Patents by Inventor Jennifer P. Michelstein
Jennifer P. Michelstein has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9208216Abstract: Concepts and technologies are described herein for transforming data into consumable content. In accordance with the concepts and technologies disclosed herein, a computing device can execute a transformation engine for transforming data into the consumable content. The computing device can be configured to analyze the data to identify relationships within data elements or other portions of the data. The computing device also can determine a visualization model to apply to the data and to choose a world based upon the determined visualization model. The computing device can obtain rules associated with the selected or chosen world, and can apply the rules to the data to generate the output. In some embodiments, the computing device can be configured to obtain and apply feedback to the output.Type: GrantFiled: March 6, 2015Date of Patent: December 8, 2015Assignee: Microsoft Technology Licensing, LLCInventors: Jennifer P Michelstein, David Benjamin Lee, Nathaniel George Freier, Katrika Morris, Christopher Hugh Pratley, Brett David Brewer, Sarah Faulkner, Steven Richard Hollasch, Ilya Tumanov
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Publication number: 20150199605Abstract: Concepts and technologies are described herein for creating variations when transforming data into consumable content. In accordance with the concepts and technologies disclosed herein, a computing device can execute a transformation engine for transforming data into the consumable content. The computing device can be configured to analyze the data to identify relationships among data elements or other portions of the data, and to identify any possible approaches to transforming the data (“worlds”) based upon the relationships and the data. The worlds can be ranked and selected based upon rank. The computing device can obtain rules associated with the selected and apply the rules to the data to generate the output. In some embodiments, the computing device can be configured to obtain and apply feedback regarding the world selection.Type: ApplicationFiled: March 27, 2015Publication date: July 16, 2015Inventors: Jennifer P. Michelstein, David Benjamin Lee, Katrika Morris, Christopher Hugh Pratley, Sarah Faulkner, Steven Richard Hollasch, Nathaniel George Freier, Hai Liu, Chad Garrett Waldman, Brett David Brewer
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Publication number: 20150182860Abstract: Elements of game play, such as usage statistics, scores, levels, challenges, achievements, competition, and the like, are incorporated into a productivity application to assist in motivating users to learn features of the productivity application. A recommendation system is utilized to assist users in determining what features of the application to learn next. Help content that is associated with the productivity application can also be tied to the features that are currently being learned and used by the user such that the linked help content is readily available. Users may compare their scores and compete with other persons that are also participating in the game play learning system.Type: ApplicationFiled: March 17, 2015Publication date: July 2, 2015Applicant: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Jennifer P. Michelstein, Jonas Helin, Mark R. Alexieff
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Publication number: 20150178376Abstract: Concepts and technologies are described herein for transforming data into consumable content. In accordance with the concepts and technologies disclosed herein, a computing device can execute a transformation engine for transforming data into the consumable content. The computing device can be configured to analyze the data to identify relationships within data elements or other portions of the data. The computing device also can determine a visualization model to apply to the data and to choose a world based upon the determined visualization model. The computing device can obtain rules associated with the selected or chosen world, and can apply the rules to the data to generate the output. In some embodiments, the computing device can be configured to obtain and apply feedback to the output.Type: ApplicationFiled: March 6, 2015Publication date: June 25, 2015Inventors: Jennifer P Michelstein, David Benjamin Lee, Nathaniel George Freier, Katrika Morris, Christopher Hugh Pratley, Brett David Brewer, Sarah Faulkner, Steven Richard Hollasch, lIya Tumanov
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Patent number: 8979538Abstract: Elements of game play, such as usage statistics, scores, levels, challenges, achievements, competition, and the like, are incorporated into a productivity application to assist in motivating users to learn features of the productivity application. A recommendation system is utilized to assist users in determining what features of the application to learn next. Help content that is associated with the productivity application can also be tied to the features that are currently being learned and used by the user such that the linked help content is readily available. Users may compare their scores and compete with other persons that are also participating in the game play learning system.Type: GrantFiled: May 28, 2010Date of Patent: March 17, 2015Assignee: Microsoft Technology Licensing, LLCInventors: Jennifer P. Michelstein, Jonas Helin, Mark R. Alexieff
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Patent number: 8209604Abstract: Systems and methods for manipulating mathematical expressions in a computer system. A system can include a builddown module programmed to builddown a mathematical expression from a two-dimensional format to a linear format, the builddown module being programmed to associate a special property of the two-dimensional format of the mathematical expression with a corresponding character of the linear format of the mathematical expression. A method can include receiving a request to builddown the mathematical expression from a two-dimensional format to a linear format, building down the mathematical expression to the linear format, and associating a special property of the two-dimensional format of the mathematical expression with a corresponding character of the linear format of the mathematical expression.Type: GrantFiled: September 16, 2005Date of Patent: June 26, 2012Assignee: Microsoft CorporationInventors: Murray Sargent, III, Jennifer P. Michelstein, Ethan Joseph Bernstein, Said Abou-Hallawa, Isao Yamauchi
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Patent number: 8086954Abstract: Programmable object models for bibliographies and citations enable manipulation of bibliographic information. For example, a programmable object model for one or more bibliographic sources in a document may include a manipulation module programmed to manipulate the one or more bibliographic sources in the document. The bibliographic information may be manipulated via at least one object-oriented message call. The programmable object model may also enable manipulation of bibliographic information in the context of a master list of bibliographic sources. By way of example only, bibliographic sources may be copied from a master list to a document, and vice versa, in accordance with a programmable object model.Type: GrantFiled: November 16, 2005Date of Patent: December 27, 2011Assignee: Microsoft CorporationInventors: Jennifer P Michelstein, Joe K Yap, Christopher W Vincent
