Patents by Inventor Jason D. Kremer

Jason D. Kremer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10438447
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Grant
    Filed: March 19, 2018
    Date of Patent: October 8, 2019
    Assignee: IGT
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Publication number: 20180211490
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Application
    Filed: March 19, 2018
    Publication date: July 26, 2018
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Patent number: 9928692
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Grant
    Filed: September 1, 2016
    Date of Patent: March 27, 2018
    Assignee: IGT
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Patent number: 9792773
    Abstract: A gaming system providing a falling symbol obstacle board game. The gaming system displays a symbol starting position, a plurality of symbol ending positions, and a plurality of obstacles. The gaming system selects one of a plurality of symbols, displays the symbol moving from the symbol starting position into one of the symbol ending positions along one of a plurality of symbol paths through the obstacles, and displays the symbol at the symbol ending position at the end of the symbol path. The gaming system repeats selecting symbols, displaying the symbol moving from the symbol starting position to a symbol ending positions along a symbol path, and displaying the symbol at the symbol ending position at the end of the symbol path until a termination condition is satisfied, after which the gaming system determines whether any winning combinations of the symbols are displayed at the symbol ending positions.
    Type: Grant
    Filed: September 14, 2016
    Date of Patent: October 17, 2017
    Assignee: IGT
    Inventors: Mark C. Nicely, Jason D. Kremer, Bryan D. Wolf
  • Publication number: 20170004683
    Abstract: A gaming system providing a falling symbol obstacle board game. The gaming system displays a symbol starting position, a plurality of symbol ending positions, and a plurality of obstacles. The gaming system selects one of a plurality of symbols, displays the symbol moving from the symbol starting position into one of the symbol ending positions along one of a plurality of symbol paths through the obstacles, and displays the symbol at the symbol ending position at the end of the symbol path. The gaming system repeats selecting symbols, displaying the symbol moving from the symbol starting position to a symbol ending positions along a symbol path, and displaying the symbol at the symbol ending position at the end of the symbol path until a termination condition is satisfied, after which the gaming system determines whether any winning combinations of the symbols are displayed at the symbol ending positions.
    Type: Application
    Filed: September 14, 2016
    Publication date: January 5, 2017
    Inventors: Mark C. Nicely, Jason D. Kremer, Bryan D. Wolf
  • Publication number: 20160371934
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Application
    Filed: September 1, 2016
    Publication date: December 22, 2016
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Patent number: 9449464
    Abstract: A gaming system providing a falling symbol obstacle board game. The gaming system displays a symbol starting position, a plurality of symbol ending positions, and a plurality of obstacles. The gaming system selects one of a plurality of symbols, displays the symbol moving from the symbol starting position into one of the symbol ending positions along one of a plurality of symbol paths through the obstacles, and displays the symbol at the symbol ending position at the end of the symbol path. The gaming system repeats selecting symbols, displaying the symbol moving from the symbol starting position to a symbol ending positions along a symbol path, and displaying the symbol at the symbol ending position at the end of the symbol path until a termination condition is satisfied, after which the gaming system determines whether any winning combinations of the symbols are displayed at the symbol ending positions.
    Type: Grant
    Filed: August 26, 2011
    Date of Patent: September 20, 2016
    Assignee: IGT
    Inventors: Mark C. Nicely, Jason D. Kremer, Bryan D. Wolf
  • Patent number: 9437081
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Grant
    Filed: August 1, 2014
    Date of Patent: September 6, 2016
    Assignee: IGT
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Publication number: 20140342815
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Application
    Filed: August 1, 2014
    Publication date: November 20, 2014
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Patent number: 8795057
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Grant
    Filed: February 21, 2013
    Date of Patent: August 5, 2014
    Assignee: IGT
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Patent number: 8408996
    Abstract: A gaming system which maintains a count of the consecutive plays of a game. The system produces a same player stimuli for a designated quantity of the consecutive plays, and the system produces a different player stimuli for one or more of the plays which occur after the designated quantity is reached.
    Type: Grant
    Filed: August 3, 2011
    Date of Patent: April 2, 2013
    Assignee: IGT
    Inventors: Matthew Lucchesi, Jason D. Kremer
  • Publication number: 20130053123
    Abstract: A gaming system providing a falling symbol obstacle board game. The gaming system displays a symbol starting position, a plurality of symbol ending positions, and a plurality of obstacles. The gaming system selects one of a plurality of symbols, displays the symbol moving from the symbol starting position into one of the symbol ending positions along one of a plurality of symbol paths through the obstacles, and displays the symbol at the symbol ending position at the end of the symbol path. The gaming system repeats selecting symbols, displaying the symbol moving from the symbol starting position to a symbol ending positions along a symbol path, and displaying the symbol at the symbol ending position at the end of the symbol path until a termination condition is satisfied, after which the gaming system determines whether any winning combinations of the symbols are displayed at the symbol ending positions.
    Type: Application
    Filed: August 26, 2011
    Publication date: February 28, 2013
    Applicant: IGT
    Inventors: Mark C. Nicely, Jason D. Kremer, Bryan D. Wolf
  • Patent number: 8382572
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Grant
    Filed: November 13, 2008
    Date of Patent: February 26, 2013
    Assignee: IGT
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Publication number: 20110287831
    Abstract: A gaming system which maintains a count of the consecutive plays of a game. The system produces a same player stimuli for a designated quantity of the consecutive plays, and the system produces a different player stimuli for one or more of the plays which occur after the designated quantity is reached.
    Type: Application
    Filed: August 3, 2011
    Publication date: November 24, 2011
    Applicant: IGT
    Inventors: Matthew Lucchesi, Jason D. Kremer
  • Patent number: 8016674
    Abstract: A gaming system which maintains a count of the consecutive plays of a game. The system produces a same player stimuli for a designated quantity of the consecutive plays, and the system produces a different player stimuli for one or more of the plays which occur after the designated quantity is reached.
    Type: Grant
    Filed: August 20, 2007
    Date of Patent: September 13, 2011
    Assignee: IGT
    Inventors: Matthew Lucchesi, Jason D. Kremer
  • Publication number: 20100120503
    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.
    Type: Application
    Filed: November 13, 2008
    Publication date: May 13, 2010
    Applicant: IGT
    Inventors: Benjamin C. Hoffman, Paulina Rodgers, Christmas C. Parker, Brian J. Book, Jason D. Kremer
  • Patent number: 7258613
    Abstract: A gaming device having at least one changed or generated player stimulus and a method of changing or generating at least one player stimulus of a gaming device are disclosed for enhancing a player's interest, excitement, length of play, and enjoyment of the gaming device. The gaming device comprises at least one input device. A number or duration of activations of the input device is monitored and temporarily stored by a processor. The processor is capable of generating or changing at least one player stimulus or combinations thereof after a predetermined or random number of activations has been input into the gaming device or after a predetermined period of time the input mechanism has been activated. Further, the gaming device comprises of-at least one reset mechanism connected to the processor capable of resetting the gaming device for the generation of another gaming experience while a player is operating the device.
    Type: Grant
    Filed: May 7, 2004
    Date of Patent: August 21, 2007
    Assignee: IGT
    Inventors: Matthew Lucchesi, Jason D. Kremer
  • Patent number: 6981635
    Abstract: The present invention relates to a gaming device and method which includes interacting symbols. Wherein the game exhibits the interaction between the two symbols using a display device and awards the player with a credit or bonus value.
    Type: Grant
    Filed: October 11, 2000
    Date of Patent: January 3, 2006
    Assignee: IGT
    Inventors: Andrea C. Hughs-Baird, Jason D. Kremer, Brian D. Swift
  • Publication number: 20040209685
    Abstract: A gaming device having at least one changed or generated player stimuli and method of changing or generating at least one player stimuli upon a gaming device are disclosed for enhancing a player's interest, excitement, length of play, and enjoyment of the casino gaming experience while operating the gaming device. The gaming device comprises of at least one input device activated a number of player activations or for a period of time, which is monitored and temporarily stored by a processor capable of generating or changing at least one player stimulus or combinations thereof after a predetermined or random number of activations has been inputted into the gaming device or after a predetermined period of time the input mechanism has been activated. Further, the gaming device comprises of at least one reset mechanism connected to the processor capable of resetting the gaming device for the generation of another new gaming experience while a player is operating the device.
    Type: Application
    Filed: May 7, 2004
    Publication date: October 21, 2004
    Inventors: Matthew Lucchesi, Jason D. Kremer
  • Patent number: 6739973
    Abstract: A gaming device having at least one changed player stimuli and a method of changing player stimuli associated with a player input device are disclosed for enhancing a player's interest, excitement, length of play, and enjoyment of the casino gaming experience while operating the gaming device. The gaming device comprises of at least one player input device and generates player stimuli after each activation of the player input device. The gaming device changes the player stimuli when a predetermined number of consecutive activations of the player input device is reached. The player stimuli may also change when a predetermined number of consecutive activations of the player input device occurs in a predetermined period of time.
    Type: Grant
    Filed: October 11, 2000
    Date of Patent: May 25, 2004
    Assignee: IGT
    Inventors: Matthew Lucchesi, Jason D. Kremer