Patents by Inventor Jason Eugene Orcutt

Jason Eugene Orcutt has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11285395
    Abstract: In example embodiments, a method of limiting access to a gaming system is disclosed. Encoded content is embedded into an image presented by an application executing on a client device. The image is captured into an image buffer. The encoded content is retrieved from the image. A login request is sent to the gaming system. The login request includes the encoded content. A login response is received from the gaming system. The login response includes a success status. The success status is based on a verification of the encoded content. A notification of the success status is presented in a user interface on the client device.
    Type: Grant
    Filed: April 30, 2020
    Date of Patent: March 29, 2022
    Assignee: Zynga Inc.
    Inventors: Jarred Wesley Simmer, Jason Eugene Orcutt, Samuel Sintz
  • Publication number: 20200324207
    Abstract: In example embodiments, a method of limiting access to a gaming system is disclosed. Encoded content is embedded into an image presented by an application executing on a client device. The image is captured into an image buffer. The encoded content is retrieved from the image. A login request is sent to the gaming system. The login request includes the encoded content. A login response is received from the gaming system. The login response includes a success status. The success status is based on a verification of the encoded content. A notification of the success status is presented in a user interface on the client device.
    Type: Application
    Filed: April 30, 2020
    Publication date: October 15, 2020
    Inventors: Jarred Wesley Simmer, Jason Eugene Orcutt, Samuel Sintz
  • Patent number: 10668383
    Abstract: In example embodiments, a method of limiting access to a gaming system is disclosed. Encoded content is embedded into an image presented by an application executing on a client device. The image is captured into an image buffer. The encoded content is retrieved from the image. A login request is sent to the gaming system. The login request includes the encoded content. A login response is received from the gaming system. The login response includes a success status. The success status is based on a verification of the encoded content. A notification of the success status is presented in a user interface on the client device.
    Type: Grant
    Filed: July 11, 2018
    Date of Patent: June 2, 2020
    Assignee: Zygna Inc.
    Inventors: Jarred Wesley Simmer, Jason Eugene Orcutt, Samuel Sintz
  • Publication number: 20200016494
    Abstract: In example embodiments, a method of limiting access to a gaming system is disclosed. Encoded content is embedded into an image presented by an application executing on a client device. The image is captured into an image buffer. The encoded content is retrieved from the image. A login request is sent to the gaming system. The login request includes the encoded content. A login response is received from the gaming system. The login response includes a success status. The success status is based on a verification of the encoded content. A notification of the success status is presented in a user interface on the client device.
    Type: Application
    Filed: July 11, 2018
    Publication date: January 16, 2020
    Inventors: Jarred Wesley Simmer, Jason Eugene Orcutt, Samuel Sintdz
  • Publication number: 20180001212
    Abstract: In example embodiments, a method of rating skill levels of players of a game executing on a game networking system is disclosed. An event within a game is identified as corresponding to a combination of head-to-head mini games between a subset of a plurality of players of the game. For each of the combinations of head-to-head mini games, a result of the mini game is determined and a first rating and a second rating are updated, the first rating corresponding to a first player and the second rating corresponding to the second player. An aspect of the game networking system is adapted based on the updating of the first rating and the second rating.
    Type: Application
    Filed: June 30, 2016
    Publication date: January 4, 2018
    Inventors: Jarred Wesley Simmer, Jason Eugene Orcutt
  • Publication number: 20150135161
    Abstract: A method of injecting a feature into an application is disclosed. A definition of the feature of the application is received. It is determined that the feature is an injection feature of a view of the application. It is detected that an instance of the view of the application is being instantiated. The feature is injected into the view of the application based on the determining that the feature is the injection feature of the view of the application and the detecting that the instance of the view of the application is being instantiated.
    Type: Application
    Filed: January 21, 2015
    Publication date: May 14, 2015
    Inventors: Jason Eugene Orcutt, Amir Elaguizy
  • Patent number: 8949781
    Abstract: A method of injecting a feature into an application is disclosed. A definition of the feature of the application is received. It is determined that the feature is an injection feature of a view of the application. It is detected that an instance of the view of the application is being instantiated. The feature is injected into the view of the application based on the determining that the feature is the injection feature of the view of the application and the detecting that the instance of the view of the application is being instantiated.
    Type: Grant
    Filed: October 10, 2011
    Date of Patent: February 3, 2015
    Assignee: Zynga Inc.
    Inventors: Jason Eugene Orcutt, Amir Elaguizy