Patents by Inventor Jeffrey Witthuhn
Jeffrey Witthuhn has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20250166322Abstract: In one embodiment, a method includes capturing images of a first user wearing a VR display device in a real-world environment. The method includes receiving a VR rendering of a VR environment. The VR rendering is from the perspective of the mobile computing device with respect to the VR display device. The method includes generating a first MR rendering of the first user in the VR environment., The first MR rendering of the first user is based on a compositing of the images of the first user and the VR rendering. The method includes receiving an indication of a user interaction with one or more elements of the VR environment in the first MR rendering. The method includes generating, in real-time responsive to the indication of the user interaction with the one or more elements, a second MR rendering of the first user in the VR environment. The one or more elements are modified according to the interaction.Type: ApplicationFiled: January 22, 2025Publication date: May 22, 2025Inventors: Sarah Tanner Simpson, Gregory Smith, Jeffrey Witthuhn, Ying-Chieh Huang, Shuang Li, Wenliang Zhao, Peter Koch, Meghana Reddy Guduru, Ioannis Pavlidis, Xiang Wei, Kevin Xiao, Kevin Joseph Sheridan, Bodhi Donselaar, Federico Adrian Camposeco Paulsen
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Patent number: 12272012Abstract: In one embodiment, a method includes capturing images of a first user wearing a VR display device in a real-world environment. The method includes receiving a VR rendering of a VR environment. The VR rendering is from the perspective of the mobile computing device with respect to the VR display device. The method includes generating a first MR rendering of the first user in the VR environment. The first MR rendering of the first user is based on a compositing of the images of the first user and the VR rendering. The method includes receiving an indication of a user interaction with one or more elements of the VR environment in the first MR rendering. The method includes generating, in real-time responsive to the indication of the user interaction with the one or more elements, a second MR rendering of the first user in the VR environment. The one or more elements are modified according to the interaction.Type: GrantFiled: May 22, 2023Date of Patent: April 8, 2025Assignee: Meta Platforms Technologies, LLCInventors: Sarah Tanner Simpson, Gregory Smith, Jeffrey Witthuhn, Ying-Chieh Huang, Shuang Li, Wenliang Zhao, Peter Koch, Meghana Reddy Guduru, Ioannis Pavlidis, Xiang Wei, Kevin Xiao, Kevin Joseph Sheridan, Bodhi Keanu Donselaar, Federico Adrian Camposeco Paulsen
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Publication number: 20240250955Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: January 30, 2024Publication date: July 25, 2024Inventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro SIERRA SANTOS
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Patent number: 11902288Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: February 9, 2023Date of Patent: February 13, 2024Assignee: Meta Platforms Technologies, LLCInventors: Michael James Lebeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Björn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11770384Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: February 18, 2022Date of Patent: September 26, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James Lebeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Björn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20230290089Abstract: In one embodiment, a method includes capturing images of a first user wearing a VR display device in a real-world environment. The method includes receiving a VR rendering of a VR environment. The VR rendering is from the perspective of the mobile computing device with respect to the VR display device. The method includes generating a first MR rendering of the first user in the VR environment. The first MR rendering of the first user is based on a compositing of the images of the first user and the VR rendering. The method includes receiving an indication of a user interaction with one or more elements of the VR environment in the first MR rendering. The method includes generating, in real-time responsive to the indication of the user interaction with the one or more elements, a second MR rendering of the first user in the VR environment. The one or more elements are modified according to the interaction.Type: ApplicationFiled: May 22, 2023Publication date: September 14, 2023Inventors: Sarah Tanner Simpson, Gregory Smith, Jeffrey Witthuhn, Ying-Chieh Huang, Shuang Li, Wenliang Zhao, Peter Koch, Meghana Reddy Guduru, Ioannis Pavlidis, Xiang Wei, Kevin Xiao, Kevin Joseph Sheridan, Bodhi Keanu Donselaar, Federico Adrian Camposeco Paulsen
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Publication number: 20230188533Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: February 9, 2023Publication date: June 15, 2023Applicant: Meta Platforms Technologies, LLCInventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro Sierra SANTOS
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Patent number: 11676348Abstract: In one embodiment, a method includes using one or more cameras of a mobile computing device to capture one or more images of a first user wearing a VR display device in a real-world environment. The mobile computing device transmits a pose of the mobile computing device with respect to the VR display device to a VR system. The mobile computing device receives from the VR system a VR rendering of a VR environment. The VR rendering is from the perspective of the mobile computing device with respect to the VR display device. The method includes segmenting the first user from the one or more images and generating, in real-time responsive to capturing the one or more images, a MR rendering of the first user in the VR environment. The MR rendering of the first user is based on a compositing of the segmented one or more images of the first user and the VR rendering.Type: GrantFiled: June 2, 2021Date of Patent: June 13, 2023Assignee: Meta Platforms Technologies, LLCInventors: Sarah Tanner Simpson, Gregory Smith, Jeffrey Witthuhn, Ying-Chieh Huang, Shuang Li, Wenliang Zhao, Peter Koch, Meghana Reddy Guduru, Ioannis Pavlidis, Xiang Wei, Kevin Xiao, Kevin Joseph Sheridan, Bodhi Keanu Donselaar, Federico Adrian Camposeco Paulsen
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Patent number: 11606364Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: March 14, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11582245Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: February 14, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220392169Abstract: In one embodiment, a method includes using one or more cameras of a mobile computing device to capture one or more images of a first user wearing a VR display device in a real-world environment. The mobile computing device transmits a pose of the mobile computing device with respect to the VR display device to a VR system. The mobile computing device receives from the VR system a VR rendering of a VR environment. The VR rendering is from the perspective of the mobile computing device with respect to the VR display device. The method includes segmenting the first user from the one or more images and generating, in real-time responsive to capturing the one or more images, a MR rendering of the first user in the VR environment. The MR rendering of the first user is based on a compositing of the segmented one or more images of the first user and the VR rendering.Type: ApplicationFiled: June 2, 2021Publication date: December 8, 2022Inventors: Sarah Tanner Simpson, Gregory Smith, Jeffrey Witthuhn, Ying-Chieh Huang, Shuang Li, Wenliang Zhao, Peter Koch, Meghana Reddy Guduru, Ioannis Pavlidis, Xiang Wei, Kevin Xiao, Kevin Joseph Sheridan, Bodhi Keanu Donselaar, Federico Adrian Camposeco Paulsen
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Publication number: 20220254125Abstract: Aspects of the present disclosure are directed to enabling viewing and controlling a mixed reality capture feed from within an artificial reality environment. Additional aspects of the present disclosure are directed to applying a rotated viewing angle to a wearable device UI, interpreting input according to the rotated viewing angle, and providing corner controls. Further aspects of the present disclosure are directed to customizing elements of an artificial reality environment based on recognition of a user's object-of-focus.Type: ApplicationFiled: April 27, 2022Publication date: August 11, 2022Inventors: Peter KOCH, Jeffrey WITTHUHN, Marios ATHINEOS, Priyanka SHARMA
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Publication number: 20220172444Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: February 18, 2022Publication date: June 2, 2022Applicant: Facebook Technologies, LLCInventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro Sierra SANTOS
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Patent number: 11302085Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: April 12, 2022Assignee: Facebook Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220086167Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220084288Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220086205Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11204639Abstract: In general, this disclosure describes an artificial reality system that provides asymmetric user experiences to users associated with user devices that operate according to different modes of engagement with the artificial reality system. Different user devices may have different capabilities, be used by users having different roles for an artificial reality application, or otherwise be configured to interact in a variety of ways with an artificial reality system.Type: GrantFiled: October 12, 2020Date of Patent: December 21, 2021Assignee: Facebook Technologies, LLCInventors: Oytun Akman, Ioannis Pavlidis, Ananth Ranganathan, Meghana Reddy Guduru, Jeffrey Witthuhn
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Patent number: 11086392Abstract: The disclosed computer-implemented method may include communicatively coupling a user interface device to a virtual reality device, capturing inputs from a user on the user interface device, displaying, on the virtual reality device, a virtual representation of the captured inputs from the user, and mirroring, on the virtual reality device, content presented on the user interface device. Various other methods, systems, and computer-readable media are also disclosed.Type: GrantFiled: April 9, 2019Date of Patent: August 10, 2021Assignee: Facebook Technologies, LLCInventors: Sebastian Sztuk, Omar John Pualuan, Jeffrey Witthuhn, Nabeel Farooq Butt, Jonathan Ravasz, Simon Tickner, Robert Ellis, Kayvon Asemani
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Publication number: 20210026443Abstract: In general, this disclosure describes an artificial reality system that provides asymmetric user experiences to users associated with user devices that operate according to different modes of engagement with the artificial reality system. Different user devices may have different capabilities, be used by users having different roles for an artificial reality application, or otherwise be configured to interact in a variety of ways with an artificial reality system.Type: ApplicationFiled: October 12, 2020Publication date: January 28, 2021Inventors: Oytun Akman, Ioannis Pavlidis, Ananth Ranganathan, Meghana Reddy Guduru, Jeffrey Witthuhn