Patents by Inventor Jerran Schmidt

Jerran Schmidt has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11803674
    Abstract: A method, apparatus, and system provide the ability to conduct a dynamic simulation in a computer-aided design (CAD) application. A CAD model is acquired on a server. On the server, a proxy object is created for the CAD model. The proxy object is a voxel-based representation of the CAD model and fully encompasses a simulation mesh of the CAD model. The proxy object is transmitted to the client. The transmitted proxy object includes extents of a voxel domain, of the voxel-based representation, in three (3) directions, minimum and maximum coordinates in each of the three directions, and a number of voxel divisions in the three directions. the proxy object is processed on the client and enables dynamic interactive rendering operations. The simulation mesh is processed on the server and the proxy object on the client is replaced with a real polygonal rendering from the simulation mesh.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: October 31, 2023
    Assignee: AUTODESK, INC.
    Inventors: Justin Nicholas Hallet, Nandakumar Santhanam, Jerran Schmidt
  • Publication number: 20210150000
    Abstract: A method, apparatus, and system provide the ability to conduct a dynamic simulation in a computer-aided design (CAD) application. A CAD model is acquired on a server. On the server, a proxy object is created for the CAD model. The proxy object is a voxel-based representation of the CAD model and fully encompasses a simulation mesh of the CAD model. The proxy object is transmitted to the client. The transmitted proxy object includes extents of a voxel domain, of the voxel-based representation, in three (3) directions, minimum and maximum coordinates in each of the three directions, and a number of voxel divisions in the three directions. the proxy object is processed on the client and enables dynamic interactive rendering operations. The simulation mesh is processed on the server and the proxy object on the client is replaced with a real polygonal rendering from the simulation mesh.
    Type: Application
    Filed: November 18, 2019
    Publication date: May 20, 2021
    Applicant: Autodesk, Inc.
    Inventors: Justin Nicholas Hallet, Nandakumar Santhanam, Jerran Schmidt