Patents by Inventor Jamie W. Vann

Jamie W. Vann has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8641520
    Abstract: A method of conducting a wagering game includes awarding one or more bonus triggers in a randomly selected outcome of a base wagering game. The player is allowed to play a progressive game having a first expected value and is eligible to receive a progressive award in the progressive game if an X number of bonus triggers is accumulated. If the number of bonus triggers accumulated is less than X, the player is allowed to play a bonus event, which is different than the progressive game and has a second expected value, if a selection is received to indicate player selection of the bonus event. The bonus event has a bonus award that is less than the progressive award. The second expected value is less than or equal to the first expected value.
    Type: Grant
    Filed: October 25, 2011
    Date of Patent: February 4, 2014
    Assignee: WMS Gaming Inc.
    Inventor: Jamie W. Vann
  • Publication number: 20140024437
    Abstract: Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for playing a wagering game is disclosed which includes a processor(s) and a memory device(s) storing instructions that, when executed by at least one of the processors, cause the gaming system to: display, via a display device(s), a randomly determined outcome of the wagering game; responsive to a triggering event, transmit an offer to participate in a competitive gaming feature to a second player(s); randomly determine a first final outcome of the competitive gaming feature for the first player; randomly determine a second final outcome of the competitive gaming feature for the second player; and, in response to a valuation of the first final outcome being better than a valuation of the second final outcome, award a competitive gaming feature award to the first player.
    Type: Application
    Filed: February 6, 2013
    Publication date: January 23, 2014
    Applicant: WMS GAMING INC.
    Inventors: Jamie W. Vann, Andrew C. Guinn
  • Publication number: 20140018147
    Abstract: A gaming system includes instructions that cause the gaming system to receive an input indicative of a wager, display a plurality of reels defining a symbol array, and display a symbol-alteration region including at least two symbol positions and extending through a subset of the symbol array at a predefined position. The plurality of reels includes a plurality of symbols moving through the symbol array. The plurality of symbols includes a special symbol that has a first function for evaluating a game outcome. The symbol-alteration region is positioned such that at least some of the symbols move between a first position outside the symbol-alteration region and a second position within the symbol-alteration region. The instructions further cause the gaming system to, in response to the special symbol stopping within the symbol-alteration region, alter a functionality of the special symbol to include a second function for evaluating the game outcome.
    Type: Application
    Filed: March 8, 2013
    Publication date: January 16, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Alexander J. Gobe, Daniel P. Louie, David M. Pryor, Jamie W. Vann
  • Publication number: 20140004924
    Abstract: A gaming system for conducting a wagering game displays images having dynamically changing shapes. In one embodiment, a display device displays a screen for a wagering game. The screen presents a first image that follows a first spline. The first spline is defined by one or more curves passing through a first set of control points. A processor determines a second set of control points to define a second spline for the first image. The screen displays the first image transitioning from following the first spline to following the second spline. The screen may present a graphical interaction involving the first image, and the processor is configured to determine the second set of control points in response to the graphical interaction. The graphical interaction may occur between the first image and a second image. Alternatively, an input from a player causes the graphical interaction with the first image.
    Type: Application
    Filed: March 11, 2013
    Publication date: January 2, 2014
    Applicant: WMS GAMING INC.
    Inventors: Victor Vasquez Lerias, III, Jamie W. Vann, Robby M. Friedman, Jason M. Hoffman, Michael J. Irby, Robert W. Morgan, Kazuki Murakami
  • Patent number: 8616981
    Abstract: Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for playing a wagering game is disclosed which includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the processors, cause the gaming system to: receive an indication of a physical location of a mobile computing device; determine if the physical location of the mobile computing device corresponds to or is within a predetermined proximity of a designated hotspot location; and, if so, determine a location-based gaming feature associated with the designated hotspot location and automatically triggering the location-based gaming feature without requiring an input from a user of the mobile computing device. Automatically triggering the location-based gaming feature includes, in some embodiments, initiating play of at least a portion of the wagering game.
    Type: Grant
    Filed: February 26, 2013
    Date of Patent: December 31, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Andrew C. Guinn, Jamie W. Vann, Pamela S. Smith, Daniel P. Louie, Jeremie D. Moll
  • Publication number: 20130324219
    Abstract: A computer-implemented method includes determining, by one or more processors, a physical location of a mobile device. The method also includes determining wagering game content associated with the physical location, wherein the wagering game content is for use in presenting at least one wagering game on the mobile device.
    Type: Application
    Filed: February 26, 2013
    Publication date: December 5, 2013
    Applicant: WMS Gaming, Inc.
