Patents by Inventor Jean Luc Dery

Jean Luc Dery has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20060086764
    Abstract: A multi-position and multi-function dispenser spout connected to an opening of a wall of container intended for liquid or granular materials, such as a milk cartons, a juice cartons or bottles, salt containers for example. The dispenser spout comprises a semi-rigid foldable part and a rigid part molded, the rigid part being connected to a wall of the container vis-a-vis an opening thereof, the semi-rigid foldable part allowing hermetically closing the container in a closed position and pouring the material in an open position.
    Type: Application
    Filed: October 21, 2005
    Publication date: April 27, 2006
    Inventor: Jean-Luc Dery
  • Patent number: 6987516
    Abstract: Animation data is rendered in real time. Animated scenes include at least one texture-mapped surface (502). Each scene is rendered on demand, in immediate continuation from the last, and results of scene animation may be combined with image data from another real time image source. Textures (921) are pre-loaded into a texture memory (809) before a scene containing them is rendered. As a result of the necessity to perform rendering (1521) in real time, each frame has an available bandwidth (1501) for transferring a texture to the texture memory. Estimates of available bandwidth are generated (1302) by an adaptive statistical model. A texture required for transfer is split (1307) into portions (1801) that are transferred (1511) as a background operation, while real time rendering continues without loss of rendering quality.
    Type: Grant
    Filed: November 26, 2001
    Date of Patent: January 17, 2006
    Assignee: Autodesk Canada Co.
    Inventor: Jean Luc Dery
  • Publication number: 20020154133
    Abstract: Animation data is rendered in real time. Animated scenes include at least one texture-mapped surface (502). Each scene is rendered on demand, in immediate continuation from the last, and results of scene animation may be combined with image data from another real time image source. Textures (921) are pre-loaded into a texture memory (809) before a scene containing them is rendered. As a result of the necessity to perform rendering (1521) in real time, each frame has an available bandwidth (1501) for transferring a texture to the texture memory. Estimates of available bandwidth are generated (1302) by an adaptive statistical model. A texture required for transfer is split (1307) into portions (1801) that are transferred (1511) as a background operation, while real time rendering continues without loss of rendering quality.
    Type: Application
    Filed: November 26, 2001
    Publication date: October 24, 2002
    Applicant: Discreet Logic Inc.
    Inventor: Jean Luc Dery
  • Patent number: 6396495
    Abstract: A virtual set combines real and synthesized images. The set includes a real light source (205) configured to generate a beam of light. In addition, a virtual light source is synthesized such that the real light source and the virtual light source are co-ordinated so as to appear as if originating from a common light source in the virtual set. In this way, a single light source appears to illuminate both a real and a syntheized image.
    Type: Grant
    Filed: April 1, 1999
    Date of Patent: May 28, 2002
    Assignee: Discreet Logic Inc.
    Inventors: Amit G. Parghi, Jean-Luc Dery