Patents by Inventor Jay Robert Franck

Jay Robert Franck has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230041552
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system accesses videos showing separate completions of an activity by a plurality of video game players. From a definition of the activity, it is determined that the activity is a parent of sub-activities. Links to video portions of the videos are generated, wherein each video portion corresponds to a sub-activity. A score is generated for each video portion based on a relevance of each video portion to a user. The links are presented in a user interface to the user based on the score for each video portion, wherein upon selection of a first link, the user interface displays a first video to the user starting at a first video portion showing a completion of a sub-activity by a video game player.
    Type: Application
    Filed: October 19, 2022
    Publication date: February 9, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
  • Patent number: 11534694
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.
    Type: Grant
    Filed: August 10, 2021
    Date of Patent: December 27, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
  • Patent number: 11504618
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to improve activity completion rates in the video game. The videos may be presented on the plurality of user devices.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: November 22, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
  • Publication number: 20210402301
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Application
    Filed: September 10, 2021
    Publication date: December 30, 2021
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20210362063
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.
    Type: Application
    Filed: August 10, 2021
    Publication date: November 25, 2021
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
  • Patent number: 11123639
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 21, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11117057
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 14, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
  • Publication number: 20210146239
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.
    Type: Application
    Filed: November 18, 2019
    Publication date: May 20, 2021
    Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
  • Publication number: 20210146250
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Application
    Filed: November 18, 2019
    Publication date: May 20, 2021
    Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan