Patents by Inventor Jay Gould
Jay Gould has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Patent number: 12209731Abstract: A lighting system for a ceiling grid system may provide lighting at a location below the ceiling grid system. The light fixture includes a light source and a support member, and the light fixture may provide diffusely reflected light to a ceiling grid opening. The light fixture may include a wall assembly that is adapted to be moved between a folded configuration and an unfolded configuration.Type: GrantFiled: March 1, 2024Date of Patent: January 28, 2025Assignee: ABL IP Holding LLCInventors: Dominic Matthew Large, Ryan Matthew Walker, Carl T. Gould, Zachary Adam Ingalls, Christopher Jay Sorensen, Dirk Zylstra, Alexis Rondeau, Joshua Jeremy Miller
-
Publication number: 20240115958Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: ApplicationFiled: December 18, 2023Publication date: April 11, 2024Applicant: GREE, Inc.Inventor: Robert Jay GOULD
-
Patent number: 11878251Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: GrantFiled: March 30, 2021Date of Patent: January 23, 2024Assignee: GREE, INC.Inventor: Robert Jay Gould
-
Publication number: 20210213359Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: ApplicationFiled: March 30, 2021Publication date: July 15, 2021Applicant: GREE, Inc.Inventor: Robert Jay GOULD
-
Patent number: 10987591Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: GrantFiled: October 14, 2019Date of Patent: April 27, 2021Assignee: GREE, Inc.Inventor: Robert Jay Gould
-
Publication number: 20200038760Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: ApplicationFiled: October 14, 2019Publication date: February 6, 2020Applicant: GREE, Inc.Inventor: Robert Jay GOULD
-
Patent number: 10456688Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: GrantFiled: August 29, 2018Date of Patent: October 29, 2019Assignee: GREE, Inc.Inventor: Robert Jay Gould
-
Publication number: 20180369697Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: ApplicationFiled: August 29, 2018Publication date: December 27, 2018Applicant: GREE, Inc.Inventor: Robert Jay GOULD
-
Patent number: 10080968Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: GrantFiled: November 14, 2017Date of Patent: September 25, 2018Assignee: GREE Inc.Inventor: Robert Jay Gould
-
Patent number: 10055589Abstract: Systems and methods are provided for validating a vehicle component. The system includes a vehicle electronic control unit (ECU) in electronic communication with a power unit via a communications bus. The vehicle ECU is configured to detect an electronic connection between the vehicle ECU and the power unit and transmit a power start up signal to the power unit when the power unit is authenticated to start up. The power unit is authenticated to start up when a power unit start-up program passcode stored in a memory of the vehicle ECU matches a predetermined ECU passcode. The vehicle ECU is configured to erase the power unit start-up program passcode from the memory when the power unit is disconnected from the communications bus. The vehicle ECU is configured to re-authenticate the power unit to start up when a new power unit start-up program passcode is stored in the memory that matches another predetermined ECU passcode.Type: GrantFiled: August 31, 2016Date of Patent: August 21, 2018Assignee: HONEYWELL INTERNATIONAL INC.Inventors: Somashekhar M Maheswarappa Hosamane, Jayakumar Ramakrishnapillai, Ravi Govindarajulu, Likhith Chikkegowda, Karthikeyan Kandavel, Jay Gould
-
Publication number: 20180065046Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: ApplicationFiled: November 14, 2017Publication date: March 8, 2018Applicant: GREE, Inc.Inventor: Robert Jay GOULD
-
Publication number: 20180060590Abstract: Systems and methods are provided for validating a vehicle component. The system includes a vehicle electronic control unit (ECU) in electronic communication with a power unit via a communications bus. The vehicle ECU is configured to detect an electronic connection between the vehicle ECU and the power unit and transmit a power start up signal to the power unit when the power unit is authenticated to start up. The power unit is authenticated to start up when a power unit start-up program passcode stored in a memory of the vehicle ECU matches a predetermined ECU passcode. The vehicle ECU is configured to erase the power unit start-up program passcode from the memory when the power unit is disconnected from the communications bus. The vehicle ECU is configured to re-authenticate the power unit to start up when a new power unit start-up program passcode is stored in the memory that matches another predetermined ECU passcode.Type: ApplicationFiled: August 31, 2016Publication date: March 1, 2018Applicant: HONEYWELL INTERNATIONAL INC.Inventors: Somashekhar M Maheswarappa Hosamane, Jayakumar Ramakrishnapillai, Ravi Govindarajulu, Likhith Chikkegowda, Karthikeyan Kandavel, Jay Gould
-
Patent number: 9849389Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: GrantFiled: October 3, 2013Date of Patent: December 26, 2017Assignee: GREE, Inc.Inventor: Robert Jay Gould
-
Publication number: 20150238867Abstract: The present disclosure provides a method of synchronizing an online game, and a server device, that do not require centralized information management, reduce the processing burden on each device during online communication, and allow for continuation of processing in an offline environment. A method, according to the present disclosure, of synchronizing an online game that allows for transmission and reception of information related to game processing between a first client terminal and a second client terminal via a server includes: receiving, from the first client terminal connected online, first information related to game processing on the first client terminal; determining whether the first information is information that determines a game status; and storing the first information on the server and transmitting the first information to the second client terminal when the first information is determined to be information that determines the game status.Type: ApplicationFiled: October 3, 2013Publication date: August 27, 2015Applicant: GREE, Inc.Inventor: Robert Jay Gould
-
Patent number: 7865605Abstract: The present invention provides systems and methods for electronically delivering banking services to end clients and, more particularly, using Internet based technologies as a means of exposing those services. The solution to this problem set forth in this invention is the creation of a common electronic delivery infrastructure and application deployment environment, exposing an institution's entire portfolio of corporate banking services to its clients at a number of different locations at any time.Type: GrantFiled: June 16, 2008Date of Patent: January 4, 2011Assignee: Citibank, N.A.Inventors: Kenneth R. Brown, John D'Onofrio, James Ellerbee, Jay Gould, Jennifer Holme, Peter J. Lupario, Umesh Marthi
-
Publication number: 20080270291Abstract: The present invention provides systems and methods for electronically delivering banking services to end clients and, more particularly, using Internet based technologies as a means of exposing those services. The solution to this problem set forth in this invention is the creation of a common electronic delivery infrastructure and application deployment environment, exposing an institution's entire portfolio of corporate banking services to its clients at a number of different locations at any time.Type: ApplicationFiled: June 16, 2008Publication date: October 30, 2008Inventors: Kenneth R. Brown, John D'Onofrio, James Ellerbee, Jay Gould, Jennifer Holme, Peter J. Lupario, Umesh Marthi
-
Patent number: 7389355Abstract: The present invention provides systems and methods for electronically delivering banking services to end clients and, more particularly, using Internet based technologies as a means of exposing those services. The solution to this problem set forth in this invention is the creation of a common electronic delivery infrastructure and application deployment environment, exposing an institution's entire portfolio of corporate banking services to its clients at a number of different locations at any time.Type: GrantFiled: April 10, 2002Date of Patent: June 17, 2008Assignee: Citibank, N.A.Inventors: Kenneth R. Brown, John D'Onofrio, James Ellerbee, Jay Gould, Jennifer Holme, Peter J. Lupario, Umesh Marthi
-
Publication number: 20020188674Abstract: The present invention provides systems and methods for electronically delivering banking services to end clients and, more particularly, using Internet based technologies as a means of exposing those services. The solution to this problem set forth in this invention is the creation of a common electronic delivery infrastructure and application deployment environment, exposing an institution's entire portfolio of corporate banking services to its clients at a number of different locations at any time.Type: ApplicationFiled: April 10, 2002Publication date: December 12, 2002Inventors: Kenneth R. Brown, John D'Onofrio, James Ellerbee, Jay Gould, Jennifer Holme, Peter J. Lupario, Umesh Marthi
-
Patent number: 6385652Abstract: The present invention provides systems and methods for electronically delivering banking services to end clients and, more particularly, using Internet based technologies as a means of exposing those services. The solution to this problem set forth in this invention is the creation of a common electronic delivery infrastructure and application deployment environment, exposing an institution's entire portfolio of corporate banking services to its clients at a number of different locations at any time.Type: GrantFiled: April 16, 1999Date of Patent: May 7, 2002Assignee: Citibank, N.A.Inventors: Kenneth R. Brown, John D'Onofrio, James Ellerbee, Jay Gould, Jennifer Holme, Peter J. Lupario, Umesh Marthi
-
Patent number: 4023387Abstract: A cable employing device for securing frames to poles and posts; a cable dispensing and recovering casing secureable to a frame which includes releaseable engaging means for one cable end; an improved tensioning system for a cable dispensing casing which ordinarily retains the cable in the casing and returns the cable to the casing after use; a cable retention and return device for use in a cable dispensing container which employs a length of surgical tubing to power the cable retention and return; hinged enclosures for simultaneous enclosure of a cable dispensing system and engagement of a frame support.Type: GrantFiled: February 9, 1976Date of Patent: May 17, 1977Inventor: Ronald Jay Gould