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Publication number: 20110294565Abstract: Consolidated game flow for a plurality of different productivity applications is provided by a challenge director which may be local to a computing device or accessible via a remote network server. A consolidated game board display output of the challenge director at the computing device may encourage learning features of different productivity applications, for example, based on achieving at least one challenge for a feature that is of a different productivity application than one currently utilized by a user. The challenge director may launch a productivity application associated with a challenge from a version of the productivity application currently available at the computing device at the beginning of challenge play. An overall theme of the consolidated game board display may link a plurality of levels of play to one another with individual related sub-themes for each skill level of game play.Type: ApplicationFiled: May 19, 2011Publication date: December 1, 2011Applicant: MICROSOFT CORPORATIONInventors: JENNIFER P. MICHELSTEIN, Jonas Helin, Abhishek Agrawal, Steve Courtney, David Edery, Chad Waldman
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Publication number: 20110294564Abstract: Consolidated game flow for a plurality of different productivity applications is provided by a challenge director program module which may be local to a computing device or accessible via a remote network server at a challenge director interface of the productivity application currently utilized by a user. A consolidated game board display output of the challenge director at the computing device may encourage learning features of different productivity applications via attractive images that may be animated. Animation sequences may be provided at the challenge director interface which may grab the attention of a user of a productivity application to play a challenge or reward usage of learned productivity application features. Further animation sequences may be provided for entertainment during interactive game board play such as animation sequences played between skill levels of play or during play.Type: ApplicationFiled: May 19, 2011Publication date: December 1, 2011Applicant: MICROSOFT CORPORATIONInventors: Jennifer P. Michelstein, Jonas Helin, Abhishek Agrawal, Steve Courtney
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Publication number: 20100331075Abstract: Elements of game play are incorporated into a productivity application to assist in motivating users to learn features of the productivity application. For example, the elements of game play that are incorporated into learning features of the productivity application may include items such as usage statistics, scores, levels, challenges, achievements, competition, and the like. A recommendation system assists users in determining what features to learn next. For instance, the recommendations may be based on what features the user has already learned and/or based on what features the user's peers are using. Help content that is associated with the productivity application is also tied to the features that are currently being used by the user.Type: ApplicationFiled: June 26, 2009Publication date: December 30, 2010Applicant: MICROSOFT CORPORATIONInventors: JENNIFER P. MICHELSTEIN, MARINA DUKHON, JONAS HELIN, MARK R. ALEXIEFF, NINA F. SHIH
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Publication number: 20100331064Abstract: Elements of game play, such as usage statistics, scores, levels, challenges, achievements, competition, and the like, are incorporated into a productivity application to assist in motivating users to learn features of the productivity application. A recommendation system is utilized to assist users in determining what features of the application to learn next. Help content that is associated with the productivity application can also be tied to the features that are currently being learned and used by the user such that the linked help content is readily available. Users may compare their scores and compete with other persons that are also participating in the game play learning system.Type: ApplicationFiled: May 28, 2010Publication date: December 30, 2010Applicant: MICROSOFT CORPORATIONInventors: JENNIFER P. MICHELSTEIN, JONAS HELIN, MARK R. ALEXIEFF
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Patent number: 7818668Abstract: Fields for presentable files can be determined by an application (i) based on a field type and at least one parameter of the fields and (ii) responsive to raw data and a separate transformation engine, even when the application is unaware of the mechanics of the separate transformation engine. In a described implementation for a given field, the field type indicates that the given field is to be evaluated based on raw data that is referenced by the at least one parameter of the given field. The transformation engine is applied to the referenced raw data to produce a result for the given field that is suitable for presentation. In an example implementation, the transformation engine includes multiples sets of presentation rules that may be selectively established for application to the fields. In an example embodiment, respective presentation rule subsets target respective types of raw data.Type: GrantFiled: April 19, 2005Date of Patent: October 19, 2010Assignee: Microsoft CorporationInventors: Jennifer P Michelstein, Joe K Yap
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Patent number: 7698638Abstract: Systems and methods for automatically building up an equation entered into a computer system can include an input module that accepts input of the equation in a linear string format, and an interpret module that interprets the input and automatically determines when a buildup point is reached. Systems can further include a formatting module that, upon reaching the buildup point, automatically formats at least a portion of the equation into a two-dimensional format. A display module can display the portion of the equation in the two-dimensional format. A revision module allows the equation to be edited.Type: GrantFiled: September 15, 2004Date of Patent: April 13, 2010Assignee: Microsoft CorporationInventors: Murray Sargent, III, Jennifer P. Michelstein, Ethan Joseph Bernstein, Said Abou-Hallawa
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Patent number: 7492366Abstract: A method and system for optimizing the horizontal spacing of superscripts and subscripts in open type font designs is disclosed. The system includes a module for vertically aligning and spacing characters and a module for horizontally aligning characters having differing baselines in accordance with cut-in information stored in font tables corresponding to each individual character in the font. This additional horizontal spacing adjustment capability provides for optimum placement of character glyphs having differing baselines, e.g., superscript or subscript. The method includes placing a first/next character on a baseline, retrieving a next adjacent character, determining whether a cut-in associated with one or both of the characters can be applied between the two characters, and then applying the appropriate cut-in. Ascertaining whether a cut-in may apply may be accomplished by evaluating relative positions of adjacent glyph bounding boxes.Type: GrantFiled: May 13, 2005Date of Patent: February 17, 2009Assignee: Microsoft CorporationInventors: Andrei Burago, Jennifer P. Michelstein, Sergey Genkin, Victor E. Kozyrev, Sergey Malkin