Patents by Inventor James Phillipsen

James Phillipsen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7330769
    Abstract: In the context of a video game, multimedia presentation or other application, multiple sound sample files are read out simultaneously and mixed together. The volumes and/or pitches of the wave tables are parameterized to allow a single parameter (e.g., power, intensity, etc.) to simultaneously control the multiple read out processes. The control parameter may be, for example, responsive to a user-manipulable control, such as a joystick. Sound effects produced using this technique are rich and interesting, and the user feels as if he or she is directly controlling the effect.
    Type: Grant
    Filed: May 15, 2002
    Date of Patent: February 12, 2008
    Assignee: Nintendo Software Technology Corporation
    Inventors: Claude Comair, Rory Johnston, Lawrence Schwedler, James Phillipsen
  • Patent number: 6822153
    Abstract: An interactive dynamic musical composition real time music presentation video game system uses individually composed musical compositions stored as building blocks. The building blocks are structured as nodes of a sequential state machine. Transitions between states are defined based on exit point of current state and entrance point into the new state. Game-related parameters can trigger transition from one compositional building block to another. For example, an interactivity variable can keep track of the current state of the video game or some aspect of it. In one example, an adrenaline counter gauging excitement based on the number of game objectives that have been accomplished can be used to control transitions between more relaxed musical states to more exciting and energetic musical states. Transitions can be handled by cross-fading between one music compositional component to another, or by providing transitional compositions.
    Type: Grant
    Filed: May 14, 2002
    Date of Patent: November 23, 2004
    Assignee: Nintendo Co., Ltd.
    Inventors: Claude Comair, Rory Johnston, Lawrence Schwedler, James Phillipsen
  • Publication number: 20030045956
    Abstract: In the context of a video game, multimedia presentation or other application, multiple sound sample files are read out simultaneously and mixed together. The volumes and/or pitches of the wave tables are parameterized to allow a single parameter (e.g., power, intensity, etc.) to simultaneously control the multiple read out processes. The control parameter may be, for example, responsive to a user-manipulable control, such as a joystick. Sound effects produced using this technique are rich and interesting, and the user feels as if he or she is directly controlling the effect.
    Type: Application
    Filed: May 15, 2002
    Publication date: March 6, 2003
    Inventors: Claude Comair, Rory Johnston, Lawrence Schwedler, James Phillipsen
  • Publication number: 20030037664
    Abstract: An interactive dynamic musical composition real time music presentation video game system uses individually composed musical compositions stored as building blocks. The building blocks are structured as nodes of a sequential state machine. Transitions between states are defined based on exit point of current state and entrance point into the new state. Game-related parameters can trigger transition from one compositional building block to another. For example, an interactivity variable can keep track of the current state of the video game or some aspect of it. In one example, an adrenaline counter gauging excitement based on the number of game objectives that have been accomplished can be used to control transitions between more relaxed musical states to more exciting and energetic musical states. Transitions can be handled by cross-fading between one music compositional component to another, or by providing transitional compositions.
    Type: Application
    Filed: May 14, 2002
    Publication date: February 27, 2003
    Applicant: Nintendo Co., Ltd.
    Inventors: Claude Comair, Rory Johnston, Lawrence Schwedler, James Phillipsen