Patents by Inventor Jin Fujisawa

Jin Fujisawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20120108344
    Abstract: The present invention aims at facilitating reconstruction of a party after game over to avoid wastefulness in time required for party construction. Moreover, the present invention aims at hastening user to reconstruct a party thus to improve real thrill of an on-line game. The present invention essentially relates to an on-line game system in which user of the game performs display on a display part so that resurrection points of other characters included within the party can be selected. In the present invention, since resurrection points of other characters included within the party can be also selected and restored, wastefulness in time required for gathering with each other around one location for the purpose of reconstructing a party can be avoided. Thus, it is possible to hasten reconstruction of the party.
    Type: Application
    Filed: October 19, 2011
    Publication date: May 3, 2012
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as "SQUARE ENIX CO., LTD.")
    Inventors: Jin FUJISAWA, Takashi ANZAI, Kyoko YAMAZAKI
  • Publication number: 20120110479
    Abstract: [Task] The present invention aims at providing a chat system capable of suitably displaying text information for which player requires in such a form that operability of the game is not damaged and in a form having reality. [Means for solving the problems] The present invention is based on the finding that there is employed a scheme to display, on a predetermined position of a display screen, character information of characters included within a certain party to display text information inputted with respect to respective characters in a manner adjacent to the character information to thereby have ability to have ability to suitably display information for which player of a chat game requires in such a form that operability of the game is not damaged and in a form having reality.
    Type: Application
    Filed: October 19, 2011
    Publication date: May 3, 2012
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD)
    Inventors: Jin FUJISAWA, Ryo YAMAGUCHI, Kyoko YAMAZAKI, Akira NISHIMURA
  • Publication number: 20120052956
    Abstract: A game server through which a game can be played by operating one's own operation character in a virtual space therein, has a memory that stores an attainment state of a succeeding quest every each player every partial quest, controller that controls not to execute the partial quest that has been already cleared again, judger that judges whether each game terminal is able to execute the partial quest when inputting an order entry notice showing execution of the partial quest through cooperation play, and a changer that rewrites and changes attainment state of the partial quest into “before execution of quest” for the game terminal judged to be impossible to execute such a partial quest so as to execute the partial quest.
    Type: Application
    Filed: November 4, 2011
    Publication date: March 1, 2012
    Inventors: Ayako YOKOYAMA, Jin Fujisawa
  • Publication number: 20120052957
    Abstract: In a game server wherein a player can play a game online by operating a game terminal, and game program has two or more partial scenarios and the partial scenario has an event to be played by forming a party through two or more players, a unifier that unifies and controls scenario proceeding of the player as a challenger, a controller that controls to prohibit the unified player from executing another events, a processor that does a procedure corresponding to clearing on the player as the challenger to whom clearing of the event was judged, and a releaser that releases unification of the player classified into the challenger are provided.
    Type: Application
    Filed: November 4, 2011
    Publication date: March 1, 2012
    Inventors: Ayako Yokoyama, Naoki Yoshida, Jin Fujisawa
  • Publication number: 20100081504
    Abstract: When a cooperation game starts in a host game machine and a guest game machine that have been separately executed standalone games, present information (time and position of character) of the guest game machine is changed into one of the host game machine. During the cooperation game, present information of the guest game machine and the host game machine are renewed, being synchronized with each other. Then, player characters of the guest game machine and the host game machine are displayed on a display of each game machine, and each player plays the cooperation game together with the player character of the other game machine which is displayed on one's own game machine.
    Type: Application
    Filed: September 29, 2009
    Publication date: April 1, 2010
    Inventor: Jin FUJISAWA