Patents by Inventor James Kroon

James Kroon has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12136318
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. The instructions cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Grant
    Filed: December 5, 2022
    Date of Patent: November 5, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Patent number: 11869310
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Grant
    Filed: April 16, 2020
    Date of Patent: January 9, 2024
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20230107038
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. The instructions cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: December 5, 2022
    Publication date: April 6, 2023
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Patent number: 11527134
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Grant
    Filed: January 27, 2020
    Date of Patent: December 13, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20220292914
    Abstract: A method of conducting a wagering game includes: conducting a base game on an electronic gaming machine; detecting a first trigger condition in the base game; initiating a feature game in response to the first trigger condition; detecting a second trigger condition in the feature game; granting access to a plurality of bonus feature game levels in response to the second trigger condition; and determining an outcome of the feature game.
    Type: Application
    Filed: May 27, 2022
    Publication date: September 15, 2022
    Inventor: James Kroon
  • Patent number: 11348401
    Abstract: A method of conducting a wagering game includes: conducting a base game on an electronic gaming machine; detecting a first trigger condition in the base game; initiating a feature game in response to the first trigger condition; detecting a second trigger condition in the feature game; granting access to a plurality of bonus feature game levels in response to the second trigger condition; and determining an outcome of the feature game.
    Type: Grant
    Filed: May 15, 2020
    Date of Patent: May 31, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: James Kroon
  • Publication number: 20210256810
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: January 27, 2020
    Publication date: August 19, 2021
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20210043039
    Abstract: An electronic gaming machine includes a display in the form of a matrix of rows and columns and a controller configured to conduct a game instance upon receiving a wager via a player input. In conducting each game instance, the controller activates a number of columns on the display based on the wager and controls a display to indicate which columns in the display have been activated. The controller determines if any of the activated columns meets a triggering condition and controls the display to display the activated columns which meet the triggering condition with a modified background. The controller then determines an outcome of the game instance based on whether a predetermined number of activated columns which meet the triggering condition are adjacent one another and makes an award to the player based on the outcome of the instance.
    Type: Application
    Filed: October 28, 2020
    Publication date: February 11, 2021
    Inventor: James Kroon
  • Patent number: 10846989
    Abstract: An electronic gaming machine includes a display in the form of a matrix of rows and columns and a controller configured to conduct a game instance upon receiving a wager via a player input. In conducting each game instance, the controller activates a number of columns on the display based on the wager and controls a display to indicate which columns in the display have been activated. The controller determines if any of the activated columns meets a triggering condition and controls the display to display the activated columns which meet the triggering condition with a modified background. The controller then determines an outcome of the game instance based on whether a predetermined number of activated columns which meet the triggering condition are adjacent one another and makes an award to the player based on the outcome of the instance.
    Type: Grant
    Filed: January 15, 2020
    Date of Patent: November 24, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: James Kroon
  • Patent number: 10777043
    Abstract: An electronic gaming machine includes a display in the form of a matrix of rows and columns and a controller configured to conduct a game instance upon receiving a wager via a player input. In conducting each game instance, the controller activates a number of columns on the display based on the wager and controls a display to indicate which columns in the display have been activated. The controller determines if any of the activated columns meets a triggering condition and controls the display to display the activated columns which meet the triggering condition with a modified background. The controller then determines an outcome of the game instance based on whether a predetermined number of activated columns which meet the triggering condition are adjacent one another and makes an award to the player based on the outcome of the instance.
    Type: Grant
    Filed: August 21, 2019
    Date of Patent: September 15, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: James Kroon
  • Publication number: 20200279453
    Abstract: A method of conducting a wagering game includes: conducting a base game on an electronic gaming machine; detecting a first trigger condition in the base game; initiating a feature game in response to the first trigger condition; detecting a second trigger condition in the feature game; granting access to a plurality of bonus feature game levels in response to the second trigger condition; and determining an outcome of the feature game.
    Type: Application
    Filed: May 15, 2020
    Publication date: September 3, 2020
    Inventor: James Kroon
  • Publication number: 20200265679
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: January 27, 2020
    Publication date: August 20, 2020
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20200265680
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: April 16, 2020
    Publication date: August 20, 2020
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Patent number: 10657760
    Abstract: A method of conducting a wagering game includes: conducting a base game on an electronic gaming machine; detecting a first trigger condition in the base game; initiating a feature game in response to the first trigger condition; detecting a second trigger condition in the feature game; granting access to a plurality of bonus feature game levels in response to the second trigger condition; and determining an outcome of the feature game.
    Type: Grant
    Filed: October 25, 2018
    Date of Patent: May 19, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: James Kroon
  • Publication number: 20200152009
    Abstract: An electronic gaming machine includes a display in the form of a matrix of rows and columns and a controller configured to conduct a game instance upon receiving a wager via a player input. In conducting each game instance, the controller activates a number of columns on the display based on the wager and controls a display to indicate which columns in the display have been activated. The controller determines if any of the activated columns meets a triggering condition and controls the display to display the activated columns which meet the triggering condition with a modified background. The controller then determines an outcome of the game instance based on whether a predetermined number of activated columns which meet the triggering condition are adjacent one another and makes an award to the player based on the outcome of the instance.
    Type: Application
    Filed: January 15, 2020
    Publication date: May 14, 2020
    Inventor: James Kroon
  • Publication number: 20190378377
    Abstract: An electronic gaming machine includes a display in the form of a matrix of rows and columns and a controller configured to conduct a game instance upon receiving a wager via a player input. In conducting each game instance, the controller activates a number of columns on the display based on the wager and controls a display to indicate which columns in the display have been activated. The controller determines if any of the activated columns meets a triggering condition and controls the display to display the activated columns which meet the triggering condition with a modified background. The controller then determines an outcome of the game instance based on whether a predetermined number of activated columns which meet the triggering condition are adjacent one another and makes an award to the player based on the outcome of the instance.
    Type: Application
    Filed: August 21, 2019
    Publication date: December 12, 2019
    Inventor: James Kroon
  • Patent number: 10424158
    Abstract: An electronic gaming machine includes a display in the form of a matrix of rows and columns and a controller configured to conduct a game instance upon receiving a wager via a player input. In conducting each game instance, the controller activates a number of columns on the display based on the wager and controls a display to indicate which columns in the display have been activated. The controller determines if any of the activated columns meets a triggering condition and controls the display to display the activated columns which meet the triggering condition with a modified background. The controller then determines an outcome of the game instance based on whether a predetermined number of activated columns which meet the triggering condition are adjacent one another and makes an award to the player based on the outcome of the instance.
    Type: Grant
    Filed: May 24, 2018
    Date of Patent: September 24, 2019
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: James Kroon
  • Patent number: D904452
    Type: Grant
    Filed: January 29, 2019
    Date of Patent: December 8, 2020
    Inventors: James Kroon, Amy Batsiokis, Karen Kendall
  • Patent number: D940750
    Type: Grant
    Filed: November 17, 2020
    Date of Patent: January 11, 2022
    Inventors: James Kroon, Amy Batsiokis, Karen Kendall
  • Patent number: D1003931
    Type: Grant
    Filed: December 30, 2021
    Date of Patent: November 7, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: James Kroon, Amy Batsiokis, Karen Kendall