    Inventor: Jamie W. Vann
  • Publication number: 20130324220
    Abstract: A computer-implemented method comprises replacing, by one or more processors, original wagering game content with modified wagering game content based on a wagering game player's check-ins at one or more physical locations. The method also includes presenting, on an electronic display device, a wagering game with the modified wagering game content in place of the original wagering game content.
    Type: Application
    Filed: March 5, 2013
    Publication date: December 5, 2013
    Applicant: WMS GAMING, INC.
    Inventors: Michael V. Dicillo, Dave Savage, Jamie W. Vann, Matthew J. Ward
  • Publication number: 20130310147
    Abstract: A gaming system includes an input device, at least one display, and at least one controller. The input device receives a wager input for playing a wagering game. The at least one display displays a basic wagering game and a community bonus game. The at least one controller is operative to provide a player with a bonus-game asset that is usable in at least a first play of the community bonus game. The bonus-game asset is capable of having at least a first level and a second level that provides a higher bonus-game enhancement than the first level. The at least one controller is further operative to determine if that the bonus-game asset is available to the player for use in a second play of the community bonus game and to alter the level of the bonus-game asset from the first level to the second level for use in the second play.
    Type: Application
    Filed: July 22, 2013
    Publication date: November 21, 2013
    Applicant: WMS Gaming Inc.
    Inventors: Jamie W. Vann, Alexander J. Gobe
  • Publication number: 20130303270
    Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can include detecting that a non-wagering activity is performed separate from a wagering game. The operations can further include determining that a progression requirement for a persistent-state game is fulfilled via the non-wagering activity. The operations can further include, after determining that the progression requirement is fulfilled, performing one or more of unlocking wagering game content, setting a progression limit in the persistent-state game until wagering game activity is performed, and removing a progression limit in the persistent-state game that was set via wagering activity.
    Type: Application
    Filed: July 15, 2013
    Publication date: November 14, 2013
    Inventor: Jamie W. Vann
  • Publication number: 20130303260
    Abstract: A primary array of symbol positions arranged in a plurality of columns and a feeder array of symbol positions arranged in one or more columns are displayed. A plurality of symbols including a special symbol is randomly distributed such that (i) each of the symbol positions of the primary and feeder arrays is associated with one of the plurality of symbols thereby forming a first outcome. In response to one of the symbol positions of the primary array being associated with the special symbol, one or more of the symbols associated with the feeder array is visually transferred to the primary array of symbol positions. The first outcome is modified with the one or more transferred symbols thereby forming a second outcome.
    Type: Application
    Filed: March 4, 2013
    Publication date: November 14, 2013
    Applicant: WMS Gaming Inc.
    Inventors: Daniel P. Louie, Jamie W. Vann
  • Patent number: 8568221
    Abstract: Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively.
    Type: Grant
    Filed: October 15, 2008
    Date of Patent: October 29, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Benjamin T. Gomez, Joel R. Jaffe, Daniel Louie, Jamie W. Vann
  • Publication number: 20130281189
    Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating a wagering game session and accessing a non-wagering game (e.g., a simulation social network game) during the wagering game session. The non-wagering game and wagering game can be associated with the same user. The operations can further include detecting a state (e.g., one or more virtual assets) of the non-wagering game. The operations can further include presenting the wagering game based on the state of the non-wagering game. For instance, the operations can select a type of wagering game content to present or modify a volatility of the wagering game based on the state of the non-wagering game.
    Type: Application
    Filed: March 14, 2013
    Publication date: October 24, 2013
    Applicant: WMS GAMING, INC.
    Inventors: Mark B. Gagner, Larry J. Pacey, Danijel Stankovic, Jamie W. Vann, Matthew J. Ward
  • Publication number: 20130267317
    Abstract: Some embodiments of the inventive subject matter are directed to presenting wagering game content in stereoscopic 3D according to an optimal autostereoscopic view for an autostereoscopic display based on a viewing perspective of a player when the player views the wagering game content. Some embodiments are also directed to determining that the player looks away from the wagering game content and maintaining, or freezing, presentation of wagering game content in 3D according to the optimal autostereoscopic view. Some embodiments are directed to updating the optimal autostereoscopic view based on changes to the viewing perspective while the player looks away from the wagering game content. Some embodiment are also directed to changing the presentation of the wagering game content to 2D, and restoring the one or more portions to 3D based on a degree of player attentiveness after the player looks at the wagering game content again.
    Type: Application
    Filed: March 5, 2013
    Publication date: October 10, 2013
    Applicant: WMS GAMING, INC.
