Patents by Inventor Jason Wang

Jason Wang has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20260158379
    Abstract: Artificial intelligence (AI) in the form of machine learning (ML) models may be used to aggregate and digest video game play factors to produce a report to game developers identifying appealing and unappealing parts of a video game.
    Type: Application
    Filed: December 10, 2024
    Publication date: June 11, 2026
    Inventors: Todd Kozuki, Jason Wang, Masanori Omote, Oliver Capio, Manoj Kumar Srivastava
  • Patent number: 12627447
    Abstract: This disclosure describes techniques for providing communications between an access point and one or more stations. Such techniques may involve determining, by the access point, transmission data to be provided to a station in an uplink transmission, determining a transmission time to perform the uplink transmission over a wireless channel, determining a point in time at which to reserve the wireless channel, the point in time being an amount of time before the transmission time, generating a series of beacons, individual beacons of the series of beacons comprising the uplink transmission of the wireless channel, and initiating transmission of the series of beacons at the point in time.
    Type: Grant
    Filed: December 14, 2022
    Date of Patent: May 12, 2026
    Assignee: Amazon Technologies, Inc.
    Inventor: Jason Wang
  • Publication number: 20260118947
    Abstract: Techniques are provided for enabling sections of an audience viewing a massive display to interact with the display via one or more sensors associated with each spectator location, such as a seat. Machine learning may be used to fuse sensor signals into group-based control signals to interact with video being presented on the display.
    Type: Application
    Filed: October 24, 2024
    Publication date: April 30, 2026
    Inventors: Todd Kozuki, Oliver Capio, Jason Wang, Masanori Omote, Manoj Srivastava
  • Patent number: 12564789
    Abstract: As understood herein, not all objects in a computer game are of equal priority. Given this recognition, present principles apply a range of spatial and temporal resolutions to various objects in the same game depending on the priority of the objects in the game.
    Type: Grant
    Filed: October 6, 2023
    Date of Patent: March 3, 2026
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Deepali Arya, Jason Wang
  • Publication number: 20260050331
    Abstract: Technologies directed to providing event detection using Antennas as Sensors (A2S) and microphone signals are described. One method of operating a device includes receiving audio data corresponding to audio captured by at least one microphone of the device, and impedance data from an Antenna as Sensor (A2S) system of the device, the impedance data is digital data representing impedance changes of an antenna captured by the A2S system. The method determines, using the audio data and the impedance data and a machine learning (ML) model, a user input event representing a physical interaction event with the device. The method performs an action in response to the user input event.
    Type: Application
    Filed: August 19, 2024
    Publication date: February 19, 2026
    Inventors: Steven Sensarn, Jason Wang, Nicholas Evangelos Buris
  • Publication number: 20260021408
    Abstract: An image of a computer game player wearing a headset that occludes part of the face is input to a trained machine learning (ML) model, which outputs in response a full-face image that is not occluded for use in, e.g., social network settings related to the game.
    Type: Application
    Filed: August 28, 2025
    Publication date: January 22, 2026
    Inventors: Rathish Krishnan, Deepali Arya, Manoj Srivastava, Seema Kataria, Jason Wang
  • Publication number: 20250328242
    Abstract: Application state data from a main memory may be compressed and the compressed data may be written to a first location in a mass storage. Updated application state data is generated, and the updated application state data is compressed from the main memory. The updated application state data is then written to a second location in the mass storage. Processing may then be paused on the application state data and updated application state data. The compressed application state data and compressed updated application state data stored in the mass storage is scanned and information corresponding to compressed application state data and updated compressed application state data stored in the mass storage is displayed using information from the scanned compressed application state data and compressed updated application state data.
    Type: Application
    Filed: June 27, 2025
    Publication date: October 23, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Jason Wang
  • Patent number: 12436677
    Abstract: Application state data from a main memory may be compressed and the compressed data may be written to a first location in a mass storage. Updated application state data is generated, and the updated application state data is compressed from the main memory. The updated application state data is then written to a second location in the mass storage. Processing may then be paused on the application state data and updated application state data. The compressed application state data and compressed updated application state data stored in the mass storage is scanned and information corresponding to compressed application state data and updated compressed application state data stored in the mass storage is displayed using information from the scanned compressed application state data and compressed updated application state data.
    Type: Grant
    Filed: June 9, 2022
    Date of Patent: October 7, 2025
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Jason Wang
  • Publication number: 20250309924
    Abstract: Technologies directed to antennas as sensors for touch and hover events are described. A wireless device can include a processing device with classification logic and a detection circuit located in a radio frequency (RF) path between a radio and an SPMT antenna. The wireless device can sample the analog voltage signal at a plurality of frequencies over a period of time to obtain digital data. The classification logic uses the digital data to classify one or more touch points caused by a presence of an object in proximity to the SPMT antenna over the period of time as a touch event or a gesture event. The processing device can perform an action in response to the touch event or gesture event.
    Type: Application
    Filed: March 29, 2024
    Publication date: October 2, 2025
    Inventors: Sumitra Dey, Nicholas Evangelos Buris, Jason Wang, Mukund Ranga Thyagarajan, Divya Naveenan
  • Patent number: 12420200
    Abstract: An image of a computer game player wearing a headset that occludes part of the face is input to a trained machine learning (ML) model, which outputs in response a full-face image that is not occluded for use in, e.g., social network settings related to the game.
    Type: Grant
    Filed: December 14, 2022
    Date of Patent: September 23, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Rathish Krishnan, Deepali Arya, Manoj Srivastava, Seema Kataria, Jason Wang
  • Publication number: 20250225143
    Abstract: A computer-implemented method for performing natural language-based data integration includes causing execution of a data integration application on a remote device via a network and causing surfacing of a GUI corresponding to the data integration application on a display of the remote device. The method includes receiving, via the GUI, a natural language input representing a data integration task, generating, via an LLM, a set of ordered activities corresponding to the data integration task represented by the natural language input, and selecting, via the LLM, one or more APIs for performing each activity within the set of ordered activities. The method also includes generating a data pipeline based on the set of ordered activities and the API(s) for performing each activity, as well as back-translating the data pipeline to a desired data format for execution by the data integration application.
    Type: Application
    Filed: March 28, 2025
    Publication date: July 10, 2025
    Inventors: Shaily Jignesh FOZDAR, David Joseph DONAHUE, Fang LIU, Noelle Yanhui LI, Abhishek NARAIN, Irene Rogan SHAFFER, Wee Hyong TOK, Ehimwenma NOSAKHARE, Vivek GUPTA, Gust VERBRUGGEN, Vu Minh LE, Jordan Joseph HENKEL, Avrilia FLORATOU, Joyce Yu CAHOON, Richard ANARFI, Jason Wang, Daniel MUÑOZ HUERTA, Yan Qiu
  • Patent number: 12287804
    Abstract: A computer-implemented method for performing natural language-based data integration includes causing execution of a data integration application on a remote device via a network and causing surfacing of a GUI corresponding to the data integration application on a display of the remote device. The method includes receiving, via the GUI, a natural language input representing a data integration task, generating, via an LLM, a set of ordered activities corresponding to the data integration task represented by the natural language input, and selecting, via the LLM, one or more APIs for performing each activity within the set of ordered activities. The method also includes generating a data pipeline based on the set of ordered activities and the API(s) for performing each activity, as well as back-translating the data pipeline to a desired data format for execution by the data integration application.
    Type: Grant
    Filed: August 31, 2023
    Date of Patent: April 29, 2025
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Shaily Jignesh Fozdar, David Joseph Donahue, Fang Liu, Noelle Yanhui Li, Abhishek Narain, Irene Rogan Shaffer, Wee Hyong Tok, Ehimwenma Nosakhare, Vivek Gupta, Gust Verbruggen, Vu Minh Le, Jordan Joseph Henkel, Avrilia Floratou, Joyce Yu Cahoon, Richard Anarfi, Jason Wang, Daniel Muñoz Huerta, Yan Qiu
  • Publication number: 20250114707
    Abstract: As understood herein, not all objects in a computer game are of equal priority. Given this recognition, present principles apply a range of spatial and temporal resolutions to various objects in the same game depending on the priority of the objects in the game.
    Type: Application
    Filed: October 6, 2023
    Publication date: April 10, 2025
    Inventors: Deepali Arya, Jason Wang
  • Publication number: 20250111171
    Abstract: Techniques are described for translating computer game chat to a different language for a partner gamer. If the chat is determined to be related to a game being played as opposed to social chat, a glossary may be used tailored to that game to first determine if a spoken term is in the glossary. If it is, a lookup of an equivalent term from the glossary can be used instead of passing the term through a translation engine, increasing accuracy and saving translation time.
    Type: Application
    Filed: September 29, 2023
    Publication date: April 3, 2025
    Inventors: Jon Brelin, Rathish Krishnan, Jason Wang, Deepali Arya, Hung-Ju Lee
  • Publication number: 20250108293
    Abstract: Techniques are described for determining if chat between two computer gamers requiring translation is related to the game or is simple social chat. Depending on the type of chat, a machine learning (ML) model is selected to predict completion of the sentence being input by the speaker to reduce latency in translating and transmitting the chat.
    Type: Application
    Filed: October 3, 2023
    Publication date: April 3, 2025
    Inventors: Deepali Arya, Jason Wang
  • Publication number: 20250108292
    Abstract: Techniques are described for over-training a ML model on multiple gameplay videos of individual scenes of a computer game to better configure the model to reconstruct or enhance portions of the computer game at a receiver as the computer game is received over a streamlining network. Reconstruction of individual missing slices of a frame is contemplated such that a frame missing a slice need not be entirely discarded.
    Type: Application
    Filed: September 29, 2023
    Publication date: April 3, 2025
    Inventors: Deepali Arya, Eric Hsuming Chen, Jason Wang, Hung-Ju Lee
  • Publication number: 20250108291
    Abstract: Techniques are described for reducing latency in networked gaming by reducing I-frame sizes (which also results in automatically increasing P-frame sizes) to reduce the overall amount of video being transmitted. The reduced size of the I-frames is compensated for by increasing the size of other frames using a low pass filter (LPF) such as a Gaussian filter which reduces sharpness that the decoder can try to recover, or by use of lower resolution. The I-frame can be reduced by rotating it or flipping/mirroring it to produce the smaller coded frame, sending a flag to signal the orientation.
    Type: Application
    Filed: September 29, 2023
    Publication date: April 3, 2025
    Inventors: Rathish Krishnan, Eric Hsuming Chen, Jason Wang, Deepali Arya, Hung-Ju Lee
  • Publication number: 20250077538
    Abstract: A computer-implemented method for performing natural language-based data integration includes causing execution of a data integration application on a remote device via a network and causing surfacing of a GUI corresponding to the data integration application on a display of the remote device. The method includes receiving, via the GUI, a natural language input representing a data integration task, generating, via an LLM, a set of ordered activities corresponding to the data integration task represented by the natural language input, and selecting, via the LLM, one or more APIs for performing each activity within the set of ordered activities. The method also includes generating a data pipeline based on the set of ordered activities and the API(s) for performing each activity, as well as back-translating the data pipeline to a desired data format for execution by the data integration application.
    Type: Application
    Filed: August 31, 2023
    Publication date: March 6, 2025
    Inventors: Shaily Jignesh FOZDAR, David Joseph DONAHUE, Fang LIU, Noelle Yanhui LI, Abhishek NARAIN, Irene Rogan SHAFFER, Wee Hyong TOK, Ehimwenma NOSAKHARE, Vivek GUPTA, Gust VERBRUGGEN, Vu Minh LE, Jordan Joseph HENKEL, Avrilia FLORATOU, Joyce Yu CAHOON, Richard ANARFI, Jason Wang, Daniel MUÑOZ HUERTA, Yan Qiu
  • Publication number: 20240357146
    Abstract: A method, system, and computer readable medium for improved decoding CABAC encoded media are described. A decoded binary string is output using two or more previously decoded elements at an end state for a decoding loop and on a first processing thread. A syntax of the decoded binary string is parsed on a second processing thread and a decoded symbol from the parsed syntax is generated on the second processing thread.
    Type: Application
    Filed: July 1, 2024
    Publication date: October 24, 2024
    Inventors: Jason Wang, Manoj Srivastava
  • Patent number: D1068656
    Type: Grant
    Filed: May 11, 2023
    Date of Patent: April 1, 2025
    Assignee: Masimo Corporation
    Inventors: Paolo Sandro Trevisan, Francisco Barboza Grasa, Isaac Drickhamer, Jason Wang, Nicholas Evan Barker, Franco Lodato, Chad A. DeJong