Patents by Inventor Jeffrey Anson Pang

Jeffrey Anson Pang has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7925601
    Abstract: Techniques enable the reduction of bandwidth requirements for peer-to-peer gaming architectures. In some embodiments, these techniques allow differentiation among players to decide which players should receive continuous updates and which should receive periodic updates. For those gaming systems receiving periodic updates, guided artificial intelligence is employed to simulate activity of a game object based on guidance provided by the periodic updates. Conversely, for those gaming systems receiving continuous updates, the continuous updates may be employed to update the activity of the game object rather than simulating the activity.
    Type: Grant
    Filed: October 19, 2009
    Date of Patent: April 12, 2011
    Assignee: Microsoft Corporation
    Inventors: John R. Douceur, Jacob R. Lorch, Jeffrey Anson Pang, Frank Christopher Uyeda
  • Publication number: 20100035695
    Abstract: Techniques enable the reduction of bandwidth requirements for peer-to-peer gaming architectures. In some embodiments, these techniques allow differentiation among players to decide which players should receive continuous updates and which should receive periodic updates. For those gaming systems receiving periodic updates, guided artificial intelligence is employed to simulate activity of a game object based on guidance provided by the periodic updates. Conversely, for those gaming systems receiving continuous updates, the continuous updates may be employed to update the activity of the game object rather than simulating the activity.
    Type: Application
    Filed: October 19, 2009
    Publication date: February 11, 2010
    Applicant: MICROSOFT CORPORATION
    Inventors: John R. Douceur, Jacob R. Lorch, Jeffrey Anson Pang, Frank Christopher Uyeda
  • Patent number: 7627632
    Abstract: Techniques enable the reduction of bandwidth requirements for peer-to-peer gaming architectures. In some embodiments, these techniques allow differentiation among players to decide which players should receive continuous updates and which should receive periodic updates. For those gaming systems receiving periodic updates, guided artificial intelligence is employed to simulate activity of a game object based on guidance provided by the periodic updates. Conversely, for those gaming systems receiving continuous updates, the continuous updates may be employed to update the activity of the game object rather than simulating the activity.
    Type: Grant
    Filed: November 13, 2006
    Date of Patent: December 1, 2009
    Assignee: Microsoft Corporation
    Inventors: John R. Douceur, Jacob R. Lorch, Jeffrey Anson Pang, Frank Christopher Uyeda
  • Publication number: 20080115121
    Abstract: Techniques enable the reduction of bandwidth requirements for peer-to-peer gaming architectures. In some embodiments, these techniques allow differentiation among players to decide which players should receive continuous updates and which should receive periodic updates. For those gaming systems receiving periodic updates, guided artificial intelligence is employed to simulate activity of a game object based on guidance provided by the periodic updates. Conversely, for those gaming systems receiving continuous updates, the continuous updates may be employed to update the activity of the game object rather than simulating the activity.
    Type: Application
    Filed: November 13, 2006
    Publication date: May 15, 2008
    Applicant: Microsoft Corporation
    Inventors: John R. Douceur, Jacob R. Lorch, Jeffrey Anson Pang, Frank Christopher Uyeda