Patents by Inventor Jason Scanlin

Jason Scanlin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140362081
    Abstract: A set of graphics primitive information for a virtual object may be processed with compute shader running on a graphics processing unit (GPU) to generate a modified set of primitive information. The modified set of primitive information may be passed to a vertex shader running on the GPU. The vertex shader may perform vertex shading on the modified set of primitive information. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Application
    Filed: June 5, 2014
    Publication date: December 11, 2014
    Inventors: Mark Evan Cerny, David Simpson, Jason Scanlin
  • Publication number: 20140347375
    Abstract: A method for processing graphics for a GPU program, translating instructions from a shading language into an intermediate language with a front end of a GPU compiler; translating the instructions from the intermediate language into a GPU object language with a back end of the GPU compiler; wherein the instructions in the shading language include instructions defining a layout of resources for the GPU program.
    Type: Application
    Filed: May 24, 2013
    Publication date: November 27, 2014
    Inventors: Richard B. Stenson, Christopher Ho, Mark E. Cerny, Steven Osman, Jun Murakawa, Dmitri Shtilman, Jason Scanlin