Patents by Inventor Jason Yeung

Jason Yeung has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11855742
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Grant
    Filed: December 8, 2021
    Date of Patent: December 26, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Janice K. Rosenthal, Elliott H. Baumbach, Michael P. Goslin, Hunter J. Gibson, Jason A. Yeung
  • Patent number: 11715092
    Abstract: Embodiments provide for managing ownership of physical objects and digital counterparts using a distributed ledger and tokens stored on the physical objects. An example method generally includes reading, via a wireless data connection between a physical object and a mobile device, a token stored on the physical object. The token may include at least a unique identifier of the physical object. A request to transfer ownership of the physical object to an owner of the mobile device is generated, and the request may include at least the unique identifier of the physical object. The generated request is transmitted to a distributed ledger system, and a response is received from the distributed ledger system indicating whether the transfer was successful. The indication of whether the transfer was successful is displayed on the mobile device.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: August 1, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Jason A. Yeung, Clifford Wong, Elliott H. Baumbach, Michael P. Goslin, Tritia V. Medrano, Nathan D. Nocon, Stephen A. Thornton
  • Patent number: 11465050
    Abstract: Techniques and systems for immersive interactions are provided. A first smart device available for interaction is identified by an interactivity system. A first physical game piece is detected by the interactivity system, and a first identifier of the first physical game piece is received, from the first physical game piece, via one or more wireless signals. A first set of predefined effects that can be performed using the first smart device is identified based on the first identifier. The first smart device is instructed to perform at least a first predefined effect of the first set of predefined effects.
    Type: Grant
    Filed: April 15, 2020
    Date of Patent: October 11, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Elliott H. Baumbach, Tritia V. Medrano, Timothy M. Panec, Clifford Wong, Nathan D. Nocon, Jason A. Yeung
  • Publication number: 20220094424
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Application
    Filed: December 8, 2021
    Publication date: March 24, 2022
    Inventors: Nathan D. NOCON, Janice K. ROSENTHAL, Elliott H. BAUMBACH, Michael P. GOSLIN, Hunter J. GIBSON, Jason A. YEUNG
  • Patent number: 11277496
    Abstract: Aspects described herein include a wearable headset comprising an optical arrangement configured to couple light from a display onto a first field of view, and one or more visual sensors defining a second field of view. The wearable headset further comprises one or more computer processors configured to receive a signal indicating that the headset is in an unworn state, and, while the headset is in the unworn state, operate the one or more visual sensors to detect one or more user inputs within the second field of view.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: March 15, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Jason A. Yeung
  • Patent number: 11239899
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: February 1, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Janice K. Rosenthal, Elliott H. Baumbach, Michael P. Goslin, Hunter J. Gibson, Jason A. Yeung
  • Publication number: 20220023757
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Application
    Filed: October 6, 2021
    Publication date: January 27, 2022
    Inventors: Jason A. YEUNG, Nathan D. NOCON, Michael P. GOSLIN, Janice K. ROSENTHAL, Hunter J. GIBSON, Clifford WONG, Elliott H. BAUMBACH
  • Patent number: 11216665
    Abstract: Embodiments provide for an augmented reality (AR) system able to track the movement of real-world objects and apply that movement to virtual objects. The AR system includes a radio configured to receive first sensor data from a sensor attached to a first physical object in physical space. The AR system further includes a processor configured to determine when a physical object changes from a first state to a second state object based on the first sensor data, and update an environmental map based on the change from the first state to the second state of the first physical object.
    Type: Grant
    Filed: August 15, 2019
    Date of Patent: January 4, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Corey D. Drake, Timothy M. Panec, Tritia V. Medrano, Stephen A. Thornton, Jason A. Yeung, Nathan D. Nocon, Elliott H. Baumbach
  • Patent number: 11209966
    Abstract: Various embodiments of the invention disclosed herein provide techniques for extending on-screen gameplay via an augmented reality (AR) system. An extended AR application executing on an AR headset system receives, via a game controller, first data associated with a first object associated with a computer-generated game. The extended AR application renders an augmented reality object based on the first data associated with the first object. The extended AR application displays at least a first portion of the augmented reality object via an augmented reality headset system. Further, an image associated with the computer-generated game is simultaneously rendered on a display monitor.
