Patents by Inventor Jared Michael Goldman

Jared Michael Goldman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11975269
    Abstract: A video game matchmaking and match authentication system is configured to interact with a third party game software and game server to supplement or replace that third party's matchmaking process. The system builds a player profile and unique player signature for each player based upon their performance within a game, and based upon the raw player inputs received from a game controller. The player signature indicates the player's skill within a particular game or game genre, and also provides a unique representation of the player's expected performance, skill, and raw inputs for future matches within that game or game genre. Matchmaking is player driven to provide a desired match experience, and player skill matching occurs based on the player signatures. Monitoring and authentication occurs during the match and is based on analysis of raw inputs and match events to identify irregularities that suggest intentional manipulation.
    Type: Grant
    Filed: April 4, 2022
    Date of Patent: May 7, 2024
    Assignee: DOUBLE SHOT LLC
    Inventors: Jared Michael Goldman, Troy James Davis
  • Publication number: 20220314126
    Abstract: A video game matchmaking and match authentication system is configured to interact with a third party game software and game server to supplement or replace that third party's matchmaking process. The system builds a player profile and unique player signature for each player based upon their performance within a game, and based upon the raw player inputs received from a game controller. The player signature indicates the player's skill within a particular game or game genre, and also provides a unique representation of the player's expected performance, skill, and raw inputs for future matches within that game or game genre. Matchmaking is player driven to provide a desired match experience, and player skill matching occurs based on the player signatures. Monitoring and authentication occurs during the match and is based on analysis of raw inputs and match events to identify irregularities that suggest intentional manipulation.
    Type: Application
    Filed: April 4, 2022
    Publication date: October 6, 2022
    Inventors: Jared Michael Goldman, Troy James Davis