Patents by Inventor Jack Charles Wells

Jack Charles Wells has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20150243182
    Abstract: A system and method are provided for distributed physics based simulation wherein a number of stations are connected via a network. When the simulation detects that a weapon, especially a missile or directed energy beam, is engaging a target vehicle, a single physics station is assigned the determination of the damage status of a target vehicle in the vicinity of the weapon. The detonation or strike of the weapon is applied to a model of the vehicle, wherein the vehicle is composed of pieces each made up of a number of parts, and damage is assessed. Where the damage to a piece of the vehicle exceeds a predetermined threshold, the piece is removed from the vehicle, and where a predetermined maximum damage is reached for the vehicle, the vehicle is destroyed in the simulation. The damage assessment from the weapon is made using raytracking component of a physics engine that is also used to control movement of virtual objects in the simulation according to rules of physics of the physics engine.
    Type: Application
    Filed: August 14, 2014
    Publication date: August 27, 2015
    Applicant: L-3 COMMUNICATIONS CORPORATION
    Inventors: Eytan Pollak, Jack Charles Wells, II, Merrill Lay
  • Patent number: 8834163
    Abstract: A network connects stations in a distributed physics based simulation system. When the simulation detects that a weapon, especially a missile or directed energy beam, is engaging a target vehicle, one physics station determines damage status of the target vehicle. The detonation or strike of the weapon is applied to a model of the vehicle composed of pieces each made up of a number of parts. Where the damage to a piece of the vehicle exceeds a predetermined threshold, the piece is removed from the vehicle, and where a predetermined maximum damage is reached for the vehicle, the vehicle is considered destroyed. The damage assessment from the weapon is made using raytracing in a physics engine that is also used to control movement of virtual objects in the simulation according to rules of physics of the physics engine.
    Type: Grant
    Filed: November 29, 2011
    Date of Patent: September 16, 2014
    Assignee: L-3 Communications Corporation
    Inventors: Eytan Pollak, Jack Charles Wells, II, Merrill Lay
  • Publication number: 20130137066
    Abstract: A network connects stations in a distributed physics based simulation system. When the simulation detects that a weapon, especially a missile or directed energy beam, is engaging a target vehicle, one physics station determines damage status of the target vehicle. The detonation or strike of the weapon is applied to a model of the vehicle composed of pieces each made up of a number of parts. Where the damage to a piece of the vehicle exceeds a predetermined threshold, the piece is removed from the vehicle, and where a predetermined maximum damage is reached for the vehicle, the vehicle is considered destroyed. The damage assessment from the weapon is made using raytracing in a physics engine that is also used to control movement of virtual objects in the simulation according to rules of physics of the physics engine.
    Type: Application
    Filed: November 29, 2011
    Publication date: May 30, 2013
    Applicant: L-3 COMMUNICATIONS CORPORATION
    Inventors: Eytan Pollak, Jack Charles Wells, Merrill Lay