Patents by Inventor James P. Jackson
James P. Jackson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240077309Abstract: The present disclosure generally relates to displaying information related to a physical activity. In some embodiments, methods and user interfaces for managing the display of information related to a physical activity are described.Type: ApplicationFiled: January 12, 2023Publication date: March 7, 2024Inventors: Nicholas D. FELTON, James B. CARY, Edward CHAO, Kevin W. CHEN, Christopher P. FOSS, Eamon F. GILRAVI, Austen J. GREEN, Bradley W. GRIFFIN, Anders K. HAGLUNDS, Lori HYLAN-CHO, Stephen P. JACKSON, Matthew S. KOONCE, Paul T. NIXON, Robert M. PEARSON
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Patent number: 11145164Abstract: A gaming machine platform includes a front display that is controllable to be opaque and display symbols during a first mode of operation, and controllable to be transparent to reveal a set of stepper motor driven reels during a second mode of operation. The front display may be part of larger display screen that displays peripheral reels that surround the front display. In one type of game, the front display displays a randomly selected array of symbols, and the peripheral reels display scatter symbols that are combinable with the front display symbols in a primary game to generate awards and possibly trigger a bonus game. When the bonus game is triggered, the front display becomes transparent to reveal the stepper driven reels for a bonus game. The bonus game may or may not use the peripheral reels.Type: GrantFiled: October 21, 2019Date of Patent: October 12, 2021Assignee: Gemini Digital DevelopmentInventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Publication number: 20200051395Abstract: A gaming machine platform includes a front display that is controllable to be opaque and display symbols during a first mode of operation, and controllable to be transparent to reveal a set of stepper motor driven reels during a second mode of operation. The front display may be part of larger display screen that displays peripheral reels that surround the front display. In one type of game, the front display displays a randomly selected array of symbols, and the peripheral reels display scatter symbols that are combinable with the front display symbols in a primary game to generate awards and possibly trigger a bonus game. When the bonus game is triggered, the front display becomes transparent to reveal the stepper driven reels for a bonus game. The bonus game may or may not use the peripheral reels.Type: ApplicationFiled: October 21, 2019Publication date: February 13, 2020Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Patent number: 10475294Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. The center reels are displayed on a separate, set-back display to give the illusion of motorized mechanical reels. Awards are granted for winning symbol combinations on the center reels. If the trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: GrantFiled: July 3, 2018Date of Patent: November 12, 2019Assignee: GEMINI DIGITAL DEVELOPMENT, INC.Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Patent number: 10417877Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. Each of the reels spins and randomly stops. Awards are granted for winning symbol combinations on the center reels. If the trigger symbol is displayed in the M×N array, or other trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: GrantFiled: July 3, 2018Date of Patent: September 17, 2019Assignee: Gemini Digital Development, Inc.Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Publication number: 20180330578Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. The center reels are displayed on a separate, set-back display to give the illusion of motorized mechanical reels. Awards are granted for winning symbol combinations on the center reels. If the trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: ApplicationFiled: July 3, 2018Publication date: November 15, 2018Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Publication number: 20180315277Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. Each of the reels spins and randomly stops. Awards are granted for winning symbol combinations on the center reels. If the trigger symbol is displayed in the M×N array, or other trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: ApplicationFiled: July 3, 2018Publication date: November 1, 2018Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Patent number: 10043350Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. Each of the reels spins and randomly stops. Awards are granted for winning symbol combinations on the center reels. If the trigger symbol is displayed in the M×N array, or other trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: GrantFiled: July 23, 2014Date of Patent: August 7, 2018Assignee: GEMINI DIGITAL DEVELOPMENT, INC.Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Publication number: 20160364948Abstract: A method of presenting a game at a gaming machine including accepting a wager from a player via the wager accepting device, displaying a plurality of symbols in an array of symbols on the electronic display, the array of symbols comprising symbol positions aligned in rows and columns, and determining whether two or more of the plurality of symbols displayed in the array of symbols are the same symbol and are disposed adjacent to one another defining a common symbol block. When the two or more of the plurality of symbols define a common symbol block, replacing the two or more symbols with a first replacement symbol, and evaluating pay lines on the array of symbols to determine whether the array of symbols including the first replacement symbols define winning outcomes.Type: ApplicationFiled: June 13, 2016Publication date: December 15, 2016Inventors: Robert Parviainen, James P. Jackson
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Publication number: 20160232743Abstract: A gaming machine and method is disclosed that includes an electronic display, a player input system, a processor in communication with memory configured to store code. The code is configured to accept a wager from a player, initiate the wagering game play, define a trigger symbol, generate and display random symbols arranged in a first array of symbols, determine if a trigger symbol is present in the first array, if a trigger symbol is present in the first array, identify a location of all trigger symbols in the first array and designate the locations as mapped locations, generate a second array of symbols, designating symbols in the second array that are located at the mapped locations as predefined symbols, evaluate the second array for winning outcomes; and providing a monetary award to the player for a winning outcome.Type: ApplicationFiled: August 24, 2015Publication date: August 11, 2016Inventors: Alfred Thomas, Benjamin T. Gomez, James P. Jackson
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Publication number: 20160133094Abstract: Gaming machines and methods of presenting a game on a gaming machine include receiving a monetary value from the player at the gaming machine as credits usable at the gaming machine and presenting a plurality of slot reels on an electronic display, the plurality of slot reels each comprising a plurality of symbols. It is determined whether a split feature is triggered in the wagering game via a random number generator. When the split feature is triggered, one or more of the plurality of slot reels is split into two or more slot reels. An outcome of the symbols is randomized on the plurality of slot reels via the random number generator and the symbols on the slot reels are displayed to spin. The symbols are evaluated on the plurality of slot reels for winning outcomes; and monetary awards are provided to the player for the winning outcomes.Type: ApplicationFiled: November 10, 2015Publication date: May 12, 2016Inventors: Alfred Thomas, Benjamin T. Gomez, James P. Jackson, Robert Parviainen
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Patent number: 9162138Abstract: Methods and apparatus for identifying unexpected cards in a card-handling device are disclosed. The method comprises providing a card-handling device, wherein the card-handling device comprises a card storage area, an output end for the manual removal of cards, a processor with associated memory, and a card recognition system capable of reading at least a rank of a card, wherein the associated memory has a data file of a set of expected card values, reading a value of a card, comparing the read card value to the set of expected card values, and when the card value is not an expected card value, generating an error signal indicative of a card not belonging to the set.Type: GrantFiled: August 8, 2013Date of Patent: October 20, 2015Assignee: Bally Gaming, Inc.Inventors: Attila Grauzer, Roger M. Snow, James R. Roberts, James P. Jackson, Nathan J. Wadds, Oliver M. Schubert
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Publication number: 20150095696Abstract: System and methods for managing I/O write requests of host systems to physical storage. A storage subsystem includes a plurality of storage devices where each storage device is configured to provide data storage. A controller is connected to the plurality of storage devices for executing the I/O write requests from the host systems and is further connected to a plurality of solid state drives in a parity RAID configuration. Non-valid portions of cache lines stored in stripes of the parity RAID configured second level cache are filled with known default values. Upon receiving an I/O write request to write new data to a non-valid portion of a cache line existing in the second level cache, the new data is spliced into the cache line and a new parity value is calculated without reading the known default values saving a read and an XOR operation.Type: ApplicationFiled: September 27, 2013Publication date: April 2, 2015Applicant: DataDirect Networks, Inc.Inventors: Randall L Hess, R. Brian Schow, Jesse L. Yandell, James P. Jackson
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Publication number: 20150031437Abstract: A gaming machine displays a set of virtual center reels, creating an M×N array of symbols, and an independent set of virtual peripheral reels surrounding the M×N array. The peripheral reels are part of a secondary game, and each peripheral reel displays only one symbol position. The center reels contain at least one trigger symbol for trigging the secondary game. Each of the reels spins and randomly stops. Awards are granted for winning symbol combinations on the center reels. If the trigger symbol is displayed in the M×N array, or other trigger condition exists, a bonus award is granted for winning symbol combinations on the peripheral reels. The bonus award may be based on the number of peripheral symbols that match the displayed trigger symbol or may be based on other criteria. In one embodiment, the trigger symbols are only on one of the center reels.Type: ApplicationFiled: July 23, 2014Publication date: January 29, 2015Inventors: Ben Gomez, James P. Jackson, Alfred Thomas