    Inventors: Dion K. Aoki, Mark B. Gagner, Sean P. Kelly, Scott A. Massing, Jamie W. Vann
  • Publication number: 20130260861
    Abstract: Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for playing a wagering game is disclosed which includes at least one memory device which stores instructions that cause at least one processor to operate with at least one display device and at least one input device to: display a randomly determined partial outcome of the wagering game to a first player; transmit the randomly determined partial outcome to at least one second player; randomly determine a first final outcome of the wagering game for the first player; randomly determine a second final outcome of the wagering game for the second player(s), both of the first and second final outcomes including the partial outcome; and, if at least one of the final outcomes is a winning outcome, award an award associated with the winning outcome.
    Type: Application
    Filed: February 6, 2013
    Publication date: October 3, 2013
    Applicant: WMS GAMING INC.
    Inventors: Jamie W. Vann, Andrew C. Guinn, Damon Gura, Richard B. Robbins
  • Patent number: 8517810
    Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can include tracking progress of a wagering game player account (player account) for a persistent-state game. The player account can fulfill progression requirements for the persistent-state game, such as by performing wagering game activities. The operations can then provide, or reward, the player account with progress in the persistent-state game. Operations can mark the progress by presenting progress markers on a progress chart available to the player account. The progress chart can be based on an episodic theme. The operations can present episodic theme content at certain locations on the progress chart. The operations can further unlock content based on progress in the persistent-state game and present unlocked content to the player account. Operations can also enforce progress limits, where the player account can perform gaming activities to remove the progress limits.
    Type: Grant
    Filed: March 11, 2010
    Date of Patent: August 27, 2013
    Assignee: WMS Gaming, Inc.
    Inventor: Jamie W. Vann
  • Patent number: 8506390
    Abstract: A gaming system includes an input device, at least one display, and at least one controller. The input device receives a wager input for playing a wagering game. The at least one display displays a basic wagering game and a community bonus game. The at least one controller is operative to provide a player with a bonus-game asset that is usable in at least a first play of the community bonus game. The bonus-game asset is capable of having at least a first level and a second level that provides a higher bonus-game enhancement than the first level. The at least one controller is further operative to determine if that the bonus-game asset is available to the player for use in a second play of the community bonus game and to alter the level of the bonus-game asset from the first level to the second level for use in the second play.
    Type: Grant
    Filed: November 4, 2010
    Date of Patent: August 13, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Jamie W. Vann, Alexander J. Gobe
  • Patent number: 8480475
    Abstract: A gaming machine for playing an episodic wagering game includes a game display and a controller. The game display is operable to display a randomly selected outcome of an episodic wagering game in response to receiving a wager from a player. The display further displays creative material content in one or more episodes of the episodic wagering game. The controller is in communication with the game display and is programmable to provide an award based on the randomly selected outcome and, in response to collecting a predetermined number of game items in one or more of the game episodes, cause the display of new creative material content of the wagering game without affecting the expected value of the episodic wagering game.
    Type: Grant
    Filed: June 24, 2008
    Date of Patent: July 9, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Srinivyasa M. Adiraju, Allon G Englman, Joel R. Jaffe, Jamie W. Vann
  • Patent number: 8449386
    Abstract: A gaming system for executing multi-mode bonus events comprises a wager input device, a primary display for displaying a primary wagering game and a bonus event, and at least one controller. The controller is operative to (i) detect receipt of a wager from a player of the gaming terminal, (ii) in response to the occurrence of a triggering event, initiate a bonus event, (iii) detect a selection between a standard bonus mode of operation and a tournament bonus mode of operation, (iv) if the standard bonus mode is selected, execute the bonus event on the primary display and provide any awards earned therein to the player, (v) if the tournament bonus mode is selected, execute the bonus event on the primary display and generate a tournament score for the player, and (vi) enter the player's tournament score into at least one tournament.
    Type: Grant
    Filed: November 12, 2009
    Date of Patent: May 28, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Allon G. Englman, Jamie W. Vann
  • Patent number: 8444482
    Abstract: Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively.
    Type: Grant
    Filed: July 11, 2011
    Date of Patent: May 21, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Benjamin T. Gomez, Joel R. Jaffe, Daniel Louie, Jamie W. Vann
  • Publication number: 20130123005
    Abstract: A method includes defining a number of locations in an online immersive environment, wherein each of the number of locations includes a number of games. The defining includes defining a rule set for a location. The rule set includes a rule that defines access to a game. The access to the game is based on game play of a different game. The method includes defining a number of paths between the number of locations in the online immersive environment, wherein the defining includes defining a rule for access to a path to travel between two locations. The method includes presenting a different game that is part of a location in the online immersive environment. The method includes enabling access to the game in the location, in response to determining that game play of the different game satisfies the rule that defines access to the game.
    Type: Application
    Filed: July 11, 2012
    Publication date: May 16, 2013
    Applicant: WMS Gaming, Inc.
    Inventors: Jeffrey L. Allen, Brian J. Barclay, Jeremy M. Hornik, Larry J. Pacey, Jamie W. Vann