Patents by Inventor Jay Robert Franck
Jay Robert Franck has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230041552Abstract: Techniques for improving a user video game experience are described. In an example, a computer system accesses videos showing separate completions of an activity by a plurality of video game players. From a definition of the activity, it is determined that the activity is a parent of sub-activities. Links to video portions of the videos are generated, wherein each video portion corresponds to a sub-activity. A score is generated for each video portion based on a relevance of each video portion to a user. The links are presented in a user interface to the user based on the score for each video portion, wherein upon selection of a first link, the user interface displays a first video to the user starting at a first video portion showing a completion of a sub-activity by a video game player.Type: ApplicationFiled: October 19, 2022Publication date: February 9, 2023Applicant: Sony Interactive Entertainment Inc.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
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Patent number: 11534694Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.Type: GrantFiled: August 10, 2021Date of Patent: December 27, 2022Assignee: Sony Interactive Entertainment Inc.Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
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Patent number: 11504618Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to improve activity completion rates in the video game. The videos may be presented on the plurality of user devices.Type: GrantFiled: November 18, 2019Date of Patent: November 22, 2022Assignee: Sony Interactive Entertainment Inc.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
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Publication number: 20210402301Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.Type: ApplicationFiled: September 10, 2021Publication date: December 30, 2021Applicant: Sony Interactive Entertainment Inc.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
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Publication number: 20210362063Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.Type: ApplicationFiled: August 10, 2021Publication date: November 25, 2021Applicant: Sony Interactive Entertainment Inc.Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
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Patent number: 11123639Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.Type: GrantFiled: November 18, 2019Date of Patent: September 21, 2021Assignee: Sony Interactive Entertainment Inc.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
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Patent number: 11117057Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.Type: GrantFiled: November 18, 2019Date of Patent: September 14, 2021Assignee: Sony Interactive Entertainment Inc.Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
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Publication number: 20210146239Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data and an identifier of a mechanic used to complete the activity. The identifiers can be predefined in program code of the video game. The identifiers data can be received based on an execution of the program code. The event data is processed to determine, for a user that has not completed the activity, a readiness of the user to perform the activity. Depending on the readiness, the activity can be suggested in a user interface element.Type: ApplicationFiled: November 18, 2019Publication date: May 20, 2021Applicant: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Xiaohan Zhang, Jay Robert Franck, Rui Li, Gabor S. Melli
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Publication number: 20210146250Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.Type: ApplicationFiled: November 18, 2019Publication date: May 20, 2021Applicant: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan