Patents by Inventor James Mentz
James Mentz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11600191Abstract: A method and system is disclosed for validating honesty of a student taking an online test. A camera is used to detect and monitor the test taker's eye movements and eye gaze positions during the taking of the test to ensure the test taker is looking only at the computer display showing the questions and answer choices to the test taker. A microphone is incorporated into, placed on, or in the vicinity of the computer display and the system compares audio received to recorded voice of the test taker to detect another voice. Other voices and eye movement beyond the display screen may be flagged as indicative of dishonest test taking.Type: GrantFiled: December 13, 2021Date of Patent: March 7, 2023Assignee: Gleim Internet, Inc.Inventors: Garrett William Gleim, Samuel Rene Caldwell, James Mentz, Shujian Yu
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Patent number: 11302207Abstract: A method and system is disclosed for validating honesty of a student taking an online test. A camera is used to detect and monitor the test taker's eye movements and eye gaze positions during the taking of the test to ensure the test taker is looking only at the computer display showing the questions and answer choices to the test taker. A microphone is incorporated into, placed on, or in the vicinity of the computer display and the system compares audio received to recorded voice of the test taker to detect another voice. Other voices and eye movement beyond the display screen may be flagged as indicative of dishonest test taking.Type: GrantFiled: December 31, 2020Date of Patent: April 12, 2022Assignee: Gleim Conferencing, LLCInventors: Garrett William Gleim, Samuel Rene Caldwell, James Mentz, Shujian Yu
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Publication number: 20220101744Abstract: A method and system is disclosed for validating honesty of a student taking an online test. A camera is used to detect and monitor the test taker's eye movements and eye gaze positions during the taking of the test to ensure the test taker is looking only at the computer display showing the questions and answer choices to the test taker. A microphone is incorporated into, placed on, or in the vicinity of the computer display and the system compares audio received to recorded voice of the test taker to detect another voice. Other voices and eye movement beyond the display screen may be flagged as indicative of dishonest test taking.Type: ApplicationFiled: December 13, 2021Publication date: March 31, 2022Inventors: Garrett William Gleim, Samuel Rene Caldwell, James Mentz, Shujian Yu
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Publication number: 20210125513Abstract: A method and system is disclosed for validating honesty of a student taking an online test. A camera is used to detect and monitor the test taker's eye movements and eye gaze positions during the taking of the test to ensure the test taker is looking only at the computer display showing the questions and answer choices to the test taker. A microphone is incorporated into, placed on, or in the vicinity of the computer display and the system compares audio received to recorded voice of the test taker to detect another voice. Other voices and eye movement beyond the display screen may be flagged as indicative of dishonest test taking.Type: ApplicationFiled: December 31, 2020Publication date: April 29, 2021Inventors: Garrett William Gleim, Samuel Rene Caldwell, James Mentz, Shujian Yu
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Patent number: 10885802Abstract: A method and system is disclosed for validating honesty of a student taking an online test. A camera is used to detect and monitor the test taker's eye movements and eye gaze positions during the taking of the test to ensure the test taker is looking only at the computer display showing the questions and answer choices to the test taker. A microphone is incorporated into, placed on, or in the vicinity of the computer display and the system compares audio received to recorded voice of the test taker to detect another voice. Other voices and eye movement beyond the display screen may be flagged as indicative of dishonest test taking.Type: GrantFiled: August 2, 2016Date of Patent: January 5, 2021Assignee: GLEIM CONFERENCING, LLCInventors: Garrett William Gleim, Samuel Rene Caldwell, James Mentz, Shujian Yu
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Patent number: 10129682Abstract: Embodiments of the subject invention relate to a method and apparatus for virtualizing an audio file. The virtualized audio file can be presented to a user via, for example, ear-speakers or headphones, such that the user experiences a change in the user's perception of where the sound is coming from and/or 3D sound. Embodiments can utilize virtualization processing that is based on head rotated transfer functions (HRTF's) or other processing techniques that can alter where the user perceives the sounds of the music file to originate from. A specified embodiment provides Surround Sound virtualization with DTS Surround Sensations software. Embodiments can utilize the 2-channel audio transmitted to the headphones.Type: GrantFiled: June 7, 2016Date of Patent: November 13, 2018Assignee: BACCH LABORATORIES, INC.Inventor: James Mentz
