Patents by Inventor Jairaj Dave
Jairaj Dave has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230377263Abstract: A transaction processing circuit in a graphics rendering system receives information identifying a particular vertex of a plurality of vertices in a strip, each of which is associated with a viewport, and selects a plurality of viewports for viewport transformation of the particular vertex by selecting relevant vertices from the vertices in the strip based on a provoking vertex, and selecting the plurality of viewports to comprise the viewport associated with that relevant vertex. Viewport transformation instructions are sent to a viewport transformation module to perform a viewport transformation on untransformed coordinate data for the particular vertex for each of the viewports, wherein the one or more viewport transformation instructions comprises a viewport transformation instruction for each of the plurality of viewports, each viewport transformation instruction comprises information identifying the particular vertex and information identifying one of the plurality of viewports.Type: ApplicationFiled: August 7, 2023Publication date: November 23, 2023Inventor: Jairaj Dave
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Publication number: 20230351668Abstract: Systems and method to implement a geometry processing phase of tile-based rendering. The systems include a plurality of parallel geometry pipelines, a plurality of tiling pipelines and a geometry to tiling arbiter situated between the plurality of geometry pipelines and the plurality of tiling pipelines. Each geometry pipeline is configured to generate one or more geometry blocks for each geometry group of a subset of ordered geometry groups; generate a corresponding primitive position block for each geometry block, and compress each geometry blocks to generate a corresponding compressed geometry block. The tiling pipelines are configured to generate, from the primitive position blocks, a list for each tile indicating primitives that fall within the bounds of that tile. The geometry to tiling arbiter is configured to forward the primitive position blocks generated by the plurality of geometry pipelines to the plurality of tiling pipelines in the correct order based on the order of the geometry groups.Type: ApplicationFiled: June 23, 2023Publication date: November 2, 2023Inventors: Tim Rollingson, Jairaj Dave
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Patent number: 11721068Abstract: Viewport transformation modules for use in a three-dimensional rendering system wherein vertices are received from an application in a strip. The viewport transformation modules include a fetch module configured to read from a vertex buffer: untransformed coordinate data for a vertex in a strip; information identifying a viewport associated with the vertex; and information identifying a viewport associated with one or more other vertices in the strip. The one or more other vertices in the strip are selected based on a provoking vertex of a primitive to be formed by the vertices in the strip and a number of vertices in the primitive. The viewport transformation modules also include a processing module that performs a viewport transformation on the untransformed coordinate data based on each of the identified viewports to generate transformed coordinate data for each identified viewport; and a write module that writes the transformed coordinate data for each identified viewport to the vertex buffer.Type: GrantFiled: March 2, 2021Date of Patent: August 8, 2023Assignee: Imagination Technologies LimitedInventor: Jairaj Dave
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Patent number: 11688121Abstract: Systems and method to implement a geometry processing phase of tile-based rendering. The systems include a plurality of parallel geometry pipelines, a plurality of tiling pipelines and a geometry to tiling arbiter situated between the plurality of geometry pipelines and the plurality of tiling pipelines. Each geometry pipeline is configured to generate one or more geometry blocks for each geometry group of a subset of ordered geometry groups; generate a corresponding primitive position block for each geometry block, and compress each geometry blocks to generate a corresponding compressed geometry block. The tiling pipelines are configured to generate, from the primitive position blocks, a list for each tile indicating primitives that fall within the bounds of that tile. The geometry to tiling arbiter is configured to forward the primitive position blocks generated by the plurality of geometry pipelines to the plurality of tiling pipelines in the correct order based on the order of the geometry groups.Type: GrantFiled: July 7, 2020Date of Patent: June 27, 2023Assignee: Imagination Technologies LimitedInventors: Tim Rollingson, Jairaj Dave
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Publication number: 20210183143Abstract: Viewport transformation modules for use in a three-dimensional rendering system wherein vertices are received from an application in a strip. The viewport transformation modules include a fetch module configured to read from a vertex buffer: untransformed coordinate data for a vertex in a strip; information identifying a viewport associated with the vertex; and information identifying a viewport associated with one or more other vertices in the strip. The one or more other vertices in the strip are selected based on a provoking vertex of a primitive to be formed by the vertices in the strip and a number of vertices in the primitive. The viewport transformation modules also include a processing module that performs a viewport transformation on the untransformed coordinate data based on each of the identified viewports to generate transformed coordinate data for each identified viewport; and a write module that writes the transformed coordinate data for each identified viewport to the vertex buffer.Type: ApplicationFiled: March 2, 2021Publication date: June 17, 2021Inventor: Jairaj Dave
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Patent number: 10937234Abstract: Viewport transformation modules for use in a three-dimensional rendering system wherein vertices are received from an application in a strip. The viewport transformation modules include a fetch module configured to read from a vertex buffer: untransformed coordinate data for a vertex in a strip; information identifying a viewport associated with the vertex; and information identifying a viewport associated with one or more other vertices in the strip. The one or more other vertices in the strip are selected based on a provoking vertex of a primitive to be formed by the vertices in the strip and a number of vertices in the primitive. The viewport transformation modules also include a processing module that performs a viewport transformation on the untransformed coordinate data based on each of the identified viewports to generate transformed coordinate data for each identified viewport; and a write module that writes the transformed coordinate data for each identified viewport to the vertex buffer.Type: GrantFiled: May 11, 2020Date of Patent: March 2, 2021Assignee: Imagination Technologies LimitedInventor: Jairaj Dave
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Publication number: 20200334889Abstract: Systems and method to implement a geometry processing phase of tile-based rendering. The systems include a plurality of parallel geometry pipelines, a plurality of tiling pipelines and a geometry to tiling arbiter situated between the plurality of geometry pipelines and the plurality of tiling pipelines. Each geometry pipeline is configured to generate one or more geometry blocks for each geometry group of a subset of ordered geometry groups; generate a corresponding primitive position block for each geometry block, and compress each geometry blocks to generate a corresponding compressed geometry block. The tiling pipelines are configured to generate, from the primitive position blocks, a list for each tile indicating primitives that fall within the bounds of that tile. The geometry to tiling arbiter is configured to forward the primitive position blocks generated by the plurality of geometry pipelines to the plurality of tiling pipelines in the correct order based on the order of the geometry groups.Type: ApplicationFiled: July 7, 2020Publication date: October 22, 2020Inventors: Tim Rollingson, Jairaj Dave
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Publication number: 20200273245Abstract: Viewport transformation modules for use in a three-dimensional rendering system wherein vertices are received from an application in a strip. The viewport transformation modules include a fetch module configured to read from a vertex buffer: untransformed coordinate data for a vertex in a strip; information identifying a viewport associated with the vertex; and information identifying a viewport associated with one or more other vertices in the strip. The one or more other vertices in the strip are selected based on a provoking vertex of a primitive to be formed by the vertices in the strip and a number of vertices in the primitive. The viewport transformation modules also include a processing module that performs a viewport transformation on the untransformed coordinate data based on each of the identified viewports to generate transformed coordinate data for each identified viewport; and a write module that writes the transformed coordinate data for each identified viewport to the vertex buffer.Type: ApplicationFiled: May 11, 2020Publication date: August 27, 2020Inventor: Jairaj Dave
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Patent number: 10740950Abstract: A geometry processing phase of tile-based rendering includes a plurality of parallel geometry pipelines, a plurality of tiling pipelines and a geometry to tiling arbiter situated between the plurality of geometry pipelines and the plurality of tiling pipelines. Each geometry pipeline is configured to: generate one or more geometry blocks for each geometry group of a subset of ordered geometry groups; generate a corresponding primitive position block for each geometry block, and compress each geometry blocks to generate a corresponding compressed geometry block. The tiling pipelines are configured to generate, from the primitive position blocks, a list for each tile indicating primitives that fall within the bounds of that tile. The geometry to tiling arbiter is configured to forward the primitive position blocks generated by the plurality of geometry pipelines to the plurality of tiling pipelines in the correct order based on the order of the geometry groups.Type: GrantFiled: October 10, 2018Date of Patent: August 11, 2020Assignee: Imagination Technologies LimitedInventors: Tim Rollingson, Jairaj Dave
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Patent number: 10685483Abstract: Viewport transformation modules for use in a three-dimensional rendering system wherein vertices are received from an application in a strip. The viewport transformation modules include a fetch module configured to read from a vertex buffer: untransformed coordinate data for a vertex in a strip; information identifying a viewport associated with the vertex; and information identifying a viewport associated with one or more other vertices in the strip. The one or more other vertices in the strip are selected based on a provoking vertex of a primitive to be formed by the vertices in the strip and a number of vertices in the primitive. The viewport transformation modules also include a processing module that performs a viewport transformation on the untransformed coordinate data based on each of the identified viewports to generate transformed coordinate data for each identified viewport; and a write module that writes the transformed coordinate data for each identified viewport to the vertex buffer.Type: GrantFiled: July 2, 2018Date of Patent: June 16, 2020Assignee: Imagination Technologies LimitedInventor: Jairaj Dave
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Publication number: 20190108671Abstract: A geometry processing phase of tile-based rendering includes a plurality of parallel geometry pipelines, a plurality of tiling pipelines and a geometry to tiling arbiter situated between the plurality of geometry pipelines and the plurality of tiling pipelines. Each geometry pipeline is configured to: generate one or more geometry blocks for each geometry group of a subset of ordered geometry groups; generate a corresponding primitive position block for each geometry block, and compress each geometry blocks to generate a corresponding compressed geometry block. The tiling pipelines are configured to generate, from the primitive position blocks, a list for each tile indicating primitives that fall within the bounds of that tile. The geometry to tiling arbiter is configured to forward the primitive position blocks generated by the plurality of geometry pipelines to the plurality of tiling pipelines in the correct order based on the order of the geometry groups.Type: ApplicationFiled: October 10, 2018Publication date: April 11, 2019Inventors: Tim Rollingson, Jairaj Dave
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Publication number: 20190005720Abstract: Viewport transformation modules for use in a three-dimensional rendering system wherein vertices are received from an application in a strip. The viewport transformation modules include a fetch module configured to read from a vertex buffer: untransformed coordinate data for a vertex in a strip; information identifying a viewport associated with the vertex; and information identifying a viewport associated with one or more other vertices in the strip. The one or more other vertices in the strip are selected based on a provoking vertex of a primitive to be formed by the vertices in the strip and a number of vertices in the primitive. The viewport transformation modules also include a processing module that performs a viewport transformation on the untransformed coordinate data based on each of the identified viewports to generate transformed coordinate data for each identified viewport; and a write module that writes the transformed coordinate data for each identified viewport to the vertex buffer.Type: ApplicationFiled: July 2, 2018Publication date: January 3, 2019Inventor: Jairaj Dave