Patents by Inventor Jim Chun-Ta Chen

Jim Chun-Ta Chen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20090172538
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Application
    Filed: December 27, 2007
    Publication date: July 2, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090172146
    Abstract: Embodiments of the invention provide techniques for generating song playlists for use in an immersive virtual environment. Generally, playlists may be generated based on stored music preference data. The music preference data may be generated by storing user interactions with specific songs. The user interactions may be associated with characteristics of the user's situational context within the virtual world. The music preference data may be indexed by song name, and/or by musical properties. Subsequently, the music preference data may be used to generate a playlist adapted to the user's current situation within the virtual world.
    Type: Application
    Filed: December 26, 2007
    Publication date: July 2, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090172539
    Abstract: Embodiments of the invention provide techniques for abstracting conversations between avatars within a virtual world. In one embodiment, the user of an avatar observing a conversation between other avatars may be presented with an abstracted version of the conversation. The abstraction may be performed so as to enable the user to determine the general topic or nature of the conversation, without receiving sensitive or detailed information included in the conversation. In one embodiment, the abstraction is performed by substituting words of the conversation with fewer words, or words having a more general meaning. The degree of abstraction performed may be based on a level of trust between the observer and the users engaged in conversation.
    Type: Application
    Filed: December 28, 2007
    Publication date: July 2, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090164918
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Application
    Filed: December 21, 2007
    Publication date: June 25, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090164919
    Abstract: Embodiments of the invention provide techniques for providing information for avoiding specific users of an immersive virtual environment. Generally, a primary user may specify other users to be avoided in a blacklist. The blacklisted users may be specified to be avoided at all times, or may be specified to be avoided in certain situations. In one embodiment, a user may be added to the blacklist during a specific situation, resulting in the characteristics of the situation being automatically stored in the blacklist. Subsequently, the blacklist may be used to determine the locations of the blacklisted users matching the current situation. The primary user may then avoid the locations having the greatest probability of encountering blacklisted users.
    Type: Application
    Filed: December 24, 2007
    Publication date: June 25, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young
  • Publication number: 20090141047
    Abstract: A method for displaying an instant message within a text box visible to a first avatar in a virtual world is disclosed. The instant message is sent from a second avatar to a third avatar. The method includes determining a distance within the virtual world between the first avatar and at least one of the second avatar and the third avatar, assigning a distance reduction factor to a word of the instant message based upon context of the word, and multiplying the distance by the distance reduction factor to thereby define a logical distance of the word. The logical distance is compared to a threshold value and a display option is selected for the word based upon the comparison. The instant message is displayed within the text box with the word having the selected display option.
    Type: Application
    Filed: November 29, 2007
    Publication date: June 4, 2009
    Applicant: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary A. Garbow, Gregory E. Young
  • Publication number: 20090076894
    Abstract: Embodiments of the invention may be used to place a targeted advertisement on a billboard (or other advertising location) in an immersive virtual environment by determining the interests of a group of users at a given location to calculate an advertisement matching the whole group. The selected advisement may be based not only on the sum of individual interests for the avatars present in the particular location, but also current interaction between the avatars. As groups of users communicate with one another within a virtual world, the substance of their communications may contribute to what advertisement is selected and presented to the avatars at the advertising location.
    Type: Application
    Filed: September 13, 2007
    Publication date: March 19, 2009
    Inventors: Cary Lee Bates, Jim Chun-Ta Chen, Zachary Adam Garbow, Gregory Edward Young