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Patent number: 10123120Abstract: A system for listening to binaural audio through a plurality of speakers having at least two pair of speakers, incorporating applying at least two Crosstalk Cancellation Filter to a corresponding at least two binaural signals to create a corresponding at least two pair of speaker signals, and inputting the at least two pairs of speakers signals to a corresponding at least two pairs of speakers of a plurality of speakers. The invention also relates to a system and method for listening to binaural audio through a plurality of speakers by dividing the speakers into groups, generating a Crosstalk Cancellation Filter for each group, and distributing the binaural audio among the speaker groups. The invention also relates to a system for placing a binaural audio signal onto a plurality of pairs of cross talk cancelled loudspeakers.Type: GrantFiled: March 15, 2017Date of Patent: November 6, 2018Assignee: BACCH LABORATORIES, INC.Inventor: James Mentz
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Publication number: 20170272863Abstract: A system for listening to binaural audio through a plurality of speakers having at least two pair of speakers, incorporating applying at least two Crosstalk Cancellation Filter to a corresponding at least two binaural signals to create a corresponding at least two pair of speaker signals, and inputting the at least two pairs of speakers signals to a corresponding at least two pairs of speakers of a plurality of speakers. The invention also relates to a system and method for listening to binaural audio through a plurality of speakers by dividing the speakers into groups, generating a Crosstalk Cancellation Filter for each group, and distributing the binaural audio among the speaker groups. The invention also relates to a system for placing a binaural audio signal onto a plurality of pairs of cross talk cancelled loudspeakers.Type: ApplicationFiled: March 15, 2017Publication date: September 21, 2017Inventor: JAMES MENTZ
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Publication number: 20170039869Abstract: A method and system is disclosed for validating honesty of a student taking an online test. A camera is used to detect and monitor the test taker's eye movements and eye gaze positions during the taking of the test to ensure the test taker is looking only at the computer display showing the questions and answer choices to the test taker. A microphone is incorporated into, placed on, or in the vicinity of the computer display and the system compares audio received to recorded voice of the test taker to detect another voice. Other voices and eye movement beyond the display screen may be flagged as indicative of dishonest test taking.Type: ApplicationFiled: August 2, 2016Publication date: February 9, 2017Inventors: Garrett William Gleim, Samuel Rene Caldwell, James Mentz, Shujian Yu
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Publication number: 20160295341Abstract: Embodiments of the subject invention relate to a method and apparatus for virtualizing an audio file. The virtualized audio file can be presented to a user via, for example, ear-speakers or headphones, such that the user experiences a change in the user's perception of where the sound is coming from and/or 3D sound. Embodiments can utilize virtualization processing that is based on head rotated transfer functions (HRTF's) or other processing techniques that can alter where the user perceives the sounds of the music file to originate from. A specified embodiment provides Surround Sound virtualization with DTS Surround Sensations software. Embodiments can utilize the 2-channel audio transmitted to the headphones.Type: ApplicationFiled: June 7, 2016Publication date: October 6, 2016Inventor: James MENTZ
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Patent number: 9363602Abstract: Embodiments of the subject invention relate to a method and apparatus for providing virtualized audio files. Specific embodiments relate to a method and apparatus for providing virtualized audio files to a user via in-ear speakers or headphones. A specified embodiment can provide Surround Sound virtualization with DTS Surround Sensations software. Embodiments can utilize the 2-channel audio transmitted to the headphones. In order to accommodate for the user moving the headphones in one or more directions, and/or rotating the headphones, while still allowing the user to perceive the origin of the audio remains is a fixed location, heading data regarding the position of the headphones, the angular direction of the headphones, the movement of the headphones, and/or the rotation of the headphones can be returned from the headphones to a PC or other processing device.Type: GrantFiled: January 7, 2013Date of Patent: June 7, 2016Assignee: BIT CAULDRON CORPORATIONInventor: James Mentz
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Patent number: 9204135Abstract: Embodiments of the invention pertain to a method and apparatus for controlling what non-3D glass wearers see from a 3D display. Such control is accomplished by controlling the images displayed on a 3D display, which allows a 3D-glass wearer to see a 3D image and/or video content while controlling one or more of the following: the content of the right eye image, the left eye image, the timing of displaying the right eye image, the timing of displaying the left eye image, the polarization of the right eye image (for polarization based 3D), the polarization of the left eye image (for polarization based 3D), the shuttering of the right lens (for shutter based 3D), the shuttering of the left lens (for shutter based 3D), and other images displayed not available to the 3D glass wearer, and/or controlling other aspects of the presented images and/or presentation of the presented images.Type: GrantFiled: September 26, 2012Date of Patent: December 1, 2015Assignee: BIT CAULDRON CORPORATIONInventors: James Mentz, Samuel Caldwell
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Publication number: 20140184762Abstract: A three-dimensional viewing device for providing images to a user includes a receiver receiving source 3D synchronization signals from a transmitting device, wherein the source 3D synchronization signals comprise a source frequency and a source phase, a plurality of LCD shutters including a right LCD shutter and a left LCD shutter are for alternatively entering a translucent state in response to local 3D synchronization signals in response to the source 3D synchronization signals, and an adjustment portion for adjusting parameters of the local 3D synchronization signals in response to parameters of the source 3D synchronization signals.Type: ApplicationFiled: December 20, 2013Publication date: July 3, 2014Applicant: BIT CAULDRON CORPORATIONInventors: JAMES MENTZ, SAMUEL CALDWELL
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Publication number: 20140133658Abstract: Embodiments of the subject invention relate to a method and apparatus for virtualizing an audio file. The virtualized audio file can be presented to a user via, for example, ear-speakers or headphones, such that the user experiences a change in the user's perception of where the sound is coming from and/or 3D sound. Embodiments can utilize virtualization processing that is based on head rotated transfer functions (HRTF's) or other processing techniques that can alter where the user perceives the sounds of the music file to originate from. A specified embodiment provides Surround Sound virtualization with DTS Surround Sensations software. Embodiments can utilize the 2-channel audio transmitted to the headphones.Type: ApplicationFiled: October 30, 2013Publication date: May 15, 2014Applicant: BIT CAULDRON CORPORATIONInventors: JAMES MENTZ, SAMUEL CALDWELL
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Publication number: 20130178967Abstract: Embodiments of the subject invention relate to a method and apparatus for virtualizing an audio file. The virtualized audio file can be presented to a user via, for example, ear-speakers or headphones, such that the user experiences a change in the user's perception of where the sound is coming from and/or 3D sound. Embodiments can utilize virtualization processing that is based on head rotated transfer functions (HRTF's) or other processing techniques that can alter where the user perceives the sounds of the music file to originate from. A specified embodiment provides Surround Sound virtualization with DTS Surround Sensations software. Embodiments can utilize the 2-channel audio transmitted to the headphones.Type: ApplicationFiled: January 7, 2013Publication date: July 11, 2013Applicant: BIT CAULDRON CORPORATIONInventor: JAMES MENTZ
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Publication number: 20130177187Abstract: Embodiments of the subject invention relate to a method and apparatus for providing virtualized audio files. Specific embodiments relate to a method and apparatus for providing virtualized audio files to a user via in-ear speakers or headphones. A specified embodiment can provide Surround Sound virtualization with DTS Surround Sensations software. Embodiments can utilize the 2-channel audio transmitted to the headphones. In order to accommodate for the user moving the headphones in one or more directions, and/or rotating the headphones, while still allowing the user to perceive the origin of the audio remains is a fixed location, heading data regarding the position of the headphones, the angular direction of the headphones, the movement of the headphones, and/or the rotation of the headphones can be returned from the headphones to a PC or other processing device.Type: ApplicationFiled: January 7, 2013Publication date: July 11, 2013Applicant: BIT CAULDRON CORPORATIONInventor: JAMES MENTZ
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Publication number: 20130160039Abstract: Embodiments of the present invention relate to a system and method for providing video content to one or more viewers. Specific embodiments are related to providing video content to two or more viewers, three or more viewers, four or more viewers, five or more viewers, ten or more viewers, and more than ten viewers. Specific embodiments can utilize 3D shutter glasses and/or a communication path in a 3D image viewing system utilizing shutter glasses to allow the purchase, or use of, subscription, pay-per-view, or on-demand content. The purchase, or use of, such content can be limited for use by a specific number of viewers. The number of viewers can be selected by the operator of a remote control or other human interface device at the time of purchase, or before or after the time or purchase. The number of viewers can be incrementally increased, or decreased, after the initial time of purchase, such as via the remote control or other human interface device.Type: ApplicationFiled: June 20, 2012Publication date: June 20, 2013Applicant: BIT CAULDRON CORPORATIONInventors: James Mentz, Samuel Caldlwell
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Publication number: 20130076874Abstract: Embodiments of the invention pertain to a method and apparatus for controlling what non-3D glass wearers see from a 3D display. Such control is accomplished by controlling the images displayed on a 3D display, which allows a 3D-glass wearer to see a 3D image and/or video content while controlling one or more of the following: the content of the right eye image, the left eye image, the timing of displaying the right eye image, the timing of displaying the left eye image, the polarization of the right eye image (for polarization based 3D), the polarization of the left eye image (for polarization based 3D), the shuttering of the right lens (for shutter based 3D), the shuttering of the left lens (for shutter based 3D), and other images displayed not available to the 3D glass wearer, and/or controlling other aspects of the presented images and/or presentation of the presented images.Type: ApplicationFiled: September 26, 2012Publication date: March 28, 2013Applicant: BIT CAULDRON CORPORATIONInventors: JAMES MENTZ, Samuel Caldwell
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Patent number: 8270934Abstract: A system, apparatus, method, and computer-readable media are provided for configuring a power line networking device. According to one method, wireless network settings are converted into equivalent power line network settings compatible with a power line network. The converted settings are then utilized to configure the power line networking device for operation on the power line network. The power line network may be compatible with the HOMEPLUG networking standard by the HOMEPLUG POWER ALLIANCE. The wireless network settings may include a SSID and a wireless network key. The conversion process may be performed by a power line networking device or by a computer in communication with the power line networking device. The conversion and configuration may be performed in response to detecting that the power line networking device has not been configured for operation with the power line network.Type: GrantFiled: October 23, 2006Date of Patent: September 18, 2012Assignee: Microsoft CorporationInventors: Scott Manchester, James A. Mentz, Younus Aftab, Andreas H. Melder, Greg J. Gangitano
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Publication number: 20110090324Abstract: A method for providing 3D video images to a user includes while a right lens of 3D glasses is opaque, transferring a first left image to a display during a first frame, while a left lens of 3D glasses is opaque, and transferring the first left image to the display during a second frame time, while the left lens of the 3D glasses is not opaque, wherein the first frame and the second frame are adjacent, and while the left lens of the 3D glasses is opaque, transferring a first right image to the display during a third frame, while the right lens of the 3D glasses is opaque, and transferring the first right image to the display during a fourth frame, while the right lens of the 3D glasses is not opaque, wherein the third frame and the fourth frame are adjacent.Type: ApplicationFiled: October 15, 2010Publication date: April 21, 2011Applicant: BIT CAULDRON CORPORATIONInventors: James Mentz, Samuel Caldwell