Patents by Inventor Jason Sada

Jason Sada has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20170294136
    Abstract: According to methods for teaching high performance cognitive skills, a simulated sports action scenario is displayed on a screen to a user, and the user is queried to respond to the scenario. The user's response to the scenario is received. The user's response to the scenario is evaluated according to predetermine high performance cognitive skills criteria to determine a sports relevant score. The determined sports relevant score is then displayed to the user and a database is updated. A graphical user interface is provided to enable the foregoing.
    Type: Application
    Filed: February 20, 2017
    Publication date: October 12, 2017
    Inventor: Jason Sada
  • Publication number: 20170103670
    Abstract: According to methods for teaching high performance cognitive skills, a simulated sports action scenario is displayed on a screen to a user, and the user is queried to respond to the scenario. The user's response to the scenario is received. The user's response to the scenario is evaluated according to predetermine high performance cognitive skills criteria to determine a sports relevant score. The determined sports relevant score is then displayed to the user and a database is updated.
    Type: Application
    Filed: May 5, 2016
    Publication date: April 13, 2017
    Inventors: Jason Sada, Peter J. Fadde, Rodolfo Chapa
  • Publication number: 20130330693
    Abstract: According to methods for teaching high performance cognitive skills, a simulated sports action scenario is displayed on a screen to a user, and the user is queried to respond to the scenario. The user's response to the scenario is received. The user's response to the scenario is evaluated according to predetermine high performance cognitive skills criteria to determine a sports relevant score. The determined sports relevant score is then displayed to the user and a database is updated.
    Type: Application
    Filed: February 15, 2012
    Publication date: December 12, 2013
    Applicant: AXON SPORTS, LLC
    Inventors: Jason Sada, Peter J. Fadde, Rodolfo Chapa, JR.
  • Patent number: 7609855
    Abstract: A process of video capture, segmentation, tracking, and mapping to obtain position and time data for motion analysis. The moving object is captured in video in a series of frames at a known frame rate. The moving object is isolated from all other data in a frame and the position of the moving object is determined relative to stationary reference elements in the frame. However, the video captures a physical, three-dimensional space, in a two-dimensional image, causing distortions. This method associates all points in the quadrilateral with a rectangle defined by sides in real, physical space using a vanishing point algorithm. The preferred vanishing point algorithm maps a physical space to a quadrilateral defined by two sides that intersect at a first vanishing point, and two other sides that intersect at a second vanishing point. Single-point or three-point perspective may also be employed.
    Type: Grant
    Filed: November 30, 2005
    Date of Patent: October 27, 2009
    Assignee: Object Prediction Technologies, LLC
    Inventors: Jason Sada, Ping-Sing Tsai, Todd Meijome
  • Publication number: 20070134639
    Abstract: A process for modeling and graphically simulating a real environment in order to train a user to obtain a desired performance. This process enables the user to input model parameters from real events to simulate the real event, to interact with the system, and to track the results. The process uses factors, one of which is the user, to simulate real scenarios. Each factor is defined by parameters and data from the real event. All factors are input prior to the simulation; the user's event data is input automatically as the user reacts to the other factors' actions during the simulation. The system tracks the user's performance and compares it to what happened in the real event. This system has particular application to training the user to respond properly in real situations, such as sporting events, medical emergencies, military missions, and casino gaming.
    Type: Application
    Filed: December 13, 2005
    Publication date: June 14, 2007
    Inventors: Jason Sada, Ryan Holmes, Russell Stimpson
  • Publication number: 20060132487
    Abstract: A process of video capture, segmentation, tracking, and mapping to obtain position and time data for motion analysis. The moving object is captured in video in a series of frames at a known frame rate. The moving object is isolated from all other data in a frame and the position of the moving object is determined relative to stationary reference elements in the frame. However, the video captures a physical, three-dimensional space, in a two-dimensional image, causing distortions. This method associates all points in the quadrilateral with a rectangle defined by sides in real, physical space using a vanishing point algorithm. The preferred vanishing point algorithm maps a physical space to a quadrilateral defined by two sides that intersect at a first vanishing point, and two other sides that intersect at a second vanishing point. Single-point or three-point perspective may also be employed.
    Type: Application
    Filed: November 30, 2005
    Publication date: June 22, 2006
    Inventors: Jason Sada, Ping-Sing Tsai, Todd Meijome