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Publication number: 20140171177Abstract: The player places a bet in a gaming machine prior to initiating the game of chance, such as a reel-type game, wherein an award amount for a winning outcome of the game is based on the amount bet. The player initiates the game, such as starting the spinning of reels, which locks out further bets by the player. The reels stop in sequence and, if prior to the last reel stopping, a trigger event occurs, such as a certain number of wild symbols occurring, the game is immediately halted prior to the game being completed. The machine then automatically places a supplemental bet without player intervention, where the supplemental bet is not deducted from the player's bank of credits. The game then continues on until completion. The award to the player for any winning combinations is based on the player's bet and the supplemental bet. Other variations are described.Type: ApplicationFiled: December 16, 2013Publication date: June 19, 2014Applicant: Gemini Digital Development, Inc.Inventors: Alfred Thomas, James P. Jackson, Rohan E. Mascarenhas
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Publication number: 20140103606Abstract: Methods and apparatus for identifying unexpected cards in a card-handling device are disclosed. The method comprises providing a card-handling device, wherein the card-handling device comprises a card storage area, an output end for the manual removal of cards, a processor with associated memory, and a card recognition system capable of reading at least a rank of a card, wherein the associated memory has a data file of a set of expected card values, reading a value of a card, comparing the read card value to the set of expected card values, and when the card value is not an expected card value, generating an error signal indicative of a card not belonging to the set.Type: ApplicationFiled: August 8, 2013Publication date: April 17, 2014Applicant: SHFL enterainment, Inc.Inventors: Attila Grauzer, Roger M. Snow, James R. Roberts, James P. Jackson, Nathan J. Wadds, Oliver M. Schubert
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Patent number: 8511684Abstract: Methods and apparatus for identifying unexpected cards in a card-handling device are disclosed. The method comprises providing a card-handling device, wherein the card-handling device comprises a card storage area, an output end for the manual removal of cards, a processor with associated memory, and a card recognition system capable of reading at least a rank of a card, wherein the associated memory has a data file of a set of expected card values, reading a value of a card, comparing the read card value to the set of expected card values, and when the card value is not an expected card value, generating an error signal indicative of a card not belonging to the set.Type: GrantFiled: January 16, 2009Date of Patent: August 20, 2013Assignee: SHFL Entertainment, Inc.Inventors: Attila Grauzer, Roger M. Snow, James R. Roberts, James P. Jackson, Nathan J. Wadds, Oliver M. Schubert
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Patent number: 8490973Abstract: A semi-automatic gaming table system comprises: a gaming table surface, at least one playing card delivery device, the playing card delivery device comprising a card storage area, an internal processor, a card-moving system, a delivery end and a card-imaging system, and a plurality of electronic player interfaces mounted in the gaming table surface that communicate with a game controller, wherein the game controller is programmed to communicate with the internal processor and the player interfaces, to detect at least one condition and respond by instructing the card-handling system to stop delivering cards to the delivery end.Type: GrantFiled: November 14, 2008Date of Patent: July 23, 2013Assignee: SHFL Entertainment, Inc.Inventors: Mark L. Yoseloff, Attila Grauzer, James P. Jackson, Nathan J. Wadds
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Patent number: 8348754Abstract: A progressive jackpot slot machine, or group of slot machines, is described herein. A plurality of progressive jackpots are accumulated as the slot machine is played. In one preferred embodiment, a first progressive jackpot is accumulated at a first rate, and a second progressive jackpot is accumulated at a rate higher than the first rate. Additional jackpots accumulate at higher rates. The betting of additional monetary amounts enables the player to win additional jackpots. This provides added incentive for the player to bet additional monetary amounts.Type: GrantFiled: March 5, 2012Date of Patent: January 8, 2013Assignee: Multimedia Games, Inc.Inventors: James P. Jackson, Robert J. Piechowiak
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Publication number: 20120172109Abstract: A progressive jackpot slot machine, or group of slot machines, is described herein. A plurality of progressive jackpots are accumulated as the slot machine is played. In one preferred embodiment, a first progressive jackpot is accumulated at a first rate, and a second progressive jackpot is accumulated at a rate higher than the first rate. Additional jackpots accumulate at higher rates. The betting of additional monetary amounts enables the player to win additional jackpots. This provides added incentive for the player to bet additional monetary amounts.Type: ApplicationFiled: March 5, 2012Publication date: July 5, 2012Inventors: James P. Jackson, Robert J. Piechowiak