Patents by Inventor Jesse Hall

Jesse Hall has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200281878
    Abstract: N-(6-(((2R,3S)-3,4-dihydroxy butan-2-yl)oxy)-2-((4-fluoro benzyl)thio)pyrimidin-4-yl)-3-methylazetidine-1-sulfonamide (compound 4), a known chemokine modulator, in combination with colchicine is useful in the treatment of diseases/conditions in which modulation of chemokine receptor activity, interleukin-1 (IL-1) activity, and/or myeloperoxidase (MPO) activity is beneficial. In particular, provided herein are compositions and methods for the treatment and prevention of such diseases/conditions.
    Type: Application
    Filed: October 14, 2019
    Publication date: September 10, 2020
    Inventors: Payal NANAVATI, Johan HOEGSTEDT, Jesse HALL
  • Publication number: 20180221312
    Abstract: N-(6-(((2R,3S)-3,4-dihydroxy butan-2-yl)oxy)-2-((4-fluoro benzyl)thio)pyrimidin-4-yl)-3-methylazetidine-1-sulfonamide (compound 4), a known chemokine modulator, in combination with colchicine is useful in the treatment of diseases/conditions in which modulation of chemokine receptor activity, interleukin-1 (IL-1) activity, and/or myeloperoxidase (MPO) activity is beneficial. In particular, provided herein are compositions and methods for the treatment and prevention of such diseases/conditions.
    Type: Application
    Filed: September 12, 2017
    Publication date: August 9, 2018
    Inventors: Payal NANAVATI, Johan HOEGSTEDT, Jesse HALL
  • Publication number: 20130162661
    Abstract: A system and method for using command buffers as timeslices or periods of execution for a long running compute task on a graphics processor. Embodiments of the present invention allow execution of long running compute applications with operating systems that manage and schedule graphics processing unit (GPU) resources and that may have a predetermined execution time limit for each command buffer. The method includes receiving a request from an application and determining a plurality of command buffers required to execute the request. Each of the plurality of command buffers may correspond to some portion of execution time or timeslice. The method further includes sending the plurality of command buffers to an operating system operable for scheduling the plurality of command buffers for execution on a graphics processor. The command buffers from a different request are time multiplexed within the execution of the plurality of command buffers on the graphics processor.
    Type: Application
    Filed: December 21, 2011
    Publication date: June 27, 2013
    Applicant: NVIDIA CORPORATION
    Inventors: Jeffrey A. Bolz, Jeff Smith, Jesse Hall, David Sodman, Philip Cuadra, Naveen Leekha
  • Publication number: 20060175358
    Abstract: An apparatus configured for dispensing flowable materials comprises a canister, a straining member, a lid, means for pressurizing a cavity of the canister and a dispensing tube assembly. The canister has a fill port and means for pressurizing the canister. The straining member is removably mounted within the fill port. The lid is removably mounted on the fill port. The lid and the fill port are jointly configured for providing a substantially air-tight seal therebetween when the lid is mounted on the fill port. The dispensing tube assembly is communicatively attached to the canister. The dispensing tube is configured for enabling flowable material within the cavity of the canister to be selectively dispensed through the dispensing tube assembly.
    Type: Application
    Filed: February 9, 2005
    Publication date: August 10, 2006
    Inventor: Jesse Hall
  • Publication number: 20050035965
    Abstract: Real-time processing includes per-point transfer matrices forming a high-dimensional surface signal that is compressed using clustered principal component analysis (CPCA). CPCA partitions multiple samples into fewer clusters, each cluster approximating the signal as an affine subspace. Further, source radiance is input to a processor, which approximates source radiance using spherical harmonic basis to produce a set of source radiance coefficients. A graphics processing unit (GPU) processes the source radiance coefficients through the transfer matrix model for each cluster. The result of such processing is the exit radiance, which parameterizes the radiance leaving the surface of the object at each point, thus producing the shading for each point of the virtual object in real time.
    Type: Application
    Filed: August 15, 2003
    Publication date: February 17, 2005
    Inventors: Peter-Pike Sloan, John Snyder, Jesse Hall