Patents by Inventor Javier Fernandez

Javier Fernandez has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220203248
    Abstract: Methods and systems are provided for providing real world assistance by a robot utility and interface device (RUID) are provided. A method provides for identifying a position of a user in a physical environment and a surface within the physical environment for projecting an interactive interface. The method also provides for moving to a location within the physical environment based on the position of the user and the surface for projecting the interactive interface. Moreover, the method provides for capturing a plurality of images of the interactive interface while the interactive interface is being interacted with by the use and for determining a selection of an input option made by the user.
    Type: Application
    Filed: January 11, 2022
    Publication date: June 30, 2022
    Inventors: Javier Fernandez Rico, Erik Beran, Michael Taylor, Ruxin Chen
  • Publication number: 20220194667
    Abstract: Airless tubular container (1) with an outer tube (1a) and an inner container (1b) both provided with respective skirts (2a, 2b). The inner container (1b) comprises an adapter (3b) to couple the inner container (1b) to the outer tube (1a). The skirt (2b) of the inner container (1b) is joined to the adapter (3b) and comprises a deployable portion (20) arranged under the adapter (3b). The deployable portion (20) enables the length of the skirt (2b) of the inner container (1b) to be adjusted with respect to the length of the skirt (2a) of the outer tube (1a), during the manufacture of the tubular container (1). Furthermore, the deployable portion (20) allows a relaxed collapsing of the inner container (1b) during use of the tubular container (1).
    Type: Application
    Filed: April 1, 2020
    Publication date: June 23, 2022
    Inventors: Javier FERNÁNDEZ DE MENDIOLA QUINTANA, Juan Ignacio VALPUESTA LANDA
  • Publication number: 20220189001
    Abstract: The present disclosure includes systems, devices, and methods for identifying, detecting, and/or tracking rail features. In some aspects, a system includes a camera and a computer having at least one memory, at least one processor configured to receive a plurality of images from the camera, and for each of the images: assigning a location identifier and identifying one or more rail features that correspond to one of a plurality of predetermined rail features. In some systems, the at least one processor is configured to determine a location of each of the one or more identified rail features.
    Type: Application
    Filed: October 23, 2021
    Publication date: June 16, 2022
    Inventor: Javier FERNANDEZ
  • Publication number: 20220179489
    Abstract: A method for updating information for a graphics pipeline including executing in the first frame period an application on a CPU to generate primitives of a scene for a first video frame. Gaze tracking information is received in a second frame period for an eye of a user. In the second frame period a landing point on an HMD display is predicted at the CPU based at least on the gaze tracking information. A late update of the predicted landing point to a buffer accessible by the GPU is performed in the second frame period. Shader operations are performed in the GPU in the second frame period to generate pixel data based on the primitives and based on the predicted landing point, wherein the pixel data is stored into a frame buffer. The pixel data is scanned out in the third frame period from the frame buffer to the HMD.
    Type: Application
    Filed: February 23, 2022
    Publication date: June 9, 2022
    Inventors: Andrew Young, Javier Fernandez Rico
  • Patent number: 11305564
    Abstract: Machine and method for multi-pass digital printing of plate glass with minimization of print travel. The machine is configured to recognize the longest dimension of the motif to be printed in the X and Y directions and to execute the multiple print passes by moving the bridge in the X direction or by moving the carriage along the bridge in the Y direction.
    Type: Grant
    Filed: February 28, 2018
    Date of Patent: April 19, 2022
    Inventors: Juan Javier Fernandez Vazquez, Alberto Alvarez Flores
  • Publication number: 20220101300
    Abstract: Image data from two different devices is used to identify a physical interaction between two users to authenticate a digital interaction between the users.
    Type: Application
    Filed: December 10, 2021
    Publication date: March 31, 2022
    Inventors: Michael Taylor, Glenn Black, Javier Fernandez Rico
  • Patent number: 11287880
    Abstract: Player-to-player eye contact is used to establish a private chat channel in an augmented reality (AR) or virtual reality (VR) setting. Since maintaining eye contact requires agreement from both parties, it allows both players an equal amount of control when performing the mutual action. Eye tracking may be used for determining whether mutual eye contact has been established. In the case of AR, “inside out” eye tracking can be used, whereas in a VR setting only inside eye tracking need be used. Techniques are described to confirm and establish a channel once eye contact has been held.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: March 29, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Michael Taylor, Glenn Black, Javier Fernandez Rico
  • Patent number: 11262839
    Abstract: A method for updating information for a graphics pipeline including executing in the first frame period an application on a CPU to generate primitives of a scene for a first video frame. Gaze tracking information is received in a second frame period for an eye of a user. In the second frame period a landing point on an HMD display is predicted at the CPU based at least on the gaze tracking information. A late update of the predicted landing point to a buffer accessible by the GPU is performed in the second frame period. Shader operations are performed in the GPU in the second frame period to generate pixel data based on the primitives and based on the predicted landing point, wherein the pixel data is stored into a frame buffer. The pixel data is scanned out in the third frame period from the frame buffer to the HMD.
    Type: Grant
    Filed: May 17, 2018
    Date of Patent: March 1, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Andrew Young, Javier Fernandez Rico
  • Patent number: 11219837
    Abstract: Methods and systems are provided for providing real world assistance by a robot utility and interface device (RUID) are provided. A method provides for identifying a position of a user in a physical environment and a surface within the physical environment for projecting an interactive interface. The method also provides for moving to a location within the physical environment based on the position of the user and the surface for projecting the interactive interface. Moreover, the method provides for capturing a plurality of images of the interactive interface while the interactive interface is being interacted with by the use and for determining a selection of an input option made by the user.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: January 11, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Javier Fernandez Rico, Erik Beran, Michael Taylor, Ruxin Chen
  • Patent number: 11210651
    Abstract: Image data from two different devices is used to identify a physical interaction between two users to authenticate a digital interaction between the users.
    Type: Grant
    Filed: May 8, 2020
    Date of Patent: December 28, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Michael Taylor, Glenn Black, Javier Fernandez Rico
  • Publication number: 20210395544
    Abstract: Ceramic inkjet inks for non-porous substrates (such as glass, metals) whereby the viscosity of the inks at the jetting temperature of 33-50° C. is 8-20 mPa·s and increase substantially to more than a factor of 5 (greater than 100 mPa·s) after landing on the substrate. The invention also relates to processing/formulating steps and tuning of the bulk and dynamic properties suitable for (i) inkjet printing in the printhead channel and (ii) desirable high viscosity after landing on the glass substrate. The ink comprises: Glass Frit composition which is in the form of particles having a volume particle size distribution Dv90 of less than 1.5 ?m, carriers (30-50 wt %) and additives (0-10%).
    Type: Application
    Filed: August 30, 2019
    Publication date: December 23, 2021
    Inventors: JAVIER FERNANDEZ VAZQUEZ, TRI RATNA TULADHAR
  • Publication number: 20210395543
    Abstract: Ceramic inkjet inks for non-porous substrates (such as glass, metals) whereby the viscosity of the inks at the jetting temperature of 33-50° C. is 8-20 mPa.s and increase substantially to more than a factor of 5 (greater than 100 mPa.s) after landing on the substrate. The invention also relates to processing/formulating steps and tuning of the bulk and dynamic properties suitable for (i) inkjet printing in the printhead channel and (ii) desirable high viscosity after landing on the glass substrate. The ink comprises: Glass Frit composition which is in the form of particles having a volume particle size distribution Dv90 of less than 1.5 ?m, carriers (30-50 wt %) and additives (0-10%).
    Type: Application
    Filed: August 30, 2019
    Publication date: December 23, 2021
    Inventors: JAVIER FERNANDEZ VAZQUEZ, TRI RATNA TULADHAR
  • Patent number: 11186094
    Abstract: An ink recirculation system for recirculating printheads includes a housing with two chambers, a series of pressure sensors, a vacuum generator and a pressure generator The container has two entrances for transmitting signals towards the pressure sensors, a first feed connection to the printhead, a second flow connection to the printhead, a third ink feed connection, a fourth connection for returning the ink to the main tank and means for connecting and supporting the vacuum generator and the pressure generator.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: November 30, 2021
    Assignee: TECGLASS SL
    Inventors: Juan Javier Fernández Vázquez, José Manuel Barros López
  • Publication number: 20210339146
    Abstract: A method is provided, including: recording gameplay data from a first session of a video game, the first session defined for interactive gameplay of a user; training a machine learning model using the gameplay data, wherein the training causes the machine learning model to imitate the interactive gameplay of the user; after the training, determining a classification of the machine learning model by exposing the machine learning model to one or more scenarios of the video game, and evaluating actions of the machine learning model in response to the one or more scenarios; and, using the classification of the machine learning model to provide a coaching recommendation to the user.
    Type: Application
    Filed: July 19, 2021
    Publication date: November 4, 2021
    Inventors: Javier Fernandez Rico, Michael Taylor, Glenn Black
  • Publication number: 20210268373
    Abstract: Force feedback is applied to a computer simulation controller, such as to a joystick element or analog trigger of the controller, depending on the context of the simulation.
    Type: Application
    Filed: May 15, 2021
    Publication date: September 2, 2021
    Inventors: Glenn Black, Michael Taylor, Javier Fernandez Rico
  • Publication number: 20210262530
    Abstract: A vehicle drivetrain includes a driveshaft, a driveshaft joint and a boot. The driveshaft joint is configured to be coupled to an end of the driveshaft. The boot is disposed over the driveshaft joint. The boot has an inner wall and an outer wall. The inner and outer walls are separated by an empty space.
    Type: Application
    Filed: February 25, 2020
    Publication date: August 26, 2021
    Inventor: Javier FERNANDEZ CAHUANTZI
  • Patent number: 11065549
    Abstract: A method is provided, including the following operations: recording gameplay data from a first session of a video game, the first session defined for interactive gameplay of a user; training a machine learning model using the gameplay data, wherein the training causes the machine learning model to imitate the interactive gameplay of the user; after the training, determining a classification of the machine learning model by exposing the machine learning model to one or more scenarios of the video game, and evaluating actions of the machine learning model in response to the one or more scenarios; using the classification of the machine learning model to assign the user to a second session of the video game.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: July 20, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Javier Fernandez Rico, Michael Taylor, Glenn Black
  • Publication number: 20210191513
    Abstract: A method for predicting eye movement in a head mounted display (HMD). The method including tracking movement of an eye of a user with a gaze tracking system disposed in the HMD at a plurality of sample points. The method including determining velocity of the movement based on the movement of the eye. The method including determining that the eye of the user is in a saccade upon the velocity reaching a threshold velocity. The method including predicting a landing point on the display of the HMD corresponding to a direction of the eye for the saccade.
    Type: Application
    Filed: March 9, 2021
    Publication date: June 24, 2021
    Inventors: Andrew Young, Javier Fernandez Rico
  • Patent number: 11027194
    Abstract: Force feedback is applied to a computer simulation controller, such as to a joystick element or analog trigger of the controller, depending on the context of the simulation.
    Type: Grant
    Filed: March 1, 2019
    Date of Patent: June 8, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Glenn Black, Michael Taylor, Javier Fernandez Rico
  • Patent number: D954085
    Type: Grant
    Filed: December 10, 2018
    Date of Patent: June 7, 2022
    Assignee: ICAHN SCHOOL OF MEDICINE AT MOUNT SINAI
    Inventors: Jack A. Zeineh, Marcel Prastawa, Gerardo Javier Fernandez