Patents by Inventor Jan Jordan

Jan Jordan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230111901
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Application
    Filed: November 28, 2022
    Publication date: April 13, 2023
    Inventors: Lutz Kettner, Jan Jordan
  • Patent number: 11514637
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Grant
    Filed: December 22, 2020
    Date of Patent: November 29, 2022
    Assignee: NVIDIA CORPORATION
    Inventors: Lutz Kettner, Jan Jordan
  • Publication number: 20210110593
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Application
    Filed: December 22, 2020
    Publication date: April 15, 2021
    Inventors: Lutz Kettner, Jan Jordan
  • Patent number: 10891775
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Grant
    Filed: October 24, 2019
    Date of Patent: January 12, 2021
    Assignee: NVIDIA CORPORATION
    Inventors: Lutz Kettner, Jan Jordan
  • Publication number: 20200058154
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Application
    Filed: October 24, 2019
    Publication date: February 20, 2020
    Inventors: Lutz Kettner, Jan Jordan
  • Patent number: 10504273
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Grant
    Filed: May 18, 2017
    Date of Patent: December 10, 2019
    Assignee: NVIDIA CORPORATION
    Inventors: Lutz Kettner, Jan Jordan
  • Publication number: 20180165868
    Abstract: A method, computer readable medium, and system are disclosed for implementing automatic level-of-detail for physically-based materials. The method includes the steps of identifying a declarative representation of a material to be rendered, creating a reduced complexity declarative representation of the material by applying one or more term rewriting rules to the declarative representation of the material, and returning the reduced complexity declarative representation of the material.
    Type: Application
    Filed: May 18, 2017
    Publication date: June 14, 2018
    Inventors: Lutz Kettner, Jan Jordan
  • Patent number: 9947132
    Abstract: A material representation data structure and a method of representing a material for digital image synthesis. The data structure may be embodied in a graphics processing subsystem, including: (1) a memory configured to store a material representation data structure according to which a material is declaratively represented by a property indicative of an interaction between the material and light, and (2) a processor operable to gain access to the memory and employ the property in a rendering procedure defined independent of the material representation data structure and designed to effect the interaction.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: April 17, 2018
    Assignee: Nvidia Corporation
    Inventors: Lutz Kettner, Hakan Andersson, Michael Beck, Robert Hoedicke, Jan Jordan, Andy Kopra, Steven Parker, Matthias Raab, Daniel Seibert, Rajko Yasui-Schoeffel
  • Publication number: 20140267340
    Abstract: A material representation data structure and a method of representing a material for digital image synthesis. The data structure may be embodied in a graphics processing subsystem, including: (1) a memory configured to store a material representation data structure according to which a material is declaratively represented by a property indicative of an interaction between the material and light, and (2) a processor operable to gain access to the memory and employ the property in a rendering procedure defined independent of the material representation data structure and designed to effect the interaction.
    Type: Application
    Filed: March 15, 2013
    Publication date: September 18, 2014
    Applicant: NVIDIA CORPORATION
    Inventors: Lutz Kettner, Hakan Andersson, Michael Beck, Robert Hoedicke, Jan Jordan, Andy Kopra, Steven Parker, Matthias Raab, Daniel Seibert, Rajko Yasui-Schoeffel