    Type: Grant
    Filed: January 24, 2019
    Date of Patent: December 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Corey Drake, Elliot Baumbach, Jonathan R. Hsu, Tritia V. Medrano, Nathan Nocon, Timothy M. Panec, Clifford W. Wong, Jason Yeung
  • Patent number: 11154777
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Grant
    Filed: May 14, 2020
    Date of Patent: October 26, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Jason A. Yeung, Nathan D. Nocon, Michael P. Goslin, Janice K. Rosenthal, Hunter J. Gibson, Clifford Wong, Elliott H. Baumbach
  • Publication number: 20210322883
    Abstract: Techniques and systems for immersive interactions are provided. A first smart device available for interaction is identified by an interactivity system. A first physical game piece is detected by the interactivity system, and a first identifier of the first physical game piece is received, from the first physical game piece, via one or more wireless signals. A first set of predefined effects that can be performed using the first smart device is identified based on the first identifier. The first smart device is instructed to perform at least a first predefined effect of the first set of predefined effects.
    Type: Application
    Filed: April 15, 2020
    Publication date: October 21, 2021
    Inventors: Michael P. GOSLIN, Elliott H. BAUMBACH, Tritia V. MEDRANO, Timothy M. PANEC, Clifford WONG, Nathan D. NOCON, Jason A. YEUNG
  • Patent number: 11134034
    Abstract: The systems and methods presented herein describe integrating artificial intelligence chatbots into a communication between real-world users. A context of a shared communication session between the real-world users may be determined. In response to a user selection, a contextually relevant communication may be presented in communication session. The contextually relevant communication may be responsive to the context of the communication session and/or may convey a persona of an entity, such as a movie character.
    Type: Grant
    Filed: September 9, 2019
    Date of Patent: September 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Eric C. Haseltine, Timothy M. Panec, Jason Yeung, Hunter Gibson
  • Publication number: 20210291052
    Abstract: A playset comprises a plurality of hotspots positioned within a plurality of scenes. A switching mechanism is configured to selectively couple to the each of the plurality of hotspots and is communicatively coupled with a controller. The controller is configured to establish communication with a first object using a first hotspot and determine an object type of the first object and a location of the first object within the playset. The location of the first object corresponds to a scene that contains the first hotspot. The controller is further configured to select an interactive media based on the object type and the location of the first object, select a first media file based on the selected interactive media, and instruct the first media file to be output on an output device.
    Type: Application
    Filed: May 14, 2020
    Publication date: September 23, 2021
    Inventors: Jason A. YEUNG, Nathan D. NOCON, Michael P. GOSLIN, Janice K. ROSENTHAL, Hunter J. GIBSON, Clifford WONG, Elliott H. BAUMBACH
  • Patent number: 11087529
    Abstract: Embodiments provide for the rendering of illumination effects on real-world objects in augmented reality systems. An example method generally includes overlaying a shader on the augmented reality display. The shader generally corresponds to a three-dimensional geometry of an environment in which the augmented reality display is operating, and the shader generally comprises a plurality of vertices forming a plurality of polygons. A computer-generated lighting source is introduced into the augmented reality display. One or more polygons of the shader are illuminated based on the computer-generated lighting source, thereby illuminating one or more real-world objects in the environment with direct lighting from the computer-generated lighting source and reflected and refracted lighting from surfaces in the environment.
    Type: Grant
    Filed: September 27, 2019
    Date of Patent: August 10, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Jason A. Yeung, Kenneth J. Mitchell, Timothy M. Panec, Elliott H. Baumbach, Corey D. Drake
  • Patent number: 11076276
    Abstract: This disclosure presents systems and methods to provide wireless communication between computing platforms and wearable articles. Exemplary implementations may: obtain wireless communication signals from a first wearable article and detect presence of the first wearable article; obtain wireless communication signals from the first wearable article conveying article information identifying the first wearable article and/or a user; identify customizable attributes of one or more application programs; determine custom-defined values for the customizable attributes; effectuate the custom-defined values for the customizable attributes of one or more application programs such that the one or more application programs reflect the custom-defined values; and/or perform other operations.
