one wager and a display for displaying a wagering game. The display includes an integrated image capture device for visually capturing objects proximate the display. The system further comprises at least one controller operative to (i) detect the presence of at least a first object proximate the display, (ii) cause the image capture device to visually capture the first object and create a stored image thereof, (iii) graphically integrate the stored image of the first object into the wagering game, and (iv) display one or more outcomes of the wagering game which include one or more symbols comprising at least a portion of the stored image.
    Type: Application
    Filed: February 19, 2009
    Publication date: January 20, 2011
    Applicant: WMS Gaming Inc.
    Inventors: Jacek Grabiec, Jeremy M. Hornik, Joel R. Jaffe, Timothy C. Loose, Larry J. Pacey, Miguel A. Vega, Muthu Velu
  • Publication number: 20050164788
    Abstract: A computerized gaming system includes a gaming module, which includes a processor and gaming code which is operable when executed on the processor to conduct a game of chance on which monetary value can be wagered. An audio module is operable to report game configuration and technical information to a game administrator.
    Type: Application
    Filed: January 26, 2004
    Publication date: July 28, 2005
    Inventor: Jacek Grabiec
  • Patent number: 6567399
    Abstract: A high-fidelity voice/audio communication system including a high-fidelity SLIC (HSLIC) device that combines traditional BORSCHT functionality with high fidelity sampling and compression techniques. The HSLIC preferably resides on a single plug-in line card contained within a multi-cards chassis. The line card includes an analog interface that connects to a two-wire subscriber line, a high fidelity codec for sampling the analog signal at a high resolution and converting high rate digital signals to an analog signal, a voice processing client running on a microprocessor and associated digital memory. The high fidelity codec preferably has a sample rate of at least twenty thousand samples per second, and no less that 250 quantization levels.
    Type: Grant
    Filed: May 5, 1999
    Date of Patent: May 20, 2003
    Assignee: 3Com Corporation
    Inventors: Guido Schuster, Ikhlaq Sidhu, Jerry Mahler, Jacek Grabiec
  • Patent number: 6006271
    Abstract: A complete collision avoidance contention resolution protocol is provided for networks with stations communicating over a shared access communication medium. The protocol is used where a physical layer connected to the communication medium uses a carrier modulation scheme with multiple frequencies. Stations on the network that desire access to the communication medium use a carrier modulation scheme with multiple frequencies. Stations that desire access simultaneously transmit a single frequency selected at random from a set of physical layer frequencies during an open-contention-interval. At the same time, the stations listen to a combined frequency signal and analyzes it for frequency content. If one station whose own frequency matches the highest frequency signal in the combined signal, the station gains access to a communication medium. If more than one station have the same highest frequency signal in the combined signal, no station gains access to the medium.
    Type: Grant
    Filed: February 27, 1998
    Date of Patent: December 21, 1999
    Assignee: 3Com Corporation
    Inventors: Jacek Grabiec, David Grabelsky, Mike Borella, Ikhlaq Sidhu