Patents by Inventor Jamie Pates

Jamie Pates has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11475790
    Abstract: Systems and methods are described for providing training to attendees of a network security training session through use of gamification. A virtual environment is created containing a network topology simulating a deployed network of network security devices for which teams of the attendees are to receive training. A 3D game interface is presented on a display of a computer system of an attendee. Based on a leaderboard server's game state, a problem-solving objective for the training session is presented on the display. The virtual environment facilitates interactions by the attendee with the network security devices via real web interfaces of corresponding full-feature virtual network security appliances in connection with attempts by the attendee to complete the objectives. Upon completion of an objective, the leaderboard server's game state is updated. Based on the game state of a group of objectives a second group of problem-solving objectives is presented to the attendee.
    Type: Grant
    Filed: June 28, 2019
    Date of Patent: October 18, 2022
    Assignee: Fortinet, Inc.
    Inventors: Robert A. May, Jordan E. Thompson, Jamie Pate
  • Patent number: 11412016
    Abstract: Systems and methods for demonstrating network security products in a virtual conference and providing training to attendees of a network security training session in the virtual conference through the use of gamification are provided. A server generates a dedicated virtual environment for a particular attendee. A three-dimensional (3D) user interface for the virtual conference is presented on a display of the particular attendee, which represents a simulated conference environment with each network security product being demonstrated as a virtual booth represented in the conference environment. A game client causes the particular attendee to navigate in the 3D user interface to a first virtual booth to access a first learning objective relating to demonstration of a first network security product corresponding to the first booth. A progress report, which is maintained by the server, is used to notify regarding other learning objectives that are of potential interest to the particular attendee.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: August 9, 2022
    Assignee: Fortinet, Inc.
    Inventors: Robert A. May, Jordan E. Thompson, Jamie Pate
  • Publication number: 20200412781
    Abstract: Systems and methods for demonstrating network security products in a virtual conference and providing training to attendees of a network security training session in the virtual conference through the use of gamification are provided. A server generates a dedicated virtual environment for a particular attendee. A three-dimensional (3D) user interface for the virtual conference is presented on a display of the particular attendee, which represents a simulated conference environment with each network security product being demonstrated as a virtual booth represented in the conference environment. A game client causes the particular attendee to navigate in the 3D user interface to a first virtual booth to access a first learning objective relating to demonstration of a first network security product corresponding to the first booth. A progress report, which is maintained by the server, is used to notify regarding other learning objectives that are of potential interest to the particular attendee.
    Type: Application
    Filed: June 29, 2020
    Publication date: December 31, 2020
    Applicant: Fortinet, Inc.
    Inventors: Robert A. May, Jordan E. Thompson, Jamie Pate
  • Publication number: 20200410894
    Abstract: Systems and methods are described for providing training to attendees of a network security training session through use of gamification. A virtual environment is created containing a network topology simulating a deployed network of network security devices for which teams of the attendees are to receive training. A 3D game interface is presented on a display of a computer system of an attendee. Based on a leaderboard server's game state, a problem-solving objective for the training session is presented on the display. The virtual environment facilitates interactions by the attendee with the network security devices via real web interfaces of corresponding full-feature virtual network security appliances in connection with attempts by the attendee to complete the objectives. Upon completion of an objective, the leaderboard server's game state is updated. Based on the game state of a group of objectives a second group of problem-solving objectives is presented to the attendee.
    Type: Application
    Filed: June 28, 2019
    Publication date: December 31, 2020
    Applicant: Fortinet, Inc.
    Inventors: Robert A. May, Jordon E. Thompson, Jamie Pate
  • Publication number: 20190059500
    Abstract: A neckliner for a helmet incorporates a C-shaped body for fitting in the helmet around the back and sides of a neck of a wearer. The C-shaped body has a first end and a second end, a speaker for relaying sound to an ear of the wearer, a releasable fastener for releasably attaching the neckliner to the helmet, a first support portion and a second support portion. Each support portion has a proximal end and a distal end. The proximal end of the first support portion is attached to the first end of the C-shaped body. The proximal end of the second support portion is attached to the second end of the C-shaped body. The speaker is situated in a first corner formed between the first end of the C-shaped body and the first support portion for placement proximal to a first ear of the wearer in use.
    Type: Application
    Filed: August 31, 2017
    Publication date: February 28, 2019
    Inventors: Daniel Rees, Luke Ashley, Matt Rees, Jamie Pates, Adam Taylor, Bridget Rees, Wayne Rees