Patents by Inventor Jeffrey D. Karn

Jeffrey D. Karn has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9120010
    Abstract: An electronic game playable in an amusement device having a display with a touchscreen configured to receive a plurality of touch inputs simultaneously includes a playing area having a plurality of rows and a plurality of columns which form a grid having a plurality of gaming spaces and game objects disposed within each gaming space. The player is permitted to select and move a plurality of game objects each in different rows or columns simultaneously. A match is achieved when a predefined number of game objects having a same first identifier selected from a predetermined set of first identifiers are in adjacent gaming spaces within a row or column.
    Type: Grant
    Filed: July 28, 2010
    Date of Patent: September 1, 2015
    Assignee: Megatouch, LLC
    Inventor: Jeffrey D. Karn
  • Patent number: 8845421
    Abstract: A method of awarding a bonus for a play session of a user of an amusement device is disclosed. The amusement device has a display, a memory and a controller. The method includes receiving, by the amusement device, an input of currency from the user. A game of chance sequence for determining the bonus is automatically initiated in response to receiving the input of currency. The game of chance sequence and the determined bonus are displayed and the bonus is applied to the play session.
    Type: Grant
    Filed: August 6, 2012
    Date of Patent: September 30, 2014
    Assignee: AMI Entertainment Network, Inc.
    Inventor: Jeffrey D. Karn
  • Patent number: 8641497
    Abstract: An amusement device system includes a first amusement device, a second amusement device and a central server. The first controller is coupled to the first memory and the first display. The first memory stores an electronic game having a plurality of game content. The first controller is configured to show a first game content of the plurality of game content to an authenticated user. The second controller is coupled to the second memory. The second memory stores the electronic game having the plurality of game content. The central server is configured to store information sufficient to identify the first game content displayed to the authenticated user. The first and second controllers are prevented by the central server from again showing the first game content until a remainder of the plurality of game content has been displayed to the authenticated user.
    Type: Grant
    Filed: August 6, 2012
    Date of Patent: February 4, 2014
    Assignee: AMI Entertainment Network, Inc.
    Inventor: Jeffrey D. Karn
  • Publication number: 20130035144
    Abstract: An amusement device system including a first amusement device, a second amusement device and an internet-based central server. The first amusement device has a first memory, a first display and a first controller. The first controller is operatively coupled to the first memory, a first input device and the first display. The first memory stores an electronic game having a plurality of game content. The first controller controls the first display based at least in part on inputs from the first input device. The first controller is configured to show a first game content of the plurality of game content to an authenticated user on the first display. The second amusement device has a second memory, a second display and a second controller. The second controller is operatively coupled to the second memory, a second input device and the second display. The second memory stores the electronic game having the plurality of game content.
    Type: Application
    Filed: August 6, 2012
    Publication date: February 7, 2013
    Applicant: AMI ENTERTAINMENT NETWORK, INC.
    Inventor: Jeffrey D. KARN
  • Publication number: 20130035156
    Abstract: A method of awarding a bonus for a play session of a user of an amusement device is disclosed. The amusement device has a display, a memory and a controller. The method includes receiving, by the amusement device, an input of currency from the user. A game of chance sequence for determining the bonus is automatically initiated in response to receiving the input of currency. The game of chance sequence and the determined bonus are displayed and the bonus is applied to the play session.
    Type: Application
    Filed: August 6, 2012
    Publication date: February 7, 2013
    Applicant: AMI ENTERTAINMENT NETWORK, INC.
    Inventor: Jeffrey D. KARN
  • Publication number: 20110136572
    Abstract: An electronic game playable in an amusement device having a display with a touchscreen configured to receive a plurality of touch inputs simultaneously includes a playing area having a plurality of rows and a plurality of columns which form a grid having a plurality of gaming spaces and game objects disposed within each gaming space. The player is permitted to select and move a plurality of game objects each in different rows or columns simultaneously. A match is achieved when a predefined number of game objects having a same first identifier selected from a predetermined set of first identifiers are in adjacent gaming spaces within a row or column.
    Type: Application
    Filed: July 28, 2010
    Publication date: June 9, 2011
    Applicant: AMI ENTERTAINMENT NETWORK, INC.
    Inventor: Jeffrey D. KARN
  • Patent number: 6082887
    Abstract: A game machine includes a tournament mode for conducting automated tournaments. In the tournament mode, a plurality of tournament games are playable by a plurality of players on the game machine. Each of the plurality of tournament games generates a total player score upon completion of game play. The player scores are used to determine the tournament winners. One or more sequences of tournament games are preprogrammed from the plurality of tournament games, and a tournament period is programmed for each tournament game. The preprogrammed tournament game for each sequence is playable during the programmed tournament period for the respective sequence. A plurality of sequences of tournament games may be preprogrammed to run simultaneously. The tournament sequences may either continuously repeat or may end after the last tournament in the sequence is completed.
    Type: Grant
    Filed: June 18, 1998
    Date of Patent: July 4, 2000
    Assignee: Merit Industries, Inc.
    Inventors: Peter Feuer, John W. Houriet, Jr., James R. Stelzer, Kevin A. Hassan, Jeffrey D. Karn