    Type: Grant
    Filed: March 13, 2020
    Date of Patent: July 27, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Hunter J. Gibson, Michael P. Goslin, Tritia V. Medrano, Timothy M. Panec, Jason Yeung
  • Publication number: 20210184756
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Application
    Filed: December 13, 2019
    Publication date: June 17, 2021
    Inventors: Nathan D. NOCON, Janice K. ROSENTHAL, Elliott H. BAUMBACH, Michael P. GOSLIN, Hunter J. GIBSON, Jason A. YEUNG
  • Publication number: 20210182832
    Abstract: Embodiments provide for managing ownership of physical objects and digital counterparts using a distributed ledger and tokens stored on the physical objects. An example method generally includes reading, via a wireless data connection between a physical object and a mobile device, a token stored on the physical object. The token may include at least a unique identifier of the physical object. A request to transfer ownership of the physical object to an owner of the mobile device is generated, and the request may include at least the unique identifier of the physical object. The generated request is transmitted to a distributed ledger system, and a response is received from the distributed ledger system indicating whether the transfer was successful. The indication of whether the transfer was successful is displayed on the mobile device.
    Type: Application
    Filed: December 13, 2019
    Publication date: June 17, 2021
    Inventors: Jason A. YEUNG, Clifford WONG, Elliott H. BAUMBACH, Michael P. GOSLIN, Tritia V. MEDRANO, Nathan D. NOCON, Stephen A. THORNTON
  • Publication number: 20210120102
    Abstract: Aspects described herein include a wearable headset comprising an optical arrangement configured to couple light from a display onto a first field of view, and one or more visual sensors defining a second field of view. The wearable headset further comprises one or more computer processors configured to receive a signal indicating that the headset is in an unworn state, and, while the headset is in the unworn state, operate the one or more visual sensors to detect one or more user inputs within the second field of view.
    Type: Application
    Filed: December 18, 2020
    Publication date: April 22, 2021
    Inventors: Nathan D. NOCON, Jason A. YEUNG
  • Publication number: 20210097757
    Abstract: Embodiments provide for the rendering of illumination effects on real-world objects in augmented reality systems. An example method generally includes overlaying a shader on the augmented reality display. The shader generally corresponds to a three-dimensional geometry of an environment in which the augmented reality display is operating, and the shader generally comprises a plurality of vertices forming a plurality of polygons. A computer-generated lighting source is introduced into the augmented reality display. One or more polygons of the shader are illuminated based on the computer-generated lighting source, thereby illuminating one or more real-world objects in the environment with direct lighting from the computer-generated lighting source and reflected and refracted lighting from surfaces in the environment.
    Type: Application
    Filed: September 27, 2019
    Publication date: April 1, 2021
    Inventors: Jason A. YEUNG, Kenneth J. MITCHELL, Timothy M. PANEC, Elliott H. BAUMBACH, Corey D. DRAKE
  • Publication number: 20210081498
    Abstract: Embodiments provide interactive artificial intelligence. Input to an artificial intelligence (AI) system is received, where the AI system comprises a plurality of machine learning (ML) models. A context of the input is determined, where the context indicates a role-playing scenario. A first ML model of the plurality of ML models is then selected based on the determined context, where the first ML model was trained based at least in part on the role-playing scenario. Output is generated by processing the input using the first ML model. The output is then returned.
    Type: Application
    Filed: September 17, 2019
    Publication date: March 18, 2021
    Inventors: Michael P. GOSLIN, Jason A. YEUNG, Timothy M. PANEC, Corey D. DRAKE, Hunter J. GIBSON, Jerry W. REES, Raymond J